With all this QQ about Scout and how he "breaks" heroes with invis (which is only half-true), I think I got a simple solution.
General Misconceptions about the Scout vs. Night Hound debate:
Scout is squishy. Night Hound is also squishy, but not as much. Scout takes 6 whole seconds to go invisible again. Night Hound takes 1.5 seconds. Without any way of revealing, Night Hound is more defensive. On the other hand...
Permanent invisibility with bonus movespeed for a negligent amount of mana. Late game, he'll actually gains mana even during Vanish. Read: bonus movespeed. This is the important part. In other words, the benefits are not balanced well by the drawbacks.
There's always the mana upkeep increase, but how much, no one's sure. Maybe have it a percentage? Or disable his mana gain during use? But that's for some other topic. Here's the real solution I propose.
- Stealth with 0.5 second fade time
- (No) Unitwalking
- +25% Movement Speed, decreasing to 0% over the next 12.5 seconds.
Simple. It makes the Scout not always have an advantage over NH in the above situation (Revealed). Hey, he still has a manacost. Night Hound has none. Whether to keep Unitwalking or not is debatable.
But yeah, it's a simple solution I'm proposing.