My suggestion is based on a majority of good reviews of players of LoL that actively uses the in-game keybinding option to change the defaut, QWER to smart cast keys. That is that the spell/skill will be casted where the mouse pointer is.
Actually there is a MOD that do this trick, but we cannot afford mods on tournament game modes... so my suggestion is to implement it on the currently keybind section of the game.
This will only come with benefits to the gameplay, smoother/faster/reliable nukes/combos. And I read some posts that actually talk about people with disfunctions, RSI and a bunch more of coordination problems that can actually play the game a lot better because they do not need to do so much movements with their hands.
BTW, sorry for my clumsy english.
*bump* 20 views, no votes...
I know what it's like to not get votes, bro. *Sympathize*
I'm not sure what this means. Correct me if I'm wrong. Is it that you can for example as click R and click near a hero, and even though it wasn't ON the hero it will still connect? And when there's a choice between two heroes in the area you will need to click on the one you want?
I dislike any such measures, because it should take skill to actually click on heroes as well. You need precision in e-gaming, it's one of the things that separate good players from worse players.
For example, someone who's 100 MMR above someone else might have the same experience and near as good overall skill, but the lower MMR person has poor control of his hero... Then that's a fair feature that separates the two.
Imagine playing Counter-Strike competitively and being allowed to use aimbot or some type of intelligent smart-aim that gives you HS as long as you aim somewhere near an enemy's head... Just no.
I'm OK with dysfunctional people using mods for it or whatever. If people want to semi-cheat with mods that's fine too... But it shouldn't be endorsed. Imo. Not voting yet though, because I might have misunderstood.
I'm pyro, i got my ult... and i see a low hp slither running away... now i just need to put the pointer of the mouse on the hero and hit R. If i target the ground, it will fail... it will only trigger if i target the hero itself. For AoE spells it would work similar, you could just point on the area intended and hit the corresponding button and your hero would run there and when in range, trigger the spell without the need of that EXTRA confirmation click.
I don't know if this made my statement clear but if you got any questions about it, feel free to make it. ;3
This sounds exploitable. Say a hero is juking in and out of trees. With this mod you can mash the R button while hovering your mouse over the general area. If you happen to get a glimpse of the enemy for a brief moment POW. This completely removes the reaction time necessary to SEE the enemy THEN begin to activate the ability.
To be fair Macro, you can already do this:
- Press Q, assuming it's a single-target spell (I am using Q as an example)
- Spam left-click when an enemy is juking
You don't need to alternate Q/left-click because when you left-click a single-target spell on the ground or an invalid target, it will not auto-cancel and so you can always keep spamming it until you click a valid target.
Also if the spell has a moderate cast point when the target is juking, the difference is practically negligible because if the target gets into fog again while your hero is still casting the spell, then he will still auto-cancel the spell.
Chances are if you're chasing with the need to use the right-click a lot to move, then this feature won't make much of a difference.
Last edited by ElementUser; 01-24-2012 at 09:54 PM.
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Look for my highlighted text (important information) and grey text (interesting but not required information).
Yep... not exploitable... more like assistable... this would help a lot of people. I can post the LoL in-game key configuration window if you want it!
Edit: Disregard this, I was mistaken Saving it in case anyone wants to know of my mistake... ;p
Last edited by ToxicMonkey; 01-25-2012 at 02:16 PM.
If we implement the suggestion, it would mean that you are able to both spam click and, if the target is in range and NEAR the mouse pointer, he will become targeted automatically.U.u... i think you yet misunderstood me. The is no LINKING on nearby targets if you target fog with single target skills... You can only single target when your mouse cursor is ON the target... the only thing that would change is the needing of the LEFT click on the target... no real changes.Say for example that you are juking someone around a single tree (not a lot of space to guess where he is). Suddenly you are visible for a short moment, and he's spam clicking while hovering his mouse near or over the tree, then he will unfairly hit you even though he didn't target you directly and didn't know for sure where you would appear.
The is nothing as AUTO with this change... the only real change on this would be that you could use heroes skills without the need of the confirmation left click on the hero/ground. But still would need it for vector draw skills... as it cant be directioned correctly.
Last edited by SHJordan; 01-25-2012 at 12:44 PM.
Oh. I see. I jumped to conclusions and misunderstood you then.
I don't quite see the use in it still though. It's not like it's hard to target people as it is. If you miss it's your fault. But I do see more merit in it now that you explained it that way.
I'm almost regretting voting no, because I'd rather stay neutral, as I'm not sure which system would be best in the end...
Ok. I'm apparently completely off target during this entire thread. Dunno why I keep making assumptions
Disregard my vote X_X lol
Would love that as an in game option! Don't want to use the mod as it isn't switchable in game anymore then - and I do like it on some heroes but on others don't.