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In the far eastern lands of newerth, lies an undiscovered landmass. Some say that
even Sol himself does not know anything about it. Storm Channelers, fierce and wise,
have hidden themselves from any threat in now over 9000 years, yet the Hellbourne
have managed to, at last, breach the walls into their kingdom. All have been slain,
but one. Kiraa was taken as the only captive, and held away from any contact to the
outside world. With torture and corruption, they managed to take over her body
and mind. Now, she is ready for battle. The Hellbourne grants her place and power
to destroy anything in her way. Using strong lighting, and a newly
made sword, she is truely a deadly threat for the Legion.
She uses the end of her one-handed sword to shoot out purply-green colored electrical cores.
The attack animation is very strong, just about the same as bombardiers.
Range: 550 units.
Base Damage: 21 - 25 damage.
Base Strength: 19.
Base Agility: 19.
Base Intelligence: 23.
Strength Gain: 1.6.
Agility Gain: 1.2.
Intelligence Gain: 2.5.
Armor: 2.56.
Movement Speed: 305.
Hello! I present you my personal hero: Kiraa, the unholy guardian of electricity.
Hero description:
Kiraa, the master of channeling spells, is by far a OP hero if the enemy doesnt have any stuns. Every skill requires great positioning.
Kiraa's greatest and by far most cripling weakness is the ability of other heroes to nullify 2 of her nukes. Stuns and ministuns cripple her so much, that it almostly isnt worth picking her up when the enemy has. But if she manages to get a :Shrunken Head: before the enemies become too beefy, your sight of dominating the game becomes greatly increased. And remember, she must be build as someone who can nuke others very quickly. Her ulti keeps her alive long enough when used correctly, and should allow her to keep using spells even after death.
Custom voice!
Note, that i didnt make this. I found it somewhere where you could download it for free, and thought it fit pretty well.
Electro Rip (Q)
Skill description: Lined channeling stun.
Brain Shock
Skill description: Offensive opening DoT.
Vortex mastery
Skill description: Passive skill booster and damage amplifyer.
Electrical Ray
Skill description: Global channeled AoE nuke.
Quick notes:
Last edited by Elune_; 10-12-2012 at 04:29 AM.
You think removing the channel passive is good? I tried thinking myself how useless she would be then, and it has a pretty high uselessness rate. Also because of the ult, would be a bit stupid to just stand there and try to get enemies to run right into her.
You might want to redo the passive and the ult. Abilities that require you to die are generally a bad idea.
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I agree with being said about passive and ult.
Furthermore i like the first skill.....it reminds me a bit of conjurer. How do you calculate the amount of slow that applies with X seconds of channeling? I honestly wouldn't know that. If i were you, i'd let a solid amount of % slowed, but the duration then depends on your channeling time, For example: If you channeled the spell 2 seconds, the slow will stay for 2 seconds.
But that's entirely up to you
^-^
Well, basically i didnt want the ult to require you to die, just to be a very strong ult that would make enemies stop attacking her for the duration. Guess i should make some changes then. But. Is it really that good to have a pure "stand-there-and-do-nothing-but-channel"-hero?
If its abilities are strong or provide a special utility (such as extreme range or greater cc capability), while also providing a unique dynamic that tends to improve the strategic depth of the game, then yes.
We haven't had any extreme range/siege style heroes (other than FB... but he's a phys. carry), unfortunately. /sigh
Im gonna try to change it just because i sometimes get bored in the future. I am having a student from france at home atm. so i cant really do anything lol.
PS: Can a mod pls change the AR tag to IR? I chose the wrong one![]()
Bump, reworked ulti.
I'm sorry but, I don't get it, how is this related to [exc11]??![]()
Kiraa is a hero that relies on channeling while walking. You can still channel your skills while walking, but with great handicaps. Also, as every hero channels can be interrupted, so it requires great timing on all the abilities to get the full effect out of every skill. [exc11] was based on makig a channel hero. It didnt say that it has to be a stationairy channel hero.
K, nvm that then, other than that she's cool. Also the non-stationary channel is a nice concept for her skills.