Yeah Sinistral I was considering writing a section on that, but I feel like it should be a whole seperate guide completely. Baby sitting etiquette is a very general topic shared by a great deal of heroes, and generally has to do more with proper use of your auto attack and positioning in a lane rather than a hero's skills. It certainly isn't anything Demented Shaman specific, at least nothing that I didn't already go over in the skills section.
What I was shooting for is important things to know about skills and their general application for "most" situations. Trying to write guides for how to properly baby sit, or how to pull off a gank (or any other general gameplay axiom) is extremely hard, as there's literally an endless amount of situations you could find yourself in, from heroes involved to positioning to individual player skill, etc etc. Sure it's good to brush up and get a general idea of what you're going into for those kinds of things, but general guides already exist for that (and I've linked them at the bottom); really the best guide is experience - a lesson is never learned so well as it is in the school of hard knocks.
I'll eventually have an accompanying video for this guide that will (hopefully) demonstrate a good example of how to baby sit/gank/etc, but for now I'll just encourage those interested to watch replays of comp games. Maybe I'll put a smallish write up for it when Torchlight isn't taking up all my free time, hah.
You could probably capitalize on Healing wave being physical damage. The main example you'll find in pubs is Swiftblade/Electrician combo. I'm sure you've seen it. However, as long as you're not disabled, DM's healing wave will do damage to Swift. this is very important, since you will be healing your partner, doing damage to Electrician as he's coming in, and doing massive damage to Swift as well. This is because when Swift chases, he neglects to kill the creeps (Usually). A well placed wave, and he has half of his HP missing. A few hits and an entangle after he has finished spinning, and he's dead. Electrician would hopefully have to heal up too. It's not necessary to put that in, but it may help people who want to find a counter to that particularly annoying combo.
if you're going to make a stat item, it better be a power supply
edit 1: babysitting a carry is like this hero's forte it'd be great if you could go over it
edit 2: overused "tryhard" is overused. there's nothing wrong with and no shame in buying wards esp on this dude
edit 3: i'm going to try nome's on this guy. he IS a spammer, and he IS targetted in fights
sorry for the edits, my thoughts are usually fragmented :\
Last edited by chaosmongler; 11-02-2009 at 04:48 PM.
Deserves premium guide status.
Although I would disagree with Astrolabe late game. The item shines a lot mid game when heroes have low HP and the heal actually heals a good chunk of HP.
Late game it's meh.
I usually go totems, 2x mana potion and scarb in outpost then marchers and bracers when back to base.
Then I rush frostwolf skull.
I do something a little different, but it has worked for me. I start the game with buying one Refreshing Ornament. I go top, and rarely use Healing Wave and Entangle, and just use it to save my lane partner. I soon as I get the cash, I get two Scarabs. I then spend as much time as possible in the lane, then TP back to base, and build up my Astrolabe. I buy Marchers, and work to get them to Enchanted Marchers. I then try to build up a Great Arcana, and then work on my Nome's. TP back, get more gold. Then I would work on 3 more Great Arcanas, to get my Hellflower. Then, If I haven't won the game yet, I'll just get A SOTM. And that's what I usually get in the game.
Torturer actually has the highest Agility of any INT. This looks great though, haven't really finished looking over it yet.
edit: Yea, this is great.
Last edited by Testknight; 11-03-2009 at 12:31 AM.
I usually rush Sheepstick with this guy because he dominates early game so hard and can farm like a beast incredibly early with lvl 4 healing wave. Order something like: initial stats> scarab in lane> steamboots> manatube, and at this point you generally have enough regen to be ok until 10 all stats. Doing this makes me a huge fan of Steamboots because Steamboots +scarab and tube is enough regen to carry you without having bracer stats.
Stormspirit is definitely a great idea though if the early game hasn't gone as well as one would like.
Last edited by aimlessgun; 11-03-2009 at 01:49 AM.
Guide was very good. Only thing i did not agree on was itembuild. Well its ok but you're running a glass cannon build. I am rushing frostwulf skull and I always get focused down, so even that is not enough for me. I dunno how you play with that items, could practicaly get twoshotted.
On another note, frostwulf goes through magic immunity and owns face of those jeraziah lovers and their repel pets. Not only does it reduce speed of enemy carry but also his attack speed. No defence against it.
Also tablet of command. Its a must have if you're facing magmus/tempest. It stops their ulti even with magic immunity (be it repel or shrunken head).
You're right, not sure how I missed that.Originally Posted by Testknight
Frostwolf is definitely a great item for Shaman, I'm not at all opposed to it. It's just that I believe the ability to spam all of your spells relentlessly takes precedence over a Frostwolf, and that the only games where I feel I'll be able to at all in good conscience get one in time is usually a game we're already dominating to begin with.
Should be far more then what you need to spam on every occasion. Actually i think it gives more regen then null + nome's. (but then again this isnt a fact, i was just stating my opinion). Coz you have a much bigger pool to start with.
Congrats on Premium, thank me for informing the strategy mods :P
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Look for my highlighted text (important information) and grey text (interesting but not required information).
Well thanks, I appreciate it.
I've also added a new visual aide for Healing Wave and fixed the bit about his base agility.
Thanks for the support/comments/criticism guys.
EDIT: And don't lie to me, I totally got the Stormspirit fixed in this last patch.