Simple, just a small indicator of how many mines there are currently on the map. Sometimes when I play I get confused as I just place em at one spot and can't count them correctly.
Another suggestion would be that a small number ingame above the mine would show what number the mine is. So when you placed 9 mines you can see what mine gets removed when you place another one. I'm not sure how that would work with multiple mines on 1 location, but I'm sure S2 would figure that out o: <3
Last edited by Broodje; 01-25-2012 at 08:36 AM.
Up you go!, thanks for the votes so far, love you! <3.
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lucky i <3 <3 <3 engi b/c wouldn't have copy/pasted and voted if i didn't.
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I'd rather see mines removed entirely - but as long as they're here, tup!
btw, I think you can count your mines by selecting them all. (draw box around them or double-click them)
Sounds good. Have a free bump as well as a T-up.
How about an aoe circle showing the tracking range of the mines for placement too? That would be helpful :>
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Rejuvenating Orb | http://forums.heroesofnewerth.com/showthread.php?t=393580
Wrathstone | http://forums.heroesofnewerth.com/showthread.php?t=393624
Would be nice to get this implemented, I don't see why it wouldn't.
I agree with the number of placed mines displayed on the skill, and since a counter for the mines already exists, I think this would be fairly easy to implement. Also displaying an icon over the first mine you placed (aka the first one that will get removed) could be useful, but not really that important.
Similar to scout electric eyes, not sure why this was not put in from the start
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In my opinion very easy to manage but yes I support this for it to be on par with most other skills displaying this stuff.
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Great idea. T-up.
It could be in the corner of the spell icon. Right next to where the mana cost for the spell is displayed....wait a minute...
Yet another logical and simple suggestion that will likely not get implemented. I suggest you request a mod be made.
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I guess so... Thanks for the bump and vote