SUPPORT ACCOUNT CLANS
Welcome, Unregistered.
 

Click here to go to the first staff post in this thread. Thread: 2.5.6 Patch Notes

Page 4 of 8 FirstFirst 12345678 LastLast
Results 61 to 80 of 150
  1. #61
    Quote Originally Posted by Crypto View Post
    Yeah but if they nerf Gemini right now, the avatar they'll release in a week won't sell as much!
    so true.
    Quote Originally Posted by Turbojugend View Post
    ye i have graphic issues too, as well as several errors including login, reconnect, k2, and some delicious spikes on top of that, had neither before this flawless patch at least they fixed so the games stopped recording again.
    well i better go que some tmm so i can meet up with some nice non griefing 1550 retards
    That's HoN.

  2. #62
    No fix for the OSX Lion sound bug. Disappointed once again.

  3. #63
    finally nerf for gemini!

  4. #64
    First and foremost, this patch isn't functionally useless, it does fix several bugs that were out. Secondly, their balancing patch is coming on January 27th, so stop complaining about the lack of balancing. Thirdly, the support that indie games give you is exponentially higher than what big developers give you. A patch a week is freaking amazing with constant information from the S2 staff.

    Some of you guys are getting fat on constant support and need an increased dosage. Be happy with what's being produced, and quit spreadin' your hate.

  5. #65
    Quote Originally Posted by sexconker View Post
    Do morons like you not understand that if they have LESS people working on stupid avatars they could have MORE people working on balance?
    I too like to fire longtime employees.
    Has a rubber duck named "Mr. Quackers."

    Rudra || Plaguebringer || Bastion || Castor/Pollux || Arcane Assassin || Smoke

    Blog yo

  6. #66
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Dec 2009
    Location
    California
    Posts
    501
    Quote Originally Posted by Chuth View Post
    But the question is...... why do they have so many people employed making avatars, and yet we so rarely see balace? And why has this been a problem for so long? Management fails
    How many people are employed for avatars? O that's right you have 0 knowledge of the inner workings of S2 to even make an informative factual arguement. Go back to watching Fox News you fat slob

  7. #67
    Can't seem to spawn alt avatars in practice mode. Why?

    Looks like a nice alt and I'd like to try it before I, maybe, buy it
    zzzzzzzzzzzzzzzzzzzz

  8. #68
    We can't buy it in the shop. Tried to get it and it said :

    "This item is not avaible at this time"

    $2ed?

  9. #69
    Offline
    Account Icon
    Join Date
    Sep 2009
    Posts
    133
    Thanks for the balance teaser, S2


  10. #70
    ....says phoenix is not available.. wtf?

  11. #71
    S2 in charge of testing their patches.

    Nice Alchemists Bones bug.

  12. #72

    no sound

    Quote Originally Posted by TroisRoi View Post
    No fix for the OSX Lion sound bug. Disappointed once again.
    tell me about it its been 5 months and every time they say theres an update i literally cross my fingers hoping that they have to have done something by now but every time I'm disappointed, given I've gotten pretty good at playing witou sound I'm tired of it i want my sounds back, when you go on a killing spree and can't here that announcer go crazy it sucks . please s2?

  13. #73
    Offline
    Account Icon
    Join Date
    Jul 2009
    Posts
    1,538
    So, I found a pretty comical bug.

    Alchemist bones now sometimes gives +700-1000 gold from big creeps and catapults.

    I haven't figured out exactly when because it's not all the time but...yeah.
    Dream Heroes (Please vote again if you voted during the rollback period):

    Quasar: Star-Born Law Man on the Hunt for the Fugitive Known As Andromeda

  14. #74
    ITT kids butthurt about

  15. #75
    Quote Originally Posted by Idejder View Post
    - Groups with less than 1150 MMR should have an easier time finding a match now
    - If a matchmaking game ends prematurely (whether due to an early remake or a player fails to connect) any groups who were in the match should now be able to re-queue and leave off at their previous wait time
    * A message will be broadcast notifying the group when they have been re-placed into the queue
    - Made a few changes to how point gain/losses are adjusted for team mates if there is a leaver on the team, it's now a bit more lenient in terms of what conditions must be true in order for the team with the disconnected player(s) to receive an adjustment
    - Made some adjustments to match fidelity slider, selecting "Fairer Matches" should now do a bit better job at finding other groups close to the skill range of the group that selected this option
    - The UI should now remember the match fidelity slider setting selected when creating a group and entering the queue
    - Greatly improved how the game client re-connects to game servers

    * Players should no longer have to type "Reconnect" on the console or re-login manually as the client will automatically try to reconnect to the game server. Players can still reconnect by re-logging or typing reconnect, but they will no longer have to do this, they can simply wait for the reconnect dialogue to display

    - Gold gained from creeps and neutrals now normalizes over time
    *
    An example: Two heroes farm a lane for 20 minutes getting equal creep kills. Before, their gold values would have differed greatly. Now, they will have nearly equal amounts of gold.

    - Added a new Amun-Ra Alt Avatar: Phoenix Ra
    The "I love this patch" things are bolded since they're buried by a lot of fluff.

    This is a good patch, they just should put that crud first so people KNOW it's a good patch.

    Seriously community?
    Quote Originally Posted by Reldnahc View Post
    S2 releases a complex hero and the community whines. S2 releases a simple hero and the community whines.
    S2 releases a hero once a month and the community complains that they want more. S2 releases a hero every fortnightly and the community whines it is too much.
    S2 pulls knee jerk balance patches and the community whines. S2 tries to let the dust settle before making balance changes and the community whines.

  16. #76
    Decent patch, almost as good as the one we had at dota2.
    "You can't perfectly Defend the Ancients!"
    -Christoffer "Ryze" Winther

  17. #77
    Quote Originally Posted by sexconker View Post
    Do morons like you not understand that if they have LESS people working on stupid avatars they could have MORE people working on balance?
    Do you realize that S2's artists work in California not at S2's headquarters, AND can't program to save their lives?

    You can't just ask someone who's never used XML to say, "hey, fix this dude, he needs to be balanced"

    Seriously community?
    Quote Originally Posted by Reldnahc View Post
    S2 releases a complex hero and the community whines. S2 releases a simple hero and the community whines.
    S2 releases a hero once a month and the community complains that they want more. S2 releases a hero every fortnightly and the community whines it is too much.
    S2 pulls knee jerk balance patches and the community whines. S2 tries to let the dust settle before making balance changes and the community whines.

  18. #78
    Quote Originally Posted by Cord View Post
    So, I found a pretty comical bug.

    Alchemist bones now sometimes gives +700-1000 gold from big creeps and catapults.

    I haven't figured out exactly when because it's not all the time but...yeah.
    Don't take credit for something you obv didnt "find out". There has been threads about this for the last 2 hours, but they all get smashed away by S2. Dunno why they just dont admit that they fk up this one, and are going to fix this asap.
    They just keep going their "We see no threads, cuz we remove them. And why fix something ppl dont make threads about?"
    This is rusty from S2. But it makes the game a little less fun for those not knowing how to exploit this, and the game hella lot more fun for those who do. Not even a statement atm from S2, they did that with the other major bugs like Legi-charge lol.
    http://dream.heroesofnewerth.com/hero/Kumadori/Sirena

    Check my hero, and give feedback. Would appreciate a lot

  19. #79
    Offline
    Account Icon
    Join Date
    Jul 2009
    Posts
    1,538
    Quote Originally Posted by Kumadori View Post
    Don't take credit for something you obv didnt "find out". There has been threads about this for the last 2 hours, but they all get smashed away by S2. Dunno why they just dont admit that they fk up this one, and are going to fix this asap.
    They just keep going their "We see no threads, cuz we remove them. And why fix something ppl dont make threads about?"
    This is rusty from S2. But it makes the game a little less fun for those not knowing how to exploit this, and the game hella lot more fun for those who do. Not even a statement atm from S2, they did that with the other major bugs like Legi-charge lol.
    Sorry. i didnt see any threads. Just saw it in a game just now...
    Dream Heroes (Please vote again if you voted during the rollback period):

    Quasar: Star-Born Law Man on the Hunt for the Fugitive Known As Andromeda

  20. #80
    Anyone care to explain how the gold normalisation works more specifically? I'm curious what the "over time" aspect is.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •