Yes, A fast knock back makes sense
No, The slow push effect is weird but fine.
I was using Rampage and his 3rd skill "Horned Strike". He has the chance to proc a stun & push his enemy away.
Anyone notice that when he "pushes" an enemy the animation resembles someone being pulled by a tractor beam? The heroes animation freezes and they are slowly pushed. It could look a lot better imo.
I think there could be a more "realistic" effect for this. If a hero gets hit by a rhino they would get knocked back quickly with a small leaping motion perhaps. If u get what i mean, pls vote.
Last edited by mooseSTYLE; 10-28-2009 at 11:08 PM.
It makes sense actually. Think about it from the rinos perspective. You're hooking someone with it's horn so at first it's going to come towards you. Then rampage hits and then the rino flings the creep or hero away. In reality that makes perfect sense and is a good animation however I will say that the glitchyness of the animation should be removed
I think solidsnake is crazy. seriously watch the animation, it looks so odd.
Haha you may think I'm crazy but I betcha that's what their intent was. IT'S CALLED HORNED STRIKE for Christs sake. Does rampages weapon look like a horn? No but his rino has one. It makes perfect sense now given the fact that the way the game looks and feels they can't exactly show a rino hooking someone with his horn too well.
view my suggestion.. changing keeper of the forests please vote yet. his taunt now is lame