Thread: Pandamonium Spell Damage Progression

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  1. #1
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    Pandamonium Spell Damage Progression

    I was spectating in a high level match and the Panda in the game maxed out Flurry first (somewhat common). However, what surprised me was that he maxed out Flick over Cannonball as well.

    I've seen 4-1-4-1 builds before.
    I've seen 1-4-4-1 builds before.
    But I've never seen this 4-4-1-1 build until now.
    flurry-flick-cannonball-ult

    That got me thinking as to why that might happen. The results surprised me:
    i highlighted the highest combination within each level that includes at least one point in both flick (initiation) and cannonball (escape)

    Last edited by MacroHard; 12-31-2011 at 02:27 PM.
    When I was younger I had an imaginary friend.
    Now, with internet gaming, I have hundreds of imaginary friends.

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  2. #2
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    Your graph isn't readable to me.

  3. #3
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    I was experimenting with sizes. Seems that the message board contracts things. Try right clicking and open the image in new tab.

    edit: re-hosted it with imageshack. much better results!
    Last edited by MacroHard; 12-31-2011 at 02:12 PM.
    When I was younger I had an imaginary friend.
    Now, with internet gaming, I have hundreds of imaginary friends.

    -American proverb

  4. #4
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    Still kinda blurry when I zoom in. :[ (readable though)

    EDIT: That's a lot better though! : p
    Last edited by JimmehCake; 12-31-2011 at 02:13 PM.

  5. #5
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    I have to edit it. Never went ulti level 2 for levels 11 and 12. =P
    When I was younger I had an imaginary friend.
    Now, with internet gaming, I have hundreds of imaginary friends.

    -American proverb

  6. #6
    Wait, are you saying that - armor has a bigger effect on panda's all physical repitoire than raw damage? The only reason for the max cannon ball is for the longer stun. Flurry and Flick are superior skills in terms of reliability and damage but they don't have a large AOE stun which is just more appealing.

  7. #7
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    Im confused, but good work o.O
    Quote Originally Posted by Dawnbringer View Post
    SlicerDigZ is correct
    Quote Originally Posted by Snakezoor View Post
    i approve.

  8. #8
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    I'm so bad at reading graphs. :/
    Also at the top of your OP you're comparing a lv 7 build with 3 lv 10 builds, not sure if that's intended.

  9. #9
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    Quote Originally Posted by JimmehCake View Post
    I'm so bad at reading graphs. :/
    Also at the top of your OP you're comparing a lv 7 build with 3 lv 10 builds, not sure if that's intended.
    Fixed.

    Also, added level 2 ultimate and extended it to level 14.
    When I was younger I had an imaginary friend.
    Now, with internet gaming, I have hundreds of imaginary friends.

    -American proverb

  10. #10
    does this include the hit in between flurries?

  11. #11
    Did you flick then flurry or flick then ult?

  12. #12
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    Quote Originally Posted by DumLao View Post
    does this include the hit in between flurries?
    AFAIK no autoattacks are included, and you don't really attack in between flurry anyway.
    ||

  13. #13
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    Quote Originally Posted by BigBoss00 View Post
    Did you flick then flurry or flick then ult?
    This assumes Flick first. The debuff from Flick lasts 6 seconds, which is enough time to Cannonball, Ult, and Flurry 4 times. No autoattacks are used; the attack damage column is there so that you can see my assumptions on which Flurry and Face Smash damage was based.
    When I was younger I had an imaginary friend.
    Now, with internet gaming, I have hundreds of imaginary friends.

    -American proverb

  14. #14
    flick didn't give any insane damage boost, but the stun duration increases pretty nicely, I'd still take a 2,5 second stun over 5-10% more damage


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    So basically, E/W/Q/Q/Q/R/Q/W/W/W/R/E/E/E/Stats/R/Stats -> 25

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  16. #16
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    Quote Originally Posted by ElementUser View Post
    So basically, E/W/Q/Q/Q/R/Q/W/W/W/R/E/E/E/Stats/R/Stats -> 25
    That is indeed my new build (meant to be read in panda voice)
    When I was younger I had an imaginary friend.
    Now, with internet gaming, I have hundreds of imaginary friends.

    -American proverb

  17. #17
    @ Dreamshare Pandas entire skillset is stuns, it's not as if they are moving around while you are comboing them.

  18. #18
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    NIcely done

  19. #19
    Gj Macrohard. You found the build i have been using since Pandamonium's release. Little bit bonus to stun does not matter that much when you use flurry and facesmash afterwards anyways.

  20. #20
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    Quick, sticky this so no one else can find it!
    Premium Tips and Tricks Guide: http://forums.heroesofnewerth.com/sh...php?p=14769758

    I miss when HoN was...y'know, good.

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