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I'm trying to reskin legionnaire and making him green and his chest bare ala hulk. While he does go green, the chest texture is still the harness he wears, despite changing it to a bare chest texture in the color file. I figured there might be an additional shader or something interfering so I put the chest in the normal file too, but I'm not sure how to apply it or if that's even the problem. Any ideas? Sorry if I missed something and doing something really obviously wrong but I'm new to this D: thanks in advance!
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Hi, I hope this is the right place to ask.
I managed to get my own textures working thanks to this guide and a lot of trial and error, but now I have a couple of questions if it's alright...
Is it possible to 'unload' the modded textures so I can make changes to them and not having to restart/quit hon? ( "This file is in use by another program.." )
And also, is there a pause command to make the game pause while looking for texture changes? ( I am guessing the pause button works for this but wondering if there is such a command. )
Pretty sure the only way to update a texture is to restart HoN since the game accesses the files upon start up. The resources0000.s2z file tells the program to overwrite any default settings and cannot be changed or removed while HoN is running.
That's my understanding anyway. I'm sure someone will correct me if I'm wrong.![]()
Last edited by Yugamic; 11-26-2009 at 09:47 PM.
I have a very newb question since I'm new to Gimp, err, how do I install that plug-in to open those files to make my own texture? thanks for any response!
Pls. I really need a response now so I can start making my own textures and dnt have to request, and if ur wondering, I cnt find any in google about how to install Gimp Plug-ins, all find are broken faq links and other useless net sht.... so I hope someone can tell me regarding Installing Gimp plug-ins soon.
Ok, so I've gotten some DDS converter to turn it into tga so I can edit, now the only thing I dnt understand is, How do I flip alpha channel? those things are kinda strange and new for me, so someone tell me how it works? cause maybe its the reason why my textures in game looks ugly and all black and stuff.
Stop posting over and over. Just edit your post next time.
ok.... so.... thanks for the very very helpfull response then. >_>
all the time i put to open the texture comes in totally low resolution!
why ???
Current Project: HoW40K - UI/FX CoderOriginally Posted by IRC
Anyone been so nasty yet as to turn Slither's poison spray white?
Vindicator.
Seek knowledge wherever you go.
How do i save it as a .tga file? It only give me the options of .exr , .dds , .psd , and more.
I assume you're using Photoshop, for an odd reason, it won't display .TGA, pick anything else other than .PSD and it'll appear in the list.
.tga is the Targa file-type. Look for that if it doesn't show .tga.
I still can't change it into a .tga, im using adobe photoshop cs3.
i'm completely lost, this is the first time ive ever done anything like this, and its breaking my balls. So far ive managed to do this in photoshop http://i46.tinypic.com/29l1wg3.png just to try it out and see if i could get any result at all, after i have painted the texture i save it as TGA and move on to the notepad++ part, i downloaded the program but i cant see any installer or anything in the notepad++ folder? all i see is powereditor & scintilla. I read the readme but heck i didint understand any of it.
ok so after breaking my balls several times and ripping hair out of my skull i ended up with this http://i50.tinypic.com/2v35wfd.jpg wher did i **** up lol
Last edited by Tsumie; 12-01-2009 at 04:23 AM.
trying to make a model, since have only one here in the repository ^^'
http://yurixyworks.com
@warchamp7 : you could at least give credits..
http://forums.heroesofnewerth.com/sh...ad.php?t=13535
remember ?? i was the one who put this thing up