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Once you open the effect file you want to change, the color="x x x" is the RGB value for each particle effect. The values go from .1 to 1. Since most RGB values are based on a scale of 255, you have to take the RGB and divide it by that number, then enter it into the text document.
There's a ton of color value charts that can be found on Google or Photoshop will also tell you RGB colors. One of these charts can be found here.
For example the effect file will say something like:
particle
minangle="0"
maxangle="180"
minanglespeed="0"
maxanglespeed="45"
startcolor=".92 .89 .79"
endcolor=".3 .3 .1"
size="25"
minendscale="6"
maxendscale="10"
startalpha=".25"
midalpha=".25"
endalpha="0"
midalphapos="0.1"
endstickiness="1"
/>
The color is what you need to edit. For example, the RGB for Dark Sea Green on that chart is 143 188 143 which roughly comes out to .56 .37 .56. Enter this into the text document and that will give your particle effects the Dark Sea Green color.
actually, the values go from 0 to 1 (including decimals) so you could have stuff like .00001 and still have it work. The formula for converting from regular RGB to HoN's RGB format is [RGBnum]/255, and that decimal number is what you would use for HoN.
Last edited by Yugamic; 11-21-2009 at 10:54 PM.
It doesent work for me!!
resources2000.s2z\heores\witch_slayer\ material.material
slay.tga
well in the material data i changed every "color.tga" to "slay.tga"
anyway there is not even one little change (even if i color everything red)
EDIT: got the problem
resources2000.s2z.zip\heores\witch_slayer\
Last edited by Devilsheep; 11-22-2009 at 04:18 PM.
_ _ _ _ _ [Video] Pharaoh - Rocket (Tormented Soul)
_ _ _ _ _ _ Anubis _ Force Commander __ Levi _ _ Broodmother
_ _ _ _ _ _ _ _ Dream Heroes | Forum Heroes | Items
_ _ _ _ _ [Video] Rampage+Tablet vs Chronofield
If you're saving them as .tga, they they should be opposite of the original, completely flipped. Make sure you're flipping the alpha channel too though.
_ _ _ _ _ [Video] Pharaoh - Rocket (Tormented Soul)
_ _ _ _ _ _ Anubis _ Force Commander __ Levi _ _ Broodmother
_ _ _ _ _ _ _ _ Dream Heroes | Forum Heroes | Items
_ _ _ _ _ [Video] Rampage+Tablet vs Chronofield
This happened to me, i followed all the instructions and everything.
heres the file
http://www.mediafire.com/?mjzt3dijiw5
It's only wrong if you save them as .tga for use in .s2z mod files. If you were going to pack it back into the textures.s2z file (not recommended) you wouldn't need to flip, because you would be saving them as .dds
First of all, putting that many 9s in the filename wont help it...
Second of all, I wasn't able to open the .tga file with photoshop, so I think you didn't save it correctly. You need to select the "Targa" filetype to get the right format.
Last edited by MaxGhost; 11-25-2009 at 03:47 PM.
Ok, i resaved it as a targa file so now you should be able to open the ppy.tga file.
and i made it 2225 just for testing purposes.
it lets me open it but i get the same result.
http://www.mediafire.com/?2z2tmwtzzzk
Well, it worked fine for me this time... Make sure you don't still have the 999999982 version still in there, or it'll override your 2225 one.
You wouldn't happen to know of any DDS plugins for the Mac would you?
That was pretty awesome, but didn't produce any results, the only one I can find is something you have to pay for (something I found before your clever google link).
You really didn't look hard did you. It leads to forum posts that explain that there are no plugins available, but you can use a .dds converter instead.
http://dwj.freeshell.org/celestia/
I appreciate you linking me to that. For future reference, is there a search feature on these boards? Or do I have to manually look through the threads?
Realizing how dumb that question was I decided to look myself. Low and behold, a search function!