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Thread: Brightness regulator in OpenGL graphics

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  1. #1

    Brightness regulator in OpenGL graphics

    doesn't seem to change anything, had to swap back to directx9 graphics to make the brightness regulator to work.

    maybe a known issue, but i didn't find any other topic like it in the 10 minutes i searched.

  2. #2
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    This is a known issue and is windows specific with OGL

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  3. #3
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    Naib, can you elaborate so I can file it in the bug tracker?

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    Look for my highlighted text (important information) and grey text (interesting but not required information).

  4. #4
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    Well its been known/confirmed since BETA.
    when in windows and using OpenGL the gamma/brightness slider does not change the brightness of the game

    it is technically possible (~Linux/OSX can change the brightness), just something specific about windows using openGL. It is not driver related and is GPU independant

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
    Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!

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  5. #5
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    Oh I see....:3

    I should file it anyway lol, thanks Naib

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Tech Support and Customer Support: https://www.heroesofnewerth.com/support/


    Look for my highlighted text (important information) and grey text (interesting but not required information).

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