I was reminiscing about the Soundbank Editor in Worms Armageddon, which allowed you to create your own sound sets. I thought, that if would be a fine addition to have such a thing in HoN, so i hooked up my Eclipse and coded it. It might be a bit buggy and non-optimized here and there, but I think it is good to go =)
It basically consists of 2 windows. In the first one, you can choose to replace unwanted announcers with other ones. Let's say, you dislike the Gentleman pack and you want to replace it with the standard announcer, so you slide down the menu and choose the standard announcer from it.
With the button "Edit announcers", you start the Soundbank Editor, that allows you to edit the existing announcers to your liking. The UI is a complete ripoff of the Worms Soundbank Editor, because I simply liked the intuitive matter of the tool. I don't think there is an explanation needed how to use it. You just have to make sure, that you point the file chooser to valid .ogg files and that you don't forget to save your work. You can also save your current work to a file, so you can easily switch stuff around. That feature is kind of beta-ish, but in my (very limited amount of) tests, it worked fine.
After you are done, just press the "Create .honmod" button and the tool will write your changes in a .honmod-file that will be located in the directory of the .jar.
That's it. I hope you like it. If you got any suggestions or find any bugs, don't be scared to tell me.
Click to download the file.
EDIT: If you wish, I can upload the source code as well. It's written in java with making use of the jOrbis package to play the .ogg-files. But I warn you, my code is a complete uncommented cluster****. But if you want me to share it, I don't mind.
Last edited by Karyoplasma; 12-22-2011 at 11:49 AM.
can u make the program to change the background music and the tracks that are played during the game.. that would be very helpful.
This might sound a bit noobish but how do i open the program? All i see is this: