Didn't people say Arachna wasn't good anymore cause she cant nuke down creep waves? Its not like a +100 damage and splash on attack a fifth of the time suddenly decimates all the creeps instantly like Midas or Ra. Calling a mini immobilize a disable is a gross overstatement of use (it doesn't even fully immobilize . . .) While his pub % rate may not matter, lets talk about his competitive win rate: undefined - 0/0, aka Never Picked Up. Fact is, early on he does no damage, crit is effectively +20% damage, and his ult boosts damage a small amount for a small amount of damage gain (like 250).
A hero like puppet can easily be buffed into balanced stardom simply by modifying his stats/growth.
Also, Anakha, if you read closely he wasn't lauding the competitive priv forums. He was condemning it, as it is a cesspool.
he already has solid base stats and 7 gain/level...
He has the tools to be useful all game, there's no need for him to be stronger than heroes that peak late game or excel early/mid.
Generalist heroes are bad for the game, period. Good for solo que/pubs, but in a greater sense they aren't healthy for the game.
just my .02
his poor win rate is an indication of his pub status, but honestly I doubt it would be much better if data was taken from competitive games, in the rare scenario where he is even picked.
So, what makes him so inferior to other picks that we never see him in comp play anymore? One would think that an additional 6 seconds of lockdown against the massive influx of blink heroes and all magebane picks would make him an attractive pickup.
so ill just assume ur trolling like u always do on these forums.
puppet master is weak right now, he has been used in scrims and high level inhouses and he just cant carry no where near like he use to.
i think his design is all wrong and should change whiplash to a unique style nuke and use the hero as a niche hero that is a support/nuker/disabler used to counter very mobile heroes such as magebane, hag, chronos etc, hero is too hard to balance with that much cc burst dmg and carry potential as well as being ranged int.
Last edited by NitroS; 12-20-2011 at 08:42 PM.
Last edited by china; 12-20-2011 at 10:06 PM.
Disables are only as good as the damage that can be put out during or shortly after its duration.
He lost a lot of his lane presence with the damage nerf and really can only function effectively in a trilane right now. And frankly, trilanes have seen better days.
Also, what China said.
"What is freedom of expression? Without the freedom to offend, it ceases to exist.”
OT: I think puppet is fine, he was just plain overpowered before he got hit with the nerf stick.
Even in that OP state, most people just plain sucked and never picked up any items that improve his ability to stay in fights.
He's a statistical outlier atm, with his own set of counters that are not considered viable against a strat revolving around tanky carries with hotbl and healers. So it's just easier to ban him. I would too.
Puppet, on the other hand, functions as he should as a hero. Being outclassed by heroes in their more optimal setting (puppet excels in trilanes with 2 disables on the carry, as well as your usual trilane supports) does not mean he requires buffs - just additional requirements to set him in his element.
Last edited by Anakha; 12-21-2011 at 12:13 PM.
Let me spell it out plain for you
Angry people complain about the things I do
I'm not changing direction, I'm stepping my game up
Maintaining my name, the same way I came up.
Truth is, I thought it mattered
I thought that music mattered.
But does it? Bollocks!
Not compared to how people matter.
I'm a puppetfan but sadly, he isn't picked to carry anymore and I mainly use him as a supporthero. With the metagame as it is, he doesn't live long enough to make a difference.
I think H4nn1 said it best during a HoNcast when one of the teams started getting items on their puppetcarry. "Its only a puppetmaster". They later also lost the game.
I really like the spot that puppet has hit after the last nerf. Now he doesn't play out purely as a carry that should go farm for 20minutes to come out and splash half the enemy team for 30% of their HP.
Me and some friends have had great success running him as a pure disabler/support ganker, not leveling his crit until very late and instead going for the extra disables to help his lane get kills.
Paired up with a , , or we can shut down almost any lane with puppet master harassing and letting our other hero farm and then grabbing a kill whenever possible, allowing both and to get good farm early for portal keys and such.
People still see puppet as a carry(which he by all means can still be used as) but the removal of his passive damage from whiplash has turned this skill into something that really isn't that strong early and doesn't make farming insanely easy.
He is perfect as he is right now
I will miss you HfH, thanks all the guys who helped us help you!
Nergal, the antihealer - please give me some feedback so that i can make him even better ^^