- Custom Model
- Winston Armadon voice
current version: 1.2
resources_leopold.s2z (Black knight outfit)
Feedback appreciated, if there is some bug or anything let me know.
Last edited by Rean; 12-18-2011 at 03:11 PM.
Hammerstorm looks fantastic great animation as well.
you really need to scale down the textures and especially the normal maps, fx his face diffuse/normal is 512x512 which is extremely redundant, his hair d/n is 1024x1024 which is even more ridiculous, you can also add a spec map to spread the light more evenly, hes glowing like a light bulb atm
changing the hammer throw effect to match his mace wouldnt hurt either, just export the mace on its own and tie it to the rig after blanking out the hammer throw material (removing all the phase things so it doesnt actually draw anything while still making the rig work)
Last edited by Veldt; 12-17-2011 at 03:33 AM.
1)scale down to what. 128? or 256.
2)i dont know how to create spec maps
3)mace throw - ye i forgot to do that.
256 for the face and hair, 512x512 for the body. Thats enough for a top down perspective.
For the spec map, just look at accursed alt or arachna for example, toy around with contrast and colour hue of the main texture.
okay i fixed everything.
1)not glowing like a neon anymore
2)he is throwing a mace
3)less file size
you were one step closer then me on icon lol i was about to make one for you ;D
wooooooooooowwwwwwwwwwwwwwwwwwwwwwwwwwwwww epiccccccccccccccccc!!!!!!!!!!!!!!! thanks
got cha perfectly AWESOME. thanks
ps . can you maintenance this model ? please
Tigermonium he have a lot glow ... can you reduced that glow ?
or tech me how ...