This thread will be the archive for which hero's gameplay design concept came from which S2 designer!
Disclaimer: All the designers influenced the final results of the heroes, so no single designer is responsible for each hero.
Buro Revenant Flux Dampeer Shadowblade Gravekeeper Artillery Gunblade Bramble Prophet Rally Grinex Bushwack Berzerker (with malloc) Kinesis (with Loremeister and XanderK)
Fayde: Re-designed with Deep Shadows and clearvision on ultimate.
DivA Moraxus Myrmidon Empath Rhapsody Silhouette Martyr Parasite Drunken Master Cthulhuphant Monarch Gemini Fayde Keeper of the Forest
Keeper of the Forest: Re-designed with Invis/Armor merge and summons.
ElementUser Kinesis (initial scripting) Soon to Come...
Arachna: Tweaks from Viper/Drow port.
Fielding The Dark Lady The Madman Nymphora Predator Electrician Pandamonium The Chipper Arachna Balphagore (with Idejder) Fayde Zephyr Scout Forsaken Archer Puppet Master Maliken
Fayde: original version with stances
Engineer: Original version with turret-inventory & inventory propagation
Idejder Deadwood Master of Arms Riftwalker Balphagore (with Fielding) Engineer Fayde Tarot Calamity
Fayde: Original version with Stances
Kraken: Re-design with Charge/reliable Splash proc/Torrent
JohnnyUtah Aluna Kraken
Locke16k (community member) Deadlift (with WhamPow and SomaZ)
Loremeister Kinesis (with Buro and XanderK)
Malloc Circe Berzerker (with Buro)
Rampage: Re-design to W slow, reliable proc on E and the Chains that Bind ultimate.
Nome Tremble Nomad Emerald Warden Amun-Ra Monkey King Midas Lord Salforis Artesia Rampage Gauntlet Fayde
Gauntlet: Re-designed with Grapple/Enfeeble
Fayde: Re-designed with tree-walking on ultimate and removal of Stances
Pandaroohoo Draconis Blitz Ellonia Ravenor Oogie Pearl Lodestone Salomon Sir Benzington
SomaZ Deadlift (with WhamPow & Locke16k)
WhamPow Deadlift (with SomaZ & Locke16k)
wza Solstice Prisoner 945 Klanx Riptide Kane
XanderK (with Buro and Loremeister)
Yes this belongs in Mechanics since it's not suited for any other subforum without getting buried.
Please let me know if there are any mistakes/heroes I missed so I can update them accordingly.
NOTE: No discussion of whether certain heroes are "broken/imbalanced" or discussing whether that hero was good/bad for the game.
The only discussion that's allowed here will be that concerning the accuracy of the list.
The first hero that had a large part played from a community member, Locke16k for Deadlift!
WhamPow was the staff member mainly responsible for the refinement of Deadlift. SomaZ scripted initial iterations of the hero as well and collaborated with Locke16k.
Am I wrong to already feeling excited about the soon to come from ElementUser?
I cleaned up the thread since it was getting very messy and there was too much subjective discussion on this. You can discuss about this thread in another forum if you'd like.
Also, I added Kinesis for myself in terms of scripting the majority of the hero in its test phases to bring the concept to life for testing.