This thread will be the archive for which hero's gameplay design concept came from which S2 designer!
Disclaimer: All the designers influenced the final results of the heroes, so no single designer is responsible for each hero.
Buro Revenant Flux Dampeer Shadowblade Gravekeeper Artillery Gunblade Bramble Prophet Rally Grinex Bushwack Berzerker (with malloc) Kinesis (with Loremeister and XanderK)
Fayde: Re-designed with Deep Shadows and clearvision on ultimate.
DivA Moraxus Myrmidon Empath Rhapsody Silhouette Martyr Parasite Drunken Master Cthulhuphant Monarch Gemini Fayde Keeper of the Forest
Keeper of the Forest: Re-designed with Invis/Armor merge and summons.
ElementUser Soon to Come...
Arachna: Tweaks from Viper/Drow port.
Fielding The Dark Lady The Madman Nymphora Predator Electrician Pandamonium The Chipper Arachna Balphagore (with Idejder) Fayde Zephyr Scout Forsaken Archer Puppet Master Maliken
Fayde: original version with stances
Engineer: Original version with turret-inventory & inventory propagation
Idejder Deadwood Master of Arms Riftwalker Balphagore (with Fielding) Engineer Fayde Tarot Calamity
Fayde: Original version with Stances
Kraken: Re-design with Charge/reliable Splash proc/Torrent
JohnnyUtah Aluna Kraken
Locke16k (community member) Deadlift
Loremeister Kinesis (with Buro and XanderK)
Malloc Circe Berzerker (with Buro)
Rampage: Re-design to W slow, reliable proc on E and the Chains that Bind ultimate.
Nome Tremble Nomad Emerald Warden Amun-Ra Monkey King Midas Lord Salforis Artesia Rampage Gauntlet Fayde
Gauntlet: Re-designed with Grapple/Enfeeble
Fayde: Re-designed with tree-walking on ultimate and removal of Stances
Pandaroohoo Draconis Blitz Ellonia Ravenor Oogie Pearl Lodestone Salomon Sir Benzington
wza Solstice Prisoner 945 Klanx Riptide Kane
XanderK (with Buro and Loremeister)
Yes this belongs in Mechanics since it's not suited for any other subforum without getting buried.
Please let me know if there are any mistakes/heroes I missed so I can update them accordingly.
NOTE: No discussion of whether certain heroes are "broken/imbalanced" or discussing whether that hero was good/bad for the game.
The only discussion that's allowed here will be that concerning the accuracy of the list.
Monkey king is Nome's (he's what harlequin turned into)
Empath and Ra are Nome's (he talks about them in his blog)
Cthuluphant is Diva (I think nome said this in his AMA on reddit)
Moraxus is Diva
I remember idejder talked about panda a lot before he was released but he was the most vocal s2 member back then so I'm not sure if it's his hero.
Here's all the S2/HoN original heroes that are not on the list at this point. Unfortunately, I don't have any names to match to heroes.
Community inspired Heroes:
Note: I realize some of these are considered "semiports", but so is Aluna and she's on the list up there...
Edit: my list is better then Izuals Also, duplicate bombardier removed.
Last edited by Aterian; 12-17-2011 at 01:00 AM.
Wait Idejder designed Engineer, constantly talked about not wanting mines in the game and they get put on "his" hero?
Found some posts where nome talks about which heroes are whose:
http://forums.heroesofnewerth.com/sh...&postcount=169 <nome implies diva making empath is correct so maybe I was mistaken
Thanks EU! <3
Premium Tips and Tricks Guide: http://forums.heroesofnewerth.com/sh...php?p=14769758
I miss when HoN was...y'know, good.
Also keep opinionated posts to yourself, you can make a new thread in GD linking to this thread if you want to discuss about that kind of stuff.
I still need to personally ask a few S2 about all of the older heroes as I have no idea who did those.
Fielding designed all of the old heroes
along with like the art team and maliken telling him whats cool. i guess some where inspired or whatever by savage though. all i know is that he was the only person actually in charge of gameplay related stuff until halfway through july
Now list next to each hero if it was nerfed / buffed / how much the community hates it