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This is bs I hate cm mode and only playboy for trolls and now my account will go down coz of I don't like cm that's bs
Don't judge my grammar
Still missing a crucial thing.
A mode that requires 1 Agility, 1 Strength and 1 intellect. No mather what. So you dont join a fail team that everyone picks a carry. 1 intellect and 4 agility´s.
Also, playing a support hero should make the player earn 1 extra silver coin.
I eat 2 panncakes with 1 bite.
For everyone complaining about now being in the 1600's, keep in mind that all the other 1800s are also going to be dropped to 1650. You're still going to get matched up with the same people you did before.
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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@Jamestown: Are you going to give Broodje credit?
http://forums.heroesofnewerth.com/sh...d.php?t=324132
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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I got a suggestion i expect some hating since its like its in WoW.
An option where people can chose what they are willing to play. Like Support,Initiator,Carry,"Tank". With those thumbs up/down from game modes. Would really make it easier not to get 3 carrys and 2 strenghs in a team![]()
oh god its not first time compression is being made so dont cry
ure good ull advance through again
Start raping with Monarch before it's too late~
Need more souls.. !
Actually no, that what u are saying would be applied if all players were given a -100 mmr. Not like this. So a guy with 1500/1500 is 1500 and me with 1670/1500 1585. so now im with him, who just started yesterday. ?? On the other hand 1600/1600 guy is now above me. I just cant realize what does 1500 casual has to do with my mmr if im not even playing it.
JamesTown can u please just explain why is this done in this way.
I made that suggestion earlier than he did.
(oddly enough, we had the same ratio idea with his being "So if I gain +20/-20 mmr at the beginning of the game, and a hero gets terminated at the 20:00 min mark. If the game ends in 50:00 and you win with 4 players the mmr will be adjusted to the time rate. So your mmr gain/lose will be something like +30/-10," and mine being "So if you were to be +20/-20 in a 5v5 and somebody on your team d/c's, then the ratio should change to +30/-10 for you." haha)
Last edited by Kripke; 12-06-2011 at 03:17 PM.
And full on clan support with proper clan matchmaking, and a complete working in-game clan ladder system that revolves around a team name not player mmr?
You are adding that as well right? You know the thing that should already be in the game from day 1...