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Thread: Rampage's Ultimate (Discrepancy)

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  1. #21
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    Quote Originally Posted by blackbobby View Post
    I think it's ok. Worked for me. They nerfed him as far as seeing invisible heroes while charging, which I actually think is ok. He's too strong if he sees invis ppl IMO.
    I'm pretty sure it was an unintended change & that S2 simply overlooked it/forgot to add it.

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  2. #22
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    Quote Originally Posted by blackbobby View Post
    I think it's ok. Worked for me. They nerfed him as far as seeing invisible heroes while charging, which I actually think is ok. He's too strong if he sees invis ppl IMO.
    I completely disagree with you. That was a huge utility that helped alot. charge should grant vision imo.

  3. #23
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    Quote Originally Posted by ragnorok View Post
    I completely disagree with you. That was a huge utility that helped alot. charge should grant vision imo.
    Doesn't charge grant vision? It has every time I've used the spell, at least. And when you're within 2500 distance it does reveal invisible.


  4. #24
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    Quote Originally Posted by Habile View Post
    Doesn't charge grant vision? It has every time I've used the spell, at least. And when you're within 2500 distance it does reveal invisible.
    His current charge breaks vision if the enemy uses a blink-like ability or disappears into fog at greater than 2500 distance.

  5. #25
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    Quote Originally Posted by Desirable View Post
    His current charge breaks vision if the enemy uses a blink-like ability or disappears into fog at greater than 2500 distance.
    Actually, I don't think so. Many of times I've charge early game from my fountain to someone at say top tower that was low, and they would end up running back to their fountain or hide in the woods way before I was within 2500 units, yet I never broke LoS with them even though I would of normally. The only time I've found it breaks LoS is if they blink into fog (note: if they blink into an area I can still see, the charge doesn't cancel) or if they go into fog about the same time my charge casts. I think the later may be a bug, as it ends up using the cooldown yet not charging. Well, either that's a bug, or the fact that I get granted sight of an enemy that would normally be in fog at a distance greater than 2500 is a bug.

  6. #26
    Yea the nerf to charge happen'd in dota and it was a needed thing because lets say sb is btm he can simple charge sa when he come out to last hit and then the ppl in the lane could simpley see him and kill him it was like a free dust/vision thing it was to powerful i think his charge is fine besides the point of it getting intrerupted by heros LoS or blink/leap/surge/etc

  7. #27
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    Quote Originally Posted by SkeIeton View Post
    Yea the nerf to charge happen'd in dota and it was a needed thing because lets say sb is btm he can simple charge sa when he come out to last hit and then the ppl in the lane could simpley see him and kill him it was like a free dust/vision thing it was to powerful i think his charge is fine besides the point of it getting intrerupted by heros LoS or blink/leap/surge/etc
    No, it's not.

    Anyway, it's supposedly fixed. Closed.

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