After a 0.5
second cast time, Menoloth shoots out of the map and comes back after 2
seconds onto target enemy hero. The spell is broken if the enemy target comes more than 1500
range away from Menoloth before impact.
Upon landing, stuns for a total of 3.5
seconds and deals 450
magical damage to heroes in a 250
radius. Any enemy unit outside of the 250
radius is pushed until they are 700
units away from the impact point.
It's the final countdown.
If there is only the enemy hero you targeted in 250
radius, you stun that target for 5
seconds and deal 950
If there are all 5
enemy heroes within 250
radius, you stun each for 1
second and deal 190
magical damage to each.
Great for confusing enemies and bringing chaos to the fight.