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Thread: Void Talisman upgrade!

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  • Yes

    5 83.33%
  • No

    1 16.67%
Results 1 to 6 of 6
  1. #1

    Void Talisman upgrade!

    I have played some games that my supports got eaten by a well farmed predator and couldnt do anything about it, so i think it would be so awesome if someone in team who has void could cast the spell on the poor mate who is trying so hard to run away from that immun-bloodthirsty-beast!
    So it would be something like diz!

    -Void + upgrade 1 (500) = super void (can cast on self or on an ally hero, same effect ofc)

    -super void + upgrade 2 (500) = Ultra void (same as super void but now u can also cast on enemy hero, they will be unable to attack but no -magic armor on them as cast on self or allies)

    --------------------------------------------------
    sorry my bad english! its just some of my tho, new + more awesome ideas are very wellcome here!

    lets save the supports!

  2. #2
    Super Void sounds very interesting, but is somehow gamechanging. Ultra void makes no sense, cause there is allready sheepstick.

  3. #3
    Super Void sounds very interesting, but is somehow gamechanging. Ultra void makes no sense, cause there is allready sheepstick.
    ty for ur feedback! : )

    Agree with the sheepstick, but Ultra void would be a lil bit cheaper and easier to get at some point to counter hard carries and it wouldnt be much of a counter to spell-casters.

    Anyway, i will try to get new ideas and refine this item!

    "save me.."

  4. #4
    Its not only cheaper to get but also easier (cause the most expensive part costs only 1500, far less compared to sheepstick). Maybe you can still think about something like this if you put a buff that prevents using this item (by another hero) on the same enemy again within the next 60 secs or so.

    Think of a situation where you got a farmed hard carry and the hostile team hast 3 supporters and each one of them has an ultra void and your carry gets disabled for 3*x seconds. Even if you put x to 2 secs that would make the carry almost useless.

    But there is a reason why sheepstick is so expensive. It has big influence in metagame even if a single supporter finishes his sheepstick. So imo you should make the item more expensive and think about a buff mentioned before, or just leave it out completely.

    My suggestion:
    Void Talisman (1500) + Bracer (510) + Mystic Vestment (400) + Recipe (190) = 2600 = Enhanced Void Talisman

    Passive: + 10 Str, + 7 Agi, + 7 Int, + 5 Magic Armor (No improvements here)
    Active: Target you or an allied Hero. Same effects as Void Talisman, but reduce Magic armor by 3. Range: 450

    This would make it more valuable for you to go Headress + Void, if you dont want to help other Heroes and you got to decide early enough, cause you cant split the Item because of the recipe. But if you decide to help other Heroes (and go for Enhanced Void) then you will only reduce their magic armor by 3 (at the cost of reducing your own magic armor too).

    And your "ultra void" could look like this:
    Enhanced Void (2600) + Recipe (1400) = 4000 = Ultra Void (or whatever)
    Passive: +12 Str, +7 Agi, +12 Int, +7 Magic Armor
    Active: Target you or ally hero: Same Effect as Enhanced Void, but 550 Range and no magic armor reduction
    Target enemy hero: Channeling for up to 5 sec, that renders target Hero unable to attack but also immune to physical effects. Reduces your magic armor to 0 and target's magic armor by 5. Does not work on magic immune targets and activating Shrunken will break this channel. Range = 550. Channel wont break if Target moves far away.

    So this is far easier to make than Sheepstick and even sheaper, but also not as strong as sheepstick. You cant attack the target, you dont get many stats and you sacrifice all your magic armor to disable target hero, to make your Spellcasters punch then hell out of him.

    This could influence the metagame in that way that a team without a hard carrry could win the match by combining magical force. If you put Hellflower on a carry and void him unable to attack he cant use his shrunken and you might take him down with magic.

  5. #5
    Its not only cheaper to get but also easier (cause the most expensive part costs only 1500, far less compared to sheepstick). Maybe you can still think about something like this if you put a buff that prevents using this item (by another hero) on the same enemy again within the next 60 secs or so.

    Think of a situation where you got a farmed hard carry and the hostile team hast 3 supporters and each one of them has an ultra void and your carry gets disabled for 3*x seconds. Even if you put x to 2 secs that would make the carry almost useless.

    But there is a reason why sheepstick is so expensive. It has big influence in metagame even if a single supporter finishes his sheepstick. So imo you should make the item more expensive and think about a buff mentioned before, or just leave it out completely.

    My suggestion:
    Void Talisman (1500) + Bracer (510) + Mystic Vestment (400) + Recipe (190) = 2600 = Enhanced Void Talisman

    Passive: + 10 Str, + 7 Agi, + 7 Int, + 5 Magic Armor (No improvements here)
    Active: Target you or an allied Hero. Same effects as Void Talisman, but reduce Magic armor by 3. Range: 450

    This would make it more valuable for you to go Headress + Void, if you dont want to help other Heroes and you got to decide early enough, cause you cant split the Item because of the recipe. But if you decide to help other Heroes (and go for Enhanced Void) then you will only reduce their magic armor by 3 (at the cost of reducing your own magic armor too).

    And your "ultra void" could look like this:
    Enhanced Void (2600) + Recipe (1400) = 4000 = Ultra Void (or whatever)
    Passive: +12 Str, +7 Agi, +12 Int, +7 Magic Armor
    Active: Target you or ally hero: Same Effect as Enhanced Void, but 550 Range and no magic armor reduction
    Target enemy hero: Channeling for up to 5 sec, that renders target Hero unable to attack but also immune to physical effects. Reduces your magic armor to 0 and target's magic armor by 5. Does not work on magic immune targets and activating Shrunken will break this channel. Range = 550. Channel wont break if Target moves far away.

    So this is far easier to make than Sheepstick and even sheaper, but also not as strong as sheepstick. You cant attack the target, you dont get many stats and you sacrifice all your magic armor to disable target hero, to make your Spellcasters punch then hell out of him.

    This could influence the metagame in that way that a team without a hard carrry could win the match by combining magical force. If you put Hellflower on a carry and void him unable to attack he cant use his shrunken and you might take him down with magic.
    I like ur ideas very much but there are some things i want to change.

    -for the Enhanced Void Talisman:
    + reduce the stats it grants and reduce the price as well.

    -for the Ultra Void:
    + if its channeling spell when cast on enemies and 4k is not something simple to afford then i dont think we need to set a cd so peoples cant use it on the same dude all over again.
    + because of the fact that the taget cant put out physical attacks on your teams but your team also cant put out any physical attack on him, so magic reduction is a very good idea but we should add a bit of slow to it as well because its channeling spell and one of our team mate has to stand there doing nothing to prevent him from attacking.
    ---------------------------

    ty very much for ur awesome ideas!

  6. #6
    yeah i thought about that slow too, but there are many spells that can do that... but a slow for about 10% should be ok.

    Enhanced Void is easy to get and most supporters allready have at least 1 bracer for survivability and maybe even a Vestment. In that case its very cheap for them, but i did a mistake. 7 7 7 + 6 3 3 = 13 10 10. So it should be even more stats. In that case i would even further increase the price for about 200-300 more gold, so its in good comparison to +10-to-all-stats for 2,1k gold. if you then reduce the recipe-cost for ultra void so that it ends at 4k again then its not so hard to safe 1100-1200 gold for a support-player... at least not as hard as saving 2100 + 2700 for Sheepstick.

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