is S2 gonna amp up some HON graphics for next 3.0 update? And gonna add something like:
- Parallax mapping/Parallax occlusion mapping (not hard to implement, only needs hight maps?)
- Specular highlights
- Indirect Light
- More particles and lights
Personally would LOVE to see the first thing in there...
We're always looking at making improvements to our game and certainly will continue to do so!