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Thread: Desert Bandit (Ganker/Chaser)

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  1. #1
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    Desert Bandit (Ganker/Chaser)

    Desert Bandit
    Have i contributed enough to the Suggestions forum yet? No =p
    (I know the picture is from WoW, it's the only half-good pic i found...)


    Yes, you read it... another agi melee EXCEPT he's not your average "whoops-i-kill-you-lategame-2-hits" hero unless you feed him a lot =/

    Starting Stats and Growth:

    16 Strength (+1.4)
    18 Agility (+2.3)
    22 Intelligence (+2.1)

    38-42 Base Attack Damage (with AGI)
    0.59 Base Attacks Per Second (no AGI)
    300 Base Movement Speed
    100 Attack Range

    Sound: "Too much trees here." (spawn) "You're thriving? Then i'll cut you down!" (joke) "Desert's coming back." (movement) "Bone-shatterin'!" (movement) "You're deserted!" (attack) "I'M the Sand Wraith!!" (attack on Sand Wraith) "Sand.. doesn't.. die..." (death) "I'm not gonna give up this easy..." (death to Sand Wraith) "Haaaahahahahahaa!!" (Desert Bandit kills Sand Wraith)

    Story: (WIP) The Desert Bandits are Humans that dwell in a secret location at the Great Waste. They were never called to either side, but as they took up daemon hunting as their hobby, they found "co-hobbyists" among the Legion and joined them with, as they say, a "temporary contract until daemon hunting season is over".

    Ability Stats
    Quote Originally Posted by Ability 1 (Q)
    Sink Quake

    The Desert Bandit makes a patch of sand in a 450 AoE around him that sinks everything into it and sends a quake through it, destroying trees, damaging and slowing the poor souls caught within. Does not affect allies.
    Mana Cost: 105/115/125/135
    Cooldown: 30/25/20/15
    Casting Time: 1.2 Seconds

    Level 1: Sinks an area of ground and bursts a quake through it, destroying any trees in the area and slowing movement by 20% Deals 70 Magic damage.
    Level 2: Sinks an area of ground and sends a quake through it, destroying all trees in the area and slowing movement by 25%. Deals 110 Magic damage.
    Level 3:Sinks an area of ground and sends a quake through it, destroying all trees in the area and slowing movement by 30%. Deals 150 Magic damage.
    Level 4: Sinks an area of ground and sends a quake through it, destroying all trees in the area and slowing movement by 35%. Deals 190 Magic damage.

    Sink Quake
    --------------
    Lasts for 3 seconds
    Quote Originally Posted by Ability 2 (Passive)
    Sandblast

    The Desert Bandit has a chance of striking a cleave with his daggers, hurling sand on an opponent. There's a different chance of getting a miss chance, silence or disarm. All abilities share the same cooldown.
    Cooldown: 4

    Level 1: 12.5% chance to give a 40% miss chance. 10% chance to silence for 2 seconds. 5% chance to disarm for 2 seconds.
    Level 2: 20% chance to give a 45% miss chance. 15% chance to silence for 2.15 seconds. 7.5% chance to disarm for 2.15 seconds.
    Level 3: 27.5% chance to give a 50% miss chance. 20% chance to silence for 2.3 seconds. 10% chance to disarm for 2.3 seconds.
    Level 4: 35% chance to give a 55% miss chance. 25% chance to silence for 2.5 seconds. 12.5% chance to disarm for 2.5 seconds.

    Balance: Shared cooldown. You can only have one of these abilities active on an enemy every 4 seconds, and the better buffs (silence/disarm) are harder to obtain.
    Quote Originally Posted by Ability 3 (E)
    Achilles Shot

    The Desert Bandit shoots a small arrow into the target enemy's foot dealing low damage but crippling movement for a small while.
    Mana Cost: 40
    Cooldown: 14/13/12/11
    Range: 600
    Casting Time: 0.8 Seconds

    Level 1: Deals 40 Physical damage, slows movement by 45% for 2 seconds.
    Level 2: Deals 50 Physical damage, slows movement by 50% for 2.33 seconds.
    Level 3: Deals 60 Physical damage, slows movement by 55% for 2.66 seconds.
    Level 4: Deals 70 Physical damage, slows movement by 60% for 3 seconds.

    Balance: Mortred's Stifling Dagger. Longer CD. Less damage. More slow. Less time slowed. End of story.


    Quote Originally Posted by Ultimate (R)
    Bandit's Pride

    The Desert Bandit sheaths his long daggers and unsheaths the weapon on his back, the Bandit's Pride. The Bandit's Pride boosts the Bandit's skill power and when unsheathing, deals 125 True damage in a swing in front of the Bandit. Reduces attack speed to 66% on every level.
    Mana Cost: 130/160/200
    Cooldown: 140/120/100

    Level 1: Increases Sink Quake's damage by 75% of AGI and instantly destroys all trees targeted. Increases Sandblast's chances by 5, 2.5 and 1%. Increases Achilles Shot's damage by 20% of AGI and shortens cooldown by 2 seconds. +20% Base Damage. Lasts for 30 seconds.
    Level 2: Increases Sink Quake's damage by 100% of AGI and instantly destroys all trees targeted. Increases Sandblast's chances by 7.5, 4 and 2%. Increases Achilles Shot's damage by 25% of AGI and shortens cooldown by 3 seconds. +25% Base Damage. Lasts for 30 seconds.
    Level 3: Increases Sink Quake's damage by 125% of AGI and instantly destroys all trees targeted. Increases Sandblast's chances by 10, 5.5 and 3%. Increases Achilles Shot's damage by 30% of AGI and shortens cooldown by 4 seconds. +30% Base Damage. Lasts for 30 seconds.

    Balance: Well.. erm.. the boosts are fairly balanced, and you can only shoot Achilles Shot 3 times at max level during the ulti. Sandblast's chance boost works as a way to disable your opponent, and Sink Quake serves as a finishing hit.


    Last Thoughts

    Well, my second Sandbox entry, and my overall 6th entry. I hope you like it, and comment a lot please!

  2. #2
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    Ultimate's a bit too mana heavy for me for a temporary abilities boost with an almost minimal effect. How about a decreasing mana cost per level, shortening cooldown, bonus damage(%) but a slightly slowed attack speed?

  3. #3
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    Will do. I'd say check thread again after 5 minutes. =)

    I'll make it a percentual increase on abilities, manacost/cooldown nerfed, attack speed slowed and a SMALL percentual increase on attack damage. What kind of percentual increase, i won't tell =D check thread again to see.

  4. #4
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    Feedback please. What's the views good for if you don't get comments? =)

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    How about making Sandblast passive?

  6. #6
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    My thoughts on that: I don't want this hero to be a possible new Scout =/ Passivizing miss chances, disarms and silences is just greatly imba.

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    How about its effect having different chance of triggering? Higher for miss, moderate for silence, arguably lower for the disarm.

  8. #8
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    Hmm, i'd say a pretty interesting take. Alright; modifications done. Modified Bandit's Pride to boost the % chances.

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  10. #10
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    Round up the cooldown for Bowshot and think of a cooler name for it. And maybe make the manacost 40? :P

    Also, the first skill seems lacking. I don't why but it does for me!

  11. #11
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    Rounded up & reduced the cooldown on Bowshot. Renamed it to Achilles Shot. Also decreased the cooldown deduction of Achilles Shot on the ulti. Made Achilles Shot's manacost 40 at all levels. Also changed the abilities to show damage type:
    Deforestate deals Physical damage
    Achilles Shot deals Physical damage
    Bandit's Pride's unsheathing deals True damage

  12. #12
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    Bump. Feedback! I crave feedback!

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  14. #14
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    I still feel skill 1 is lacking.

    How about this?
    Deforestation

    Immediately burns an area around the bandit. Trees caught in the explosion are burned. Gives the bandit increased something(maybe speed?).

    I was thinking of adding an effect where the more trees burned by this skill, the greater the effect (bonus and damage). Might make this unusably situational but giving it a solid, non-overpowered base damage should offset it. Also, applies Burninate! on enemy hero units caught in the fire for *insert scaling duration here*.

    Burninate!
    Revealed. *insert scaling DPS* here.

  15. #15
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    The only issue i have about that is that he still is a Desert bandit, so i made a different style of it. Also changed the name to Sink Quake.

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  18. #18
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    Sweet hero. Loved the quick sand idea, not much balancing to be done, and I'll check out your other suggestions tomorrow.
    Premium Tips and Tricks Guide: http://forums.heroesofnewerth.com/sh...php?p=14769758

    I am an angry nerd who makes angry music in my bedroom. I also like doing flips.

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