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Nomads 2nd skill seems to be bugged.
As the description saysthe same for true strike and mirage strike:
"deals your attack damage plus 180 physical damage"
though both skills should deal the same ammount of damage.
Well They do not.
Mirage strike seems to add only some % base damage.
True Strike adds the WHOLE attack damage + modifier.
resulting if nomad got shield breaker lvl 3 he deals about 400 minitial damage to a 4 armor target and grants 80 attack speed. wich sounds rather op?
I d be interested what u guys say to that
As far as I know the illusion for mirage strike does not apply attack modifiers, so you will indeed do more damage with W than with E.
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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Repro'd in game
Level 1 Nomad with level 3 shield breaker
124-128 base damage
level 1 mirage strike
60 damage
Target: Level 1 Pebbles (1.5% damage reduction with armor) 114 (avg) damage with Mirage Strike (180 expected)
Target: Level 1 Pebbles (-29.9% damage reduction affected by Shield Breaker) 230 (avg) damage with True Strike (234 expected)
Add a bulwarks into that and =)
That same nomad hits that level 1 pebs for 645 damage at level 7.
Last edited by Xenp; 10-31-2011 at 06:19 PM.
How is 400 damage that overpowered? You should know that it's Physical damage and how it scales.
Anyways, the True side deals your damage and modifier. And the Mirage side deals your base damage(from stat, but not from direct +damage) and doesn't apply your modifier. All other reason are for balance reason.
The tooltip is wrong. In mirage strike it should say 100% of base damage instead of 100% of damage.
And how often does that get done? Hell, the FA ult got changed weeks ago and it's still wrong. Why doesn't S2 just change the tooltips when the skills are changed?
Rhetorical question, I know how S2 works.