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As a mage and as a carry to focus on items like :
Carry :
:PretendersCrown:+:PretendersCrown:
To quickly get
:FortifiedBracelet:+:SoulscreamRing:
Mage :
:PretendersCrown:+:PretendersCrown:
To quickly get
:FortifiedBracelet:+:TalismanOfExile:
This way, I don't die from the first nuke of an enemy hero level 6, AKA Fayde and such.
GET HP !!! NOT ONLY DISABLES !!!
Oh, and when fayde is in the game and not a tank,
:MysticVestments: before her level 6.
Thanks ! Nice thread !
Last edited by SantaClauss; 11-10-2011 at 02:55 PM.
Buying wards for myself mid.
Better overall awareness of what is going on on the map.
Stopped ganking at early levels for bads that lose lane since it ***** up the game for me also.
It's not THAT bad to have a set hero in mind. I instapick from time to time (mind you, I'm talking SD.... in BD/BP I wait and see how it shapes up, I avoid AP like the plague, and AR...well, is AR)
What makes it okay is I'm not instapicking:chro:
or any such faggotry, I instapick heroes that are (almost?) always a decent fit:
etc
Think about it, when is the last time you heard "omfg instapick plague ****ing noob gg"? Yeah, that's what I thought..
What made me alot better, was deciding i needed to get better. Ending up in game spamming (60 games in 4 days).
When you play that much, you just get "in the zone" kind of, everything is just on auto pilot, you dont have to think about it. Also accepting that you are not the king of the world and everyone will make mistakes, because mistakes makes you better in the end, thats the most effective way to learn!
A-clicking the ground, click A and then click the ground makes you hit the nearest enemy unit, makes farming way more effective.
Predator. At a time when I sucked during every game, I tried pred. 3 games in a row I just totally dominated with him (one of those time I repicked and therefore started with 250 gold). I had never played well ever, and then suddenly I was getting killing streaks.
Play with at least 1-2 friends.
1. It's more fun.
2. You can coordinate your picks beforehand, preventing you from getting that one pub that instapicks scout. Picking
3. The only thing that can beat a group of coordinated friends is a better group of coordinated friends. And how often do you come across those in pubs?
4. If by chance you do get a flaming pub on your team, you each have a shoulder to cry on afterwards. It's much easier to move on when you can agree on how much of a turd that player was.
MasterGeese, amateur hero designer and (mostly) support player, reporting in.
Check out my heroes here!
have you ever, and i mean, ever
even played this game
it seems that the more coordinated you are, the higher likelihood that you will get a massive amount of leavers, and the most painful part? it is pretty easy to 3v5 and 4v5 if you have decent picks, coordination, and skill but very often teh games drag on to 80 minutes and you lose for a stupid reason like someone game crashes during a base defend
playing w/ friends is very important but honestly there is something psychological about being "the odd man out" i think, i routinely play with 4 people and we have to have the highest percentage of leavers on our team than anyone else, i'm talking like 40% of the time the 5th guy leaves
playing w/ friends is good but it comes w/ another host of a problems, like when your team makeup is magmus, slither, plaguerider, predator, pebbles, and you lose to scout, emerald warden, kraken, engineer, and fayde it hurts ALOT more because its basically telling you you are terrible
another thing is that playing w/ teammates generally speaking people actually listen to each other which can be bad or good, sometimes people call it right, sometimes people call it wrong but its definitely NOT as fun when you get the jump on the enemy team, its 5v4 and you get genocided
Last edited by sunn`; 11-14-2011 at 06:43 PM.
the thing that helped my game was the most was after laning phase i always just follow the best/most dominant ganking hero we have around the map assisting them
and then in the end i always follow the carry around
less deaths, more assists, more gold, more coordination, more teamplay
if everyone did this itd be way easier
Although I never went below 1000 with either PSR or MMR:
From 600-700: Learning not to solo where enemy can see you, especially across river.
From 700-800: Learning what heroes can easily kill you.
From 800-900: Learning not to autoattack/push lane.
From 900-1000: Learning to use items like mana battery, shrunken head, shroud (LOL)
From 1000-1100: Watching minimap
From 1100-1000: Not hanging around waiting for stuff that might not happen.
From 1200-1300: Matching items to situation eg if I'm 0-2 I need more health.
From 1300-1400: Positioning
From 1400-1500: Warding
From 1500-1600: ???
Oddly enough, people leaving hasn't been a problem. As long as we aren't dicks to other people that aren't within our group, they tend to stay at the very least, if not play better overall. Who knows, I just might be lucky...![]()
If we lost a game where we clearly outpicked the enemy team, yes it hurts. Clearly it means we were outplayed, and we need to take a look at what we did wrong and move on.
If we get the jump on the enemy team, and lose 5v4... We must have been massively outskilled, and again, we need to take a look at what went wrong. Perhaps it was a lucky Tempest ult, perhaps we overextended... But the one thing I can guarantee is that my friend will not be flaming me for not playing to my fullest, when I can reasonably suspect a pub would do exactly that.
MasterGeese, amateur hero designer and (mostly) support player, reporting in.
Check out my heroes here!
This post would be better without the MMR ranges. 1400-1600 being as random as it is, there's an ABUNDANCE of people who never learn any of these. From the top....
- Some people really do never learn to stay on your side when they're alone with 5 missing. Even if somebody is level headed enough to spell out for them why they keep dying, there's retarded justifications like 'omg we must gank' ("well you're not ganking, you're begging to get ganked") or just 'stfu fag' or 'muted'....and the ever popular 'omfg where are u guys' (when they just kinda WANDERED over there on their own for the third time, without a word or ping or anything, even if they've been told "no, you group up first and THEN go sniff around TOGETHER")
- I love this. How long does it really take to learn which heroes have stuns or not....and how is it possible that some people- in verified, all-but-AP queue- have never seen a Swiftgayed + _____ combo before?
- Oh, the auto attacking. And always so unrepentant about it. "cmon stop...dude dont auto attack creep...stop attacking...youre just helping them" no answer, they just keep right on. Lots of 'stfu faggot' for that one too, totally uncalled for if you're SO patiently 3-4-5 times trying NOT to be a dick about it....then sure enough something terrible happens in the pushed up lane, if YOU die for it, its "omg noob u feed," if they die its "omg no help" ('i warned you...')
- Way too many people around who can't understand why you'd get a battery/supply when you could get a chalice. On totally inappropriate heroes, too. But god forbid somebody besides mid ever gets a bottle. And of course, the ever popular '2 bracers' '2 exiles' or '2 soulscreams' build, not only would one + a supply be better, but does one of those bracers ever become an Astro? (only if I've already got one, lol) Does one of those exiles become RoS? Of course not... and don't get me started on how many carries are dead-set on building EVERYTHING BUT a Shrunken. Even the ones where the retarded in-game guide is actually right and lists that and Whispering as core, no, Maliken wants his Riftshards first. ****, I had a Madman on team last night whose ONLY item besides Steamboots was a Riftshards. (which if anyone didnt know, does NOT stack with his built in crit so save yourself the ****ing embarrassment and build properly!)
- Oh, watching the minimap. You'd think unnecessary deaths would teach people something. But why would they learn how to do something this simple and this important, when they can just say "OMG NO MISS, FAIL MID GG?" Even when he did type it. And the gank walked straight through a ward. And his babysitter blurted out over voice "INCOMING!! CARE-CARE-CARE-BEE-BEE-BEE-BEE!!"
- Standoffs and hanging around them too long, and wasted time waiting for the right time to jump in a gank....eh, I won't comment, this is a bit more complicated. But if somebody sneaks away from the 2 minute mid standoff and nabs an easy bot tower or some free farm, I make sure to let them know that was a good move.
- Items for the situation is a personal favorite. Couldn't begin to describe how many times I've said at the start "vestment for all ASAP, they are huge on magic nuke, it's only 400g and I PROMISE IT WILL HELP" and even though the enemy team is something likeand I shouldn't even need to say it once, I'll toss it out there again a couple times, and at 20 minutes I look through the inventories, the only people who have any magic armor are me and
. Did he buy it because he was smart enough to recognize this game requires it? No. Did he buy it because I said so? Of course not. He bought it because Shaman's Headdress, according to those famously inconsistent in-game guides, is a core item.
- Warding has gotten a lot more common since the free courier came about. Shame a lot of people don't know anything about ward spots, aside from the general vicinity of the runes. All the time, bot lane, if I'm not the one warding, they say BRB WARD and take the extra time walking over to hit that spot between rune and ancients, and I facepalm for not just buying the damn thing myself LIKE I USUALLY DO because he could have covered a little patch of jungle next to lane AND the rune WITH THE SAME WARD and made our lives so much easier. Sometimes I'll already have one at the nice spot there and somebody goes and puts one at ancients too. Really? Can you not ****ing see I've got that rune covered? ****, I could go on and on about the unwashed masses and wards. The people who pick any number of support heroes but I still end up warding with whatever I picked. And those wonderful late game experiences where finally despite the warding I've got my slots full and "okay, couple wards on couri, someone take and use"....."plague take those wards from couri and use them?"....."anybody? omfg" for like five minutes, because people are just too lazy even when someone else bought them, and then FINALLY maybe somebody takes them and "so where do i put them"....which is somehow preferable to the kind of **** I see when they DON'T ask and really SHOULD have...
damn long and time consuming post. i'm a rambler. :X
http://forums.heroesofnewerth.com/sh...d.php?t=380365
yay! I learned it for fun, but it also can improve your gameplay.
MQ ult + stop, you don't, but enemies think that u ulted and try to avoid it
:B
Stopped playing support. Seriously, I should have listened to my friend earlier. At the -1500 level , nobody even utilizes my support to a decent level. Funny how as soon as I stop supporting them, and start playing non-support I start having a higher winrate . . .