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I've noticed that with some blinking heroes that have a visible blink, (namely Magmus and Dark Lady) are not able to blink dodge auto attacks from ranged heroes when the attacks are in mid-air. In fact I even recall heroes that have invisible blinks like Wretched Hag blinking away from a last-hit auto attack and still getting hit and killed. Has this come up for anyone else or am I mistaken? If true, is this intentional?
Blinks need to be timed correctly.
Neither Magmus' nor Dark Ladies skill are a blink. Blinks disjoint a character, charge does not.
Magmus's blink does disjoint actually, so does Madman's barrel roll, the window of opportunity however is very very small.