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Thread: Best hero to win without your team to matter in the 1600-1700s ?

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  1. #1

    Best hero to win without your team to matter in the 1600-1700s ?

    I am ****ing tired of picking for example Soulstealer and then going 4-0 mid and ganking and for some weird reason our supports do not buy wards or fail late game. The same happens if we have 1-2 carries and they can not farm and go in all teamfights before 20 mins. So which hero can carry without his team ?

  2. #2
    If you are better than the bracket you are in....all of them. If you are where you belong none of them

  3. #3
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    kotf.

    -you don't depend on some retard during laning phase,
    -you can pick up easy farm, start getting these items in this order:

    :RingOfTheTeacher: :chal: :PlatedGreaves:/:PostHaste: :SolsBulwark: :Puzzlebox: aemonicBreastplate :ElderParasite:

    now you just run around eating towers, opportunistically joining team fights, bot mostly navigating around the enemy team pushing their towers/rax whenever they are somewhere else.

    this relies on the fact that 1600-1700 players are garbageas**** and only buy tp's when they are carry, to port to the tower, at wich their 3 other carry teammates are already blasting the farm away with autoattacks and nukes.

    > chances are your retarded teammates will run head first into the 4v5 teamclash while you are busy pushing, and then furiously ping you because it is clearly your fault that they are retarded enough to charge 4v5 into a fight instead of waiting for you to port back and make proper use of your insanely-teamclash-strong ulti. but theres always a chance of unforeseeable retardation in 1600-1700 bracket, no way around that.

    If you are better than the bracket you are in....all of them. If you are where you belong none of them
    you clearly have no ****ing clue wtf you are talking about
    Last edited by lemonface; 10-19-2011 at 03:04 PM.

  4. #4
    Yea you pretty much have to be better than everyone else. If there was an outstandingly good hero, like OP is asking for, it would have been nerfed and balanced already. You will be at the level of play you belong at.

    ***NVM lemonface made me eat my words. KOTF does win everytime.
    Last edited by Z00lander; 10-19-2011 at 03:10 PM.

  5. #5
    Thanks lemonface, lemonface 4 president imo. And now i can get back to the 1720s-1730s where i belong. Thx mate x2.

  6. #6
    This is disputable but I think Monarch can counter KOTF. Her ult easily counters Root.

  7. #7
    It's because 1700s are not that much better than 1600s.

    So you can't carry them alone.
    Some will suggest going forrest, but then you leave a 1600 to solo lane against 2 1600s and you will lose more games than you win because of that.

    The best way have always been going mid. No matter what hero you have the mid lane determines what will happen early to mid game.

    So if you are leaps and bounds better than the other mid and own him and gank the lanes your allies will outlevel the enemy heroes.

    Seeing as hard carries are so popular in 1600 (mostly because if the game is won by the team they get good scores), destroying the other team hard carries will leave them with 2-3 valuable players.

    tl;dr go mid, destroy the other guy, gank the other team hard carries (because in 1600 there always hard carries) and you get 2-3 useless heroes on the other team while your hard carries are farmed.
    Last edited by its2ez; 10-19-2011 at 04:09 PM.

  8. #8
    Quote Originally Posted by its2ez View Post
    It's because 1700s are not that much better than 1600s.

    So you can't carry them alone.
    Some will suggest going forrest, but then you leave a 1600 to solo lane against 2 1600s and you will lose more games than you win because of that.

    The best way have always been going mid. No matter what hero you have the mid lane determines what will happen early to mid game.

    So if you are leaps and bounds better than the other mid and own him and gank the lanes your allies will outlevel the enemy heroes.

    Seeing as hard carries are so popular in 1600 because if the game is won by the team they get good scores they will outcarry the other team hard carries.

    tl;dr go mid, destroy the other guy, gank the other team hard carries (because in 1600 there always hard carries) and you get 1-2 useless heroes on the other team while your hard carries are farmed.
    I am ****ing tired of picking for example Soulstealer and then going 4-0 mid and ganking and for some weird reason our supports do not buy wards or fail late game. The same happens if we have 1-2 carries and they can not farm and go in all teamfights before 20 mins. So which hero can carry without his team ?
    Lulz

  9. #9
    What can i say?

    Going mid is the best way to change the game.
    And going 4-0 with ss mid is better than jungling and leaving someone 1v2.

  10. #10
    Well but for some reason my carries ALWAYS feed theirs. For example, their NH was something like 0-3, but then after our "pro" Maliken came in the teamfights before 20 minutes, NH ksed everything and he got like 10-3. Then he got nullfire and shrunken and was jumping at me (Soulstealer) the whole game. Its either the carries do not know how to play them or the supports do not buy wards. And when i tell them : "Hey guys please buy some wards and ward the runes and the jungle" they say : "Stfu". I am just.. i cant have fun in this game lol..

  11. #11
    Mid can be annoying sometimes because 90% of the times if the game is lost noobs blame mid.
    If you gank top, then bot screams for a gank and vice versa.

    It's a bit more dissapointing when you lose, because you are more into the game than if you were afk farming jungle for the first 10 mins.
    But then again, you will end up winning more games and leave the 1600 hell sooner.

    1700 is not that much better btw

  12. #12
    If you're good enough to stomp 1700's players, any semi-carry who can go middle will do just fine. However, if you're not good enough.. You won't be able to outfarm and outplay your opponents. If you need help with getting out of the 1700's, and you feel you need some help doing it solo queue, I've heard there are some people in the training grounds willing to help out.

  13. #13
    Jesus. This thread again?

    Realise you're not good enough to pubstomp your way out of the 1600 bracket; if you were, you would have done so already. And focus on how YOU can improve YOUR game.

    Stop this whining bullshit about everyone feeding and not buying wards and what not, you're only embarrassing yourself.

  14. #14


    Strong midder if you know how to play em and if you can keep your farm up/set up some nice ganks/teamfights ull be well on your way to the infamous

    oombringer: oombringer: with :AssassinShroud: 1 shot whole team with flagelation. Best suggestion I can give because since you seek to rely as little on your team as you can you need a mid hero and a hero that can work on his own/kill fast because if a 1vs 5 lasts longer than 30 seconds your bound to die and lose those precious doomies.

  15. #15
    .5 wards per game

  16. #16
    You can choose .
    Play full support , or play like a real carry and finelly play full tank :P

  17. #17
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    since i have been doing the keeper only thing, i have won 6 of 6 games.
    havent had a horribad team yet.

    going mid imho is overrated to stomp brackets below your level because:
    - you will get ganked 24/7
    - everything will be your fault
    - you will get griefed by your team, bc everything is your fault
    - you will have to buy flying and wards yourself

    srsly my keeper thing is much better

  18. #18
    Quote Originally Posted by DangerChap View Post
    Jesus. This thread again?

    Realise you're not good enough to pubstomp your way out of the 1600 bracket; if you were, you would have done so already. And focus on how YOU can improve YOUR game.

    Stop this whining bullshit about everyone feeding and not buying wards and what not, you're only embarrassing yourself.
    ^dis

    That said, I'd recommend carries that can be built with survivability items with success. Zephyr, Electrician, Torturer, Amun Ra etc.
    Even if you get stunned without counterinitiation you wont die immediately and in many cases you will still deal damage while stunned.
    Just stop whining about your team mates being bad. The other team has just as bad people playing. The universe is in fact not out to get you. There is no retribution from an omnipotent god because you like naked females. You just aren't as good as you might think you are, or you haven't played enough games yet.

  19. #19
    I've been doing pretty well with Witch Slayer lately. He's a killer support, or you can get an easy 15 minute concede just dominating with him early, and if you're like me, and most games include a Ra he's like a built in counter for him. Usually when their Ra is like 0-5 at 18 minutes. They'll just cc it.

  20. #20
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    I've been doing pretty well with Witch Slayer lately. He's a killer support, or you can get an easy 15 minute concede just dominating with him early, and if you're like me, and most games include a Ra he's like a built in counter for him. Usually when their Ra is like 0-5 at 18 minutes. They'll just cc it.
    i had some reasonable sucess with ws too, mostly in the mid 1700's.

    however if you are trying to get out of the 1600 shithole, ws or any support will not work. why not? because 1600's always go full retard. they will always chase and will always trade their life for a kill, no matter how much higher in level and gear they are than the guy they kill.

    in other words, any early game advantage you grant a 1600 team by your godtier ws/myrm/vj play is nullified by them thinking "yeah im the man i am totally kicking ass i can probably 1v3 these guys", or "yeah im the man i just gotta sit back and jungle 10k of items now instead of sealing the deal and going with my team".

    nomsayin? 1600's always decompensate any advantage by overplaying accordingly. that is why all games take 70 minutes rofl

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