SUPPORT ACCOUNT CLANS
Welcome, Unregistered.
 

Click here to go to the first staff post in this thread. Thread: Hypothetical and Ridiculous HON Math, Your Questions Answered! - For Entertainment Only

Page 36 of 45 FirstFirst ... 26323334353637383940 ... LastLast
Results 701 to 720 of 897
  1. #701
    Online
    Account Icon
    Chat Symbol
    Join Date
    Oct 2011
    Location
    Adelaide, Australia
    Posts
    1,049
    Quote Originally Posted by SkyLore View Post
    Is it possible to tank the enemies' fountain in Mid Wars?
    How long?
    "Greenman101, spittin opinions like they're facts since '11 yo" -ZipperBear 2013

  2. #702
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Mar 2010
    Location
    Netherlands
    Posts
    2,446
    How far from the fountain does an enemy hero have to stand in order to be pulled in it? A visualization would be nice, but not required.

    Note:
    - 5 man teams only, no duplicates.
    - Tablet of Command is not allowed. (since it requires that our target faces the base)
    - Assume perfect position on all heroes.
    - Restoration stone + portal key are allowed
    - Assume skillshots are fired perfectly.


    The (incomplete) list of heroes below should help a bit in getting started.

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
    Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!

    -----------------------------

    HoNored | Super Beta Tester | Mechanics Moderator | Pre-purchased HoN | Skype: Necrothica | DeviantArt: Necrothic

  3. #703
    Can Pebbles throw to a cooperative enemy? Or does everything revolve around what your 5 can do? Moving as fast and far as possible helps extend how far he can chuck.
    Critique my guides:
    Plague Rider
    Glacius

  4. #704
    Online
    Account Icon
    Chat Symbol
    Join Date
    Oct 2011
    Location
    Adelaide, Australia
    Posts
    1,049
    Quote Originally Posted by Necrothic View Post
    How far from the fountain does an enemy hero have to stand in order to be pulled in it? A visualization would be nice, but not required.

    Note:
    - 5 man teams only, no duplicates.
    - Tablet of Command is not allowed. (since it requires that our target faces the base)
    - Assume perfect position on all heroes.
    - Restoration stone + portal key are allowed
    - Assume skillshots are fired perfectly.


    The (incomplete) list of heroes below should help a bit in getting started.

    That being applied in a real game would be hilarious.
    "Greenman101, spittin opinions like they're facts since '11 yo" -ZipperBear 2013

  5. #705
    Quote Originally Posted by Necrothic View Post
    How far from the fountain does an enemy hero have to stand in order to be pulled in it? A visualization would be nice, but not required.

    Note:
    - 5 man teams only, no duplicates.
    - Tablet of Command is not allowed. (since it requires that our target faces the base)
    - Assume perfect position on all heroes.
    - Restoration stone + portal key are allowed
    - Assume skillshots are fired perfectly.


    The (incomplete) list of heroes below should help a bit in getting started.

    The hero with the furthest displacement (not counting in Rampage here) at a first glance seems for me to be Andromeda. Swap -> PK backwards -> Resto Stone -> PK further backwards -> Swap again

    Also, shouldn't Rampage be able to use Tablet on himself to increase his drag range?

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
    Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!

    -----------------------------

    "What is freedom of expression? Without the freedom to offend, it ceases to exist.”

  6. #706
    Quote Originally Posted by Ekamo View Post
    Also, shouldn't Rampage be able to use Tablet on himself to increase his drag range?
    You have to start the drag in the opposite direction you want to go since 500 distance breaks his channel.
    Critique my guides:
    Plague Rider
    Glacius

  7. #707
    Quote Originally Posted by man_guy View Post
    You have to start the drag in the opposite direction you want to go since 500 distance breaks his channel.
    Rampage has sufficient turn-rate where it still will gain him some units, or is that assumption faulty?

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
    Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!

    -----------------------------

    "What is freedom of expression? Without the freedom to offend, it ceases to exist.”

  8. #708
    Quote Originally Posted by Necrothic View Post
    How far from the fountain does an enemy hero have to stand in order to be pulled in it? A visualization would be nice, but not required.

    Note:
    - 5 man teams only, no duplicates.
    - Tablet of Command is not allowed. (since it requires that our target faces the base)
    - Assume perfect position on all heroes.
    - Restoration stone + portal key are allowed
    - Assume skillshots are fired perfectly.


    The (incomplete) list of heroes below should help a bit in getting started.

    Tested in practice game and forgot to record -.-

    Conditions:
    PK, Homecomming Stone, Refrescher allowed,
    maximum use of two uses per skill

    Team:
    In order how to accomplish:
    1) Fluxx:
    Ult (Pull)
    Grab
    PK+Refrescher directly behind the enemy unit
    Push
    Ult (Push)
    Homecomming Stone to fountain
    Distance: 2100

    2) Devourer
    Hook
    PK
    Hook again
    Homecomming Stone to Base
    Distance: 4300

    3) Gauntlet
    Grapple (pull to oneself)
    PK+refrescher directly behind the enemy
    Grapple (push with oneself)
    Homecommingstone to fountain
    Distance: 6800

    4) Andromeda
    Swap
    Homecommingstone to Top-Base-Tower, Refrescher
    Swap
    Homecommingstone to fountain
    Distance: 9200

    5) Pebbles
    Chuck to Devourer(Devourer then pk away)
    Homecommingstone to Base, Refrescher
    Chuck onto Flux in the fountain
    Distance: 12200

    Which is about from tier 1 hb tower top to the legion fountain

  9.   Click here to go to the next staff post in this thread.   #709
    Offline
    S2 Staff Member S2 Games Staff
    Join Date
    Jul 2009
    Location
    Southern California
    Posts
    9,709
    Quote Originally Posted by Aeru View Post
    Tested in practice game and forgot to record -.-

    Conditions:
    PK, Homecomming Stone, Refrescher allowed,
    maximum use of two uses per skill

    Team:
    In order how to accomplish:
    1) Fluxx:
    Ult (Pull)
    Grab
    PK+Refrescher directly behind the enemy unit
    Push
    Ult (Push)
    Homecomming Stone to fountain
    Distance: 2100

    2) Devourer
    Hook
    PK
    Hook again
    Homecomming Stone to Base
    Distance: 4300

    3) Gauntlet
    Grapple (pull to oneself)
    PK+refrescher directly behind the enemy
    Grapple (push with oneself)
    Homecommingstone to fountain
    Distance: 6800

    4) Andromeda
    Swap
    Homecommingstone to Top-Base-Tower, Refrescher
    Swap
    Homecommingstone to fountain
    Distance: 9200

    5) Pebbles
    Chuck to Devourer(Devourer then pk away)
    Homecommingstone to Base, Refrescher
    Chuck onto Flux in the fountain
    Distance: 12200

    Which is about from tier 1 hb tower top to the legion fountain
    Wow! That is hypothetical and ridiculous!

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------



  10. #710
    Thank you very much, MacroHard

  11. #711
    I'm rather tired of constantly seeing a mock on zeph/ra. As such, I was wondering if spellshards would be better for dealing damage than a mock of brilliance. This seems easy enough to calculate, but... watching one of you do it is more entertaining. Assume spellshards level 3, and that all of zeph/ra's abilities hit their targets. Calculate varying instances of possible targets: 1 target, 2 targets, etc. Assume that the heroes are level 16, a more than reasonable time allotment for either item, and that both possess steamboots and a hotbl already. Do not forget the autoattacks in the calculation.
    Last edited by Alten; 07-02-2012 at 02:30 AM.
    I've decided to make a sig. I hope you're enjoying it.

  12. #712
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Jan 2011
    Location
    Brazil. Yes, I'm a BR game ruiner..... whatever.
    Posts
    231
    Quote Originally Posted by Aeru View Post
    Tested in practice game and forgot to record -.-

    Conditions:
    PK, Homecomming Stone, Refrescher allowed,
    maximum use of two uses per skill

    Team:
    In order how to accomplish:
    1) Fluxx:
    Ult (Pull)
    Grab
    PK+Refrescher directly behind the enemy unit
    Push
    Ult (Push)
    Homecomming Stone to fountain
    Distance: 2100

    2) Devourer
    Hook
    PK
    Hook again
    Homecomming Stone to Base
    Distance: 4300

    3) Gauntlet
    Grapple (pull to oneself)
    PK+refrescher directly behind the enemy
    Grapple (push with oneself)
    Homecommingstone to fountain
    Distance: 6800

    4) Andromeda
    Swap
    Homecommingstone to Top-Base-Tower, Refrescher
    Swap
    Homecommingstone to fountain
    Distance: 9200

    5) Pebbles
    Chuck to Devourer(Devourer then pk away)
    Homecommingstone to Base, Refrescher
    Chuck onto Flux in the fountain
    Distance: 12200

    Which is about from tier 1 hb tower top to the legion fountain
    Isn't it possible to exploit Nymph's ult or Ophelia's skill (forgot which one was) to teleport an ally along with an enemy? For example, a Devo hook or Gaunt's grapple being send back to fountain because of Nymph/Oph. If it isn't, why so? And even then, this would still add room as one more "fountain return".

    The best case cenario, though, is DotA's Barathrum's ult: hit an enemy tping into fountain, and you go there as well (timing is needed).
    Last edited by Imakuni; 07-02-2012 at 07:49 PM.

  13.   Click here to go to the next staff post in this thread.   #713
    Offline
    S2 Staff Member S2 Games Staff
    Join Date
    Jul 2009
    Posts
    33,869
    Quote Originally Posted by Imakuni View Post
    Isn't it possible to exploit Nymph's ult or Ophelia's skill (forgot which one was) to teleport an ally along with an enemy? For example, a Devo hook or Gaunt's grapple being send back to fountain because of Nymph/Oph. If it isn't, why so? And even then, this would still add room as one more "fountain return".

    The best case cenario, though, is DotA's Barathrum's ult: hit an enemy tping into fountain, and you go there as well (timing is needed).
    This won't work because of bugfixes

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Tech Support and Customer Support: https://www.heroesofnewerth.com/support/


    Look for my highlighted text (important information) and grey text (interesting but not required information).

  14. #714
    Offline
    S2 Staff Member S2 Games Staff
    Join Date
    Sep 2011
    Posts
    3,917
    Wouldn't you go further if you instead of grappling towards you once, instead grapple away from you twice? The grapple can travel further if you hit something along the way.

  15. #715
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Mar 2010
    Location
    Netherlands
    Posts
    2,446
    Quote Originally Posted by Aeru View Post
    Tested in practice game and forgot to record -.-

    Conditions:
    PK, Homecomming Stone, Refrescher allowed,
    maximum use of two uses per skill

    Team:
    In order how to accomplish:
    1) Fluxx:
    Ult (Pull)
    Grab
    PK+Refrescher directly behind the enemy unit
    Push
    Ult (Push)
    Homecomming Stone to fountain
    Distance: 2100

    2) Devourer
    Hook
    PK
    Hook again
    Homecomming Stone to Base
    Distance: 4300

    3) Gauntlet
    Grapple (pull to oneself)
    PK+refrescher directly behind the enemy
    Grapple (push with oneself)
    Homecommingstone to fountain
    Distance: 6800

    4) Andromeda
    Swap
    Homecommingstone to Top-Base-Tower, Refrescher
    Swap
    Homecommingstone to fountain
    Distance: 9200

    5) Pebbles
    Chuck to Devourer(Devourer then pk away)
    Homecommingstone to Base, Refrescher
    Chuck onto Flux in the fountain
    Distance: 12200

    Which is about from tier 1 hb tower top to the legion fountain
    Made one very similar to yours. I changed the order a bit so I could do everything without waiting for homecoming stones to finish channeling and such.
    This is the result, feel free to download it here.

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
    Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!

    -----------------------------

    HoNored | Super Beta Tester | Mechanics Moderator | Pre-purchased HoN | Skype: Necrothica | DeviantArt: Necrothic

  16. #716
    Bottle question!
    If you have Steamboots and Bottle, everyone knows that you should turn them to agi before bottling to maximize hp/mana given.
    How much extra hp and mana does each dropped str/int give, when picked up again?
    Loef

  17.   Click here to go to the next staff post in this thread.   #717
    Offline
    S2 Staff Member S2 Games Staff
    Join Date
    Jul 2009
    Location
    Southern California
    Posts
    9,709
    Quote Originally Posted by Oesterdahl View Post
    Bottle question!
    If you have Steamboots and Bottle, everyone knows that you should turn them to agi before bottling to maximize hp/mana given.
    How much extra hp and mana does each dropped str/int give, when picked up again?
    http://forums.heroesofnewerth.com/showthread.php?346658

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------



  18. #718
    how long can behemoth stunlock with his abilities (spellshards + refresher allowed)

  19. #719
    Quote Originally Posted by Doomhammar View Post
    how long can behemoth stunlock with his abilities (spellshards + refresher allowed)
    You can't fit Enrage inbetween a Fissure and ultimate, so just all abilities twice (4.75 s).
    Critique my guides:
    Plague Rider
    Glacius

  20. #720
    which heroes can do the most damage (mixed, magic and physical) with using all skills (no refresher, frostfieldplate or codex, all other items are allowed) assuming the enemy has 3000hp, 5.5 magic armor and 10 armor (hp dont have to be fixed, i just thought about heroes dealing %-dmg but they aint deal max damage i think, since im talking about hon-realstic values -> no 9999999hp).
    i would assume deflier and ss are dealing tons of dmg with their ultis but are there other compination that deal more dmg?

    edit: ofc we have to think about % heroes since tempest %-based skill really hurts :O
    sorry my english is bugged, wtb a new one

    Custom Map Suggestion:


    http://forums.heroesofnewerth.com/showthread.php?t=319713

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •