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Well, sure, he needs his mobility. That doesn't make him any less of a hardcarry though.
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The idea behind a hard carry is that they'll just shred a team and end a game past a certain point. Magebane's orb peaks at level 7, Mana Rift will only do so much damage, Blink is hard-countered by the instant nature of blinkhex initiation and the range of sheep/orchid, and aspd scaling through BAT is severely limited by inventory restrictions on him because of a requirement that he cant build pure damage even under favourable circumstances because of such.
He's a midgame carry that snowballs off early survivability that doesn't taper off as quickly as others (zephyr) but needs more help to carry than them.
The hero's greatest strength limits him so hard.
Let me spell it out plain for you
Angry people complain about the things I do
I'm not changing direction, I'm stepping my game up
Maintaining my name, the same way I came up.
Truth is, I thought it mattered
I thought that music mattered.
But does it? Bollocks!
Not compared to how people matter.
And that is a good thing right? To have heroes who have obvious weaknesses I mean
Sure. It makes the game less derp.
Let me spell it out plain for you
Angry people complain about the things I do
I'm not changing direction, I'm stepping my game up
Maintaining my name, the same way I came up.
Truth is, I thought it mattered
I thought that music mattered.
But does it? Bollocks!
Not compared to how people matter.
Let me spell it out plain for you
Angry people complain about the things I do
I'm not changing direction, I'm stepping my game up
Maintaining my name, the same way I came up.
Truth is, I thought it mattered
I thought that music mattered.
But does it? Bollocks!
Not compared to how people matter.
Flux got a massive buff.
He can now push/pull allies. This might be the best change ever besides making it also mini-stun enemies.
Game Masters are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
The forums are NOT for reporting players. If you wish to report a player, please use the in-game R.A.P. Function.
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"All they do is expound their store of knowledge. They excite themselves with their ranting; their disapproval swells them with a feeling of importance and sick victory, they thrive on spoiling the pleasure and trashing the creativity of others."
The Minister shares her opinion of critics. ~ Kino's Journey
I'm almost 100% certain that was not supposed to be in the retail client. They were not meant to be making any balance changes before DHW.
Let me spell it out plain for you
Angry people complain about the things I do
I'm not changing direction, I'm stepping my game up
Maintaining my name, the same way I came up.
Truth is, I thought it mattered
I thought that music mattered.
But does it? Bollocks!
Not compared to how people matter.
http://www.youtube.com/watch?v=JG-g3t97g-g&feature=BFa
This is how ALL ARTS devs balance their games.
And THIS is how you shut down Pimp Slayer
http://www.youtube.com/watch?v=EFOH8KrR1xY
Also, forgot to add: Blink as a concept is incredibly powerful, I think we can all agree on that. Having said that, the measures in the game that are in place to deal with Blink are quite severe, and often ruin the hero's ability to be effective on top of disabling it.
If they weren't, Blink as a skill would be horrendously overpowered for the heroes that had it or could use it.
LoL's Flash is a really good example of this.
Let me spell it out plain for you
Angry people complain about the things I do
I'm not changing direction, I'm stepping my game up
Maintaining my name, the same way I came up.
Truth is, I thought it mattered
I thought that music mattered.
But does it? Bollocks!
Not compared to how people matter.
Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
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So Pharaoh's Tormented Soul is overpowered?![]()
Let me spell it out plain for you
Angry people complain about the things I do
I'm not changing direction, I'm stepping my game up
Maintaining my name, the same way I came up.
Truth is, I thought it mattered
I thought that music mattered.
But does it? Bollocks!
Not compared to how people matter.
I was more thinking along the lines of Tundra's Bird, Pharaoh's missile at least has travel time, and is more or less predictable, and doesn't have that huge AoE.
Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
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The reason CV was bullshit was because is saw through fog and brush, and it had a really low cooldown, and support heroes could get it to check for ganks, which made it almost mandatory. In it's place, Ignite became even more bullshit. Herp derp I can't finish you off, so I'm going to nuke you for a shitton of damage and remove your healing, and then I get bonus damage when it's on cooldown.
Also, CV, Flash, and Ignite are bullshit as they are extra spells, so anyone could have them.
http://www.youtube.com/watch?v=JG-g3t97g-g&feature=BFa
This is how ALL ARTS devs balance their games.
And THIS is how you shut down Pimp Slayer
http://www.youtube.com/watch?v=EFOH8KrR1xY
lol, I just looked at the leaked Vindicator rework. It couldn't be anymore obscenely boring and stupid than what S2 did. I'm just baffled at how unimaginative and cheap it is.
"We want him to carry so we'll rework two of his spells, and make both of them give him attack damage/attack speed and give him an aoe farming tool". Wow lol. Such a rework.
NH only is unbeatable. Holy **** this game is hilarious
http://www.youtube.com/watch?v=JG-g3t97g-g&feature=BFa
This is how ALL ARTS devs balance their games.
And THIS is how you shut down Pimp Slayer
http://www.youtube.com/watch?v=EFOH8KrR1xY
Nighthound need to get his death ward back.
Stats are like women in bikinis, they are interesting to look at however they don't show you everything.
Can anyone confirm/deny that
Nome was behind the direction of the Vindi remake?
Yea, one of my favorite heroes' especially before (but somewhat less after) the well-known tweaks. Every now and then I read things like him being so goddamn broken and overpowered, that you're almost inclined to suggest nerfing all of his skills at once. Therefore I'm struggling with proper balance-tweaks...
Quoting myself from a very old (1.0.1) thread. And since Chain Reaction now scales both in duration AND radius I'll give Anakha some food
Not enough for a whole discussion, but what do you guys think? Since Impalement or Torment were never the real issue plus Bonds toned down in multiple ways (still a great spell for both harrass- AND farming).