|
|
Because Myrmidon is **** when laning with a melee hero. Plain and simple.
What about accursed, it says that his passive is PASSIVE, but it isnt. What's up with that?
Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
-----------------------------
Passive Aggressive![]()
The sign of lost Carcosa appeared in the air, paralyzing us with dread older than the very idea of time.
As we looked on in horror, the unholy sign dissolved into a lone figure, shrouded in yellow.
Go into practice mode and buy FrostBurn and u will see in the lower left corner just above the map that there u can choose between attack modifiers, meaning that accu's passive ISNT passive, it can be chosen instead of frostburn, which makes no sense. Frostburn should work ontop of his passive, if it were passive to begin with.
You're probably using an outdated mod. Remove all your mods and then try; its no longer a modifier.
The sign of lost Carcosa appeared in the air, paralyzing us with dread older than the very idea of time.
As we looked on in horror, the unholy sign dissolved into a lone figure, shrouded in yellow.
sear it's passive
you mean attack modifier
btw it's no longer an am
Many of the S2 heroes are starting to obsolete more Classical heroes. However, this isn't to say that a vast number of heroes are no longer viable; there has probably never been a situation in any MOBA where so many unique characters have been viable in some form in a meta.
What are your thoughts on this?
I'm really feeling that TB, Arach, Flint, Hammer, NH, SW, Defiler, Soul Reaper, Soulstealer, Blood Hunter, and... one I can't quite remember are somewhat obsolete.
I think a larger list of other heroes are endangered, in this regard; Andro, Moon Queen, Accursed (?), Gladiator, Voodoo Jester, Pyromancer, Hellbringer (?), Slither (?), Behemoth (?), and probably a few others.
These heroes seem somewhat redundant or easily countered, as compared to many currently available picks. And I intentionally did not include certain "newer" heroes in a somewhat broken state, such as DM or Gemini.
Last edited by Alten; 04-18-2012 at 07:45 PM.
I've decided to make a sig. I hope you're enjoying it.
If a hero is not used by competitors, doesn't mean it's bad.
Sorry but always remember that Hon competitors are not very brilliant in terms of picking.
As mentioned before myrm can't really do lane control for a melee hero.
Regarding the general carries-in-early-game angle, I've given it some thought because I was wondering about the same thing myself a while back. At first glance it seems woefully unfair.
I think that initially, carries were made considerably weaker than "early game" heroes, but then it was concluded that it's too easy to keep them down and useless all game. Good players keep pushing their advantages, so if you made the game "fair" and gave early game heroes the same advantage over carries that carries have over those same heroes in lategame, the carries would always lose.
So because it's balanced for the best players, you have supports/roamers/gankers who are only barely stronger than an unfarmed semicarry and drop off completely lategame; and it's fine like this. Those heroes are still being picked.
There were some hardcarries that could out-lane supports (Sil and PM especially) but they did get nerfed so they don't anymore.
Last edited by Antimodus; 04-18-2012 at 07:00 AM.
"Proclamation was made, in the King's Name, for all Persons to keep Silence" - House of Lords Journal, Volume 20, 24 June 1717
Guys, why is Gun Blade so beautiful? I've been smurfing with him, and I just absolutely love playing him. I play him solo top on Grimm's crossing, and win the lane by pushing everyone out. Holy ****, he is more fun than I thought. When is S2 gonna buff his ulti, anyways? It's kinda weak right now, what with its incredibly long cooldown and all, and it isn't as staggering as some other ultis around its cooldown timer. That isn't to say, though, that it can't help me insta-gib that poor ****er playing Myrmidon.
http://www.youtube.com/watch?v=JG-g3t97g-g&feature=BFa
This is how ALL ARTS devs balance their games.
And THIS is how you shut down Pimp Slayer
http://www.youtube.com/watch?v=EFOH8KrR1xY
Actually I would consider it meaning a lot because every new hero that doesn't have higher losses than wins is either ridiculously easy to play or OP - or both.
And Gunblade has just been released to the "general public"![]()
Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
-----------------------------
S2 has had a rather interesting trend lately of releasing heroes with relatively average ultimates (Blitz, Gunblade, Artillery), and a lot of power in their primary abilities to offset said ultimates. I wonder if it is going to be a common trait of future heroes.
I've decided to make a sig. I hope you're enjoying it.
"What is freedom of expression? Without the freedom to offend, it ceases to exist.”Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
-----------------------------
I dont know why this thread was closed so quickly but it definately warrents more discussion.
To me it seems the topic is being swept under the rug like many core issue with this game as nobody wants to take responibility for there actions.
The issue has not changed so the issues are just as relavent now as they were back when previously discussed, its Just people have accepted the fact that nothing is ever going to get done about it , as its remained unchanged for so long.
Hellbourne definately has an advantage with kongor pit
Hellbourne definately has advantage with mid lane access to secret shop
Hellbourne definately has advantage with creep pulling
Discuss
Please visit my thread if your tired of not having any pants http://forums.heroesofnewerth.com/showthread.php?t=401955
Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
-----------------------------