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  1. #3441
    Well it's either a rework or leaving him as the interesting-but-flawed hero concept that he currently is.

  2. #3442
    Cooldown reduction isn't functioning properly on Prophet with shards. I'm like 90% sure. Tooltips change, but actual cooldowns don't.

  3. #3443
    Quote Originally Posted by PzKw View Post
    Cooldown reduction isn't functioning properly on Prophet with shards. I'm like 90% sure. Tooltips change, but actual cooldowns don't.
    I did all spells in practice at 1% speed, then saw the time remaining on the Prophet without shards and you're wrong. :P Shared Fate won't change because its charge based.
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  4. #3444
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    Spells such as Shared Fate and Rocket Barrage apply a state to their hero, and whenever that invisible state 'impacts' it applies a charge to the hero for that skill. It has no cooldown technically, so shards don't know what to do.
    The sign of lost Carcosa appeared in the air, paralyzing us with dread older than the very idea of time.
    As we looked on in horror, the unholy sign dissolved into a lone figure, shrouded in yellow.

  5. #3445
    Schadowblade needs a slightly buff. Which? Its easy, and it won't make him imba or anything. I guess a lot of people realize that he is at the moment only an "int-carry" mostly (IF he carries).

    The problem is that the agi-spell (forgive me, I forgot the name) has this casttime/delay. It doesnt fit, in my honest opinion, to the "agi-style". You cant do much with it. As well you could make it possible to cast the eye of the INT-Stance in a radius of 1000. So its useful, otherwise the INT-Stance is the strongest anyway.

    My concern is only that you can't really play Schadowblade as he was planned (in any way you want, dependend on the Stats you choose).

    I dont want that he blows enemies with one hit or changing the numbers that much.

    For me the casttime or (buff's) of the stances are just not balanced yet.

    Btw. I liked that the cap is gone of his ult.
    Sorry, but my english sucks! :


  6. #3446
    Its a good job that post is in this thread, as I can't report you for breaking the suggestion rule in here.
    In balance, the burden of proof is on you to show your suggestion a) does what you say it will do, b) won't disrupt balance elsewhere, and c) isn't retarded beyond belief. Until you show these three things, the last may be assumed.

  7. #3447
    Are you mad? I red the forum rule, so i posted "it" in here. Don't know why you have to tell me that I wrote a post in the correct thread. Might be a mistery.

    If you are like this to everyone who takes a look into this section and is interested to help the game getting a better balance: Good job. For me its an arrogant behavior. Pick on others, if you need it, but let me alone, as long as I don't do anything "against the rule" and you can "report me".

    There are many reason for me (which I cant explain that properly, because my english isn't that good) to take the Casttime of Feint's Siphon. If I can work them out in a good way and find someone who help me to put it in a good order, I would have opened a Thread or asked a moderator what to do.

    So thank you for the nice post.

    (Nevertheless) Regards,
    Morgenstern

    Btw: I bet there are many who have quite nice ideas, but can't put it in perfect english. I could write a wonderful german answer. Too bad almost no one would understand it and I'm not that unpolite to force people to understand "my" language.
    Sorry, but my english sucks! :


  8. #3448
    No I don't have any problems with your english, I have a problem with that you have presented a suggestion with no explanation for why its necessary, no analysis as to the impact it would have, and no discussion of why it is a better suggestion than any other solution to the problem.
    In balance, the burden of proof is on you to show your suggestion a) does what you say it will do, b) won't disrupt balance elsewhere, and c) isn't retarded beyond belief. Until you show these three things, the last may be assumed.

  9. #3449
    Yeah I'm mad, why is Gauntlet so overpowered? He got a high damage nuke, a all in one stun/hook/COME WITH ME skill that if you get a pk it would make a Andromeda jelly (comparing to her ultimate), he got a passive that totally destroys any carry and a pyro ultmate with almost the same damage, lower cooldown, lower manacost and it disables in aoe around the target. And hey, he's ****ing tank that only needs to get a pk and survivability items.

    Seriously, why so much on the same hero? Heroes like Gauntlet that make Dota ported heroes looks so awful. It's the definition of power creep.
    Retired after the deportation system announced by S2 games. If you are a latin and have any self esteem, uninstall tthis game and play something else.

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  10. #3450
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    Quote Originally Posted by SirVH View Post
    Yeah I'm mad, why is Gauntlet so overpowered? He got a high damage nuke, a all in one stun/hook/COME WITH ME skill that if you get a pk it would make a Andromeda jelly (comparing to her ultimate), he got a passive that totally destroys any carry and a pyro ultmate with almost the same damage, lower cooldown, lower manacost and it disables in aoe around the target. And hey, he's ****ing tank that only needs to get a pk and survivability items.

    Seriously, why so much on the same hero? Heroes like Gauntlet that make Dota ported heroes looks so awful. It's the definition of power creep.
    I lol'd
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  11. #3451
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    At level 16 his total active burst is
    320
    220
    500
    840 magic damage

    Pyro's ulti at level 16
    950 damage, and he has 2 other skills, both being AoE, and one being a stun.

    Gaunt also has mana problems, needs levels to gank well, No good farming skills (his nuke burns mana) to get "a pk and survivability items" his ulti is quite hard to hit multiple targets if the other team knows what they're doing and can be disjointed without much effort if you have a blink, his hook is also quite hard to hit if the other teams knows how to dodge.
    "Greenman101, spittin opinions like they're facts since '11 yo" -ZipperBear 2013

  12. #3452
    On level 6, the 150magic damage difference will not make a huge impact, specially when it will cost 100 mp on a 80 seconds cooldown, while pyro will cost 280mp on 150 seconds cooldown.

    His ultimate damage matters on early/mid game. By level 16 he'll just use his ultimate as a aoe disable, and then his anti-carry funcions will start to shine.

    No hero has mana problems on this game, with so many mana recover items as chalice, most gankers need levels besides level 1 roamers.

    About "dificult to land on multiple targets" or "dificult to hook", dificulty shouldn't be part of a balance discussion. What it matters is what the hero can do.
    Retired after the deportation system announced by S2 games. If you are a latin and have any self esteem, uninstall tthis game and play something else.

    http://fighters.com.br

  13. #3453
    Yeah, because it wouldn't make a difference in balance if Pyro's or Torturer's stun didn't have any delay. Okay, champ.
    Quote Originally Posted by Exalion View Post
    Add a code to instantly concede a team who complain about backdooring.

    All is fair in love and war. And HoN is like both, but with sweaty nerds QQing.

  14. #3454
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    wtb instant dagronfire
    Quote Originally Posted by dsg View Post
    this is a guide to the yungle. what is the yungle? the yungle is a place full of gold that you haven`t got yet.

  15. #3455
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    Quote Originally Posted by SirVH View Post
    On level 6, the 150magic damage difference will not make a huge impact, specially when it will cost 100 mp on a 80 seconds cooldown, while pyro will cost 280mp on 150 seconds cooldown.
    150 magic damage at level 6 is a lot. 3/1/1/1 Build at level 6 drains almost both of the manapools.

    Quote Originally Posted by SirVH View Post
    His ultimate damage matters on early/mid game. By level 16 he'll just use his ultimate as a aoe disable, and then his anti-carry funcions will start to shine.
    It's very meh as a disable and if the other team has half decent postitioning, you'd be lucky hitting more than two targets.

    Quote Originally Posted by SirVH View Post
    No hero has mana problems on this game, with so many mana recover items as chalice, most gankers need levels besides level 1 roamers.
    Yes, but even with chalice, he's not going to have the best of times mana wise. Gauntlet, until level 6 is prone to ganks himself.

    Quote Originally Posted by SirVH View Post
    About "dificult to land on multiple targets" or "dificult to hook", dificulty shouldn't be part of a balance discussion. What it matters is what the hero can do.
    Glad must be OP by this logic. Gaunt's skill shot relies on bad potitioning, and other than a lucky hook or two, you're not going to get much done.

    Gaunt is really just a noobstomper , and I'm guessing you just came in here right after getting stomped yourself.
    "Greenman101, spittin opinions like they're facts since '11 yo" -ZipperBear 2013

  16. #3456
    I think someone is balancing using Mid Wars again.

  17. #3457
    Quote Originally Posted by SomethingOdd View Post
    150 magic damage at level 6 is a lot. 3/1/1/1 Build at level 6 drains almost both of the manapools.
    150 magic damage at level 6 is not a big deal when your ultimate disables. When you can just get on a lane, ulti someone, run on his back and grapple him to your team. And yes, it should drain his manapool at level 6.

    It's very meh as a disable and if the other team has half decent postitioning, you'd be lucky hitting more than two targets.
    You don't need to disable the whole team for the disable to be effective. If your ultimate land on their carry + a witch slayer, is already a great ultimate.

    Yes, but even with chalice, he's not going to have the best of times mana wise. Gauntlet, until level 6 is prone to ganks himself.
    If he have mana problems, which I never have playing with him, that's a good thing. I'm sick of heroes spamming skills non stop without even need to care about mana pool.

    Glad must be OP by this logic.
    I got another logic to think Glad is OP. Actually I really think he's not, but the fact that he's seen on comp scene not only on Hon but on Dota 2, makes me think he should be OP.

    Gaunt's skill shot relies on bad potitioning
    Portal Key.

    Gaunt is really just a noobstomper , and I'm guessing you just came in here right after getting stomped yourself.
    I won't answer personal attacks.
    Last edited by SirVH; 07-11-2012 at 10:44 AM.
    Retired after the deportation system announced by S2 games. If you are a latin and have any self esteem, uninstall tthis game and play something else.

    http://fighters.com.br

  18. #3458
    Actively recruiting people who aren't retarded for a balance subdivision of SBT. Your requirement is to impress me of your worth as an addition to this subdivision in giving detailed feedback, also with respect to being able to work with S2 on a multitude of diverse projects. I am the first, last and only judge of who's worthy of this or not, and I will be judging you with respect to your posting ability in this sub-forum. Sucking up pretty much instantly disqualifies you.
    I'm judged by my wild image a lot
    And everybody seems to think I have a sinister plot
    I do! Be offended by every sentence I jot
    I got some militant thoughts, and you ain't killin' 'em off!
    So listen...

  19. #3459
    Quote Originally Posted by `11411181 View Post
    Actively recruiting people who aren't retarded for a balance subdivision of SBT. Your requirement is to impress me of your worth as an addition to this subdivision in giving detailed feedback, also with respect to being able to work with S2 on a multitude of diverse projects. I am the first, last and only judge of who's worthy of this or not, and I will be judging you with respect to your posting ability in this sub-forum. Sucking up pretty much instantly disqualifies you.
    Interesting.
    Has a rubber duck named "Mr. Quackers."

    Rudra || Plaguebringer || Bastion || Castor/Pollux || Arcane Assassin || Smoke

    Blog yo

  20. #3460
    http://www.youtube.com/watch?v=Sk-HkA0P88A& Cast with Anakha and yours truly. Sorry about the noise in the background. We're getting dem casts rollin'.
    Quote Originally Posted by Exalion View Post
    Add a code to instantly concede a team who complain about backdooring.

    All is fair in love and war. And HoN is like both, but with sweaty nerds QQing.

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