|
|
Well it's either a rework or leaving him as the interesting-but-flawed hero concept that he currently is.
Cooldown reduction isn't functioning properly on Prophet with shards. I'm like 90% sure. Tooltips change, but actual cooldowns don't.
Spells such as Shared Fate and Rocket Barrage apply a state to their hero, and whenever that invisible state 'impacts' it applies a charge to the hero for that skill. It has no cooldown technically, so shards don't know what to do.
The sign of lost Carcosa appeared in the air, paralyzing us with dread older than the very idea of time.
As we looked on in horror, the unholy sign dissolved into a lone figure, shrouded in yellow.
Schadowblade needs a slightly buff. Which? Its easy, and it won't make him imba or anything. I guess a lot of people realize that he is at the moment only an "int-carry" mostly (IF he carries).
The problem is that the agi-spell (forgive me, I forgot the name) has this casttime/delay. It doesnt fit, in my honest opinion, to the "agi-style". You cant do much with it. As well you could make it possible to cast the eye of the INT-Stance in a radius of 1000. So its useful, otherwise the INT-Stance is the strongest anyway.
My concern is only that you can't really play Schadowblade as he was planned (in any way you want, dependend on the Stats you choose).
I dont want that he blows enemies with one hit or changing the numbers that much.
For me the casttime or (buff's) of the stances are just not balanced yet.
Btw. I liked that the cap is gone of his ult.
Sorry, but my english sucks! :
Its a good job that post is in this thread, as I can't report you for breaking the suggestion rule in here.
In balance, the burden of proof is on you to show your suggestion a) does what you say it will do, b) won't disrupt balance elsewhere, and c) isn't retarded beyond belief. Until you show these three things, the last may be assumed.
Are you mad? I red the forum rule, so i posted "it" in here. Don't know why you have to tell me that I wrote a post in the correct thread. Might be a mistery.
If you are like this to everyone who takes a look into this section and is interested to help the game getting a better balance: Good job. For me its an arrogant behavior. Pick on others, if you need it, but let me alone, as long as I don't do anything "against the rule" and you can "report me".
There are many reason for me (which I cant explain that properly, because my english isn't that good) to take the Casttime of Feint's Siphon. If I can work them out in a good way and find someone who help me to put it in a good order, I would have opened a Thread or asked a moderator what to do.
So thank you for the nice post.
(Nevertheless) Regards,
Morgenstern
Btw: I bet there are many who have quite nice ideas, but can't put it in perfect english. I could write a wonderful german answer. Too bad almost no one would understand it and I'm not that unpolite to force people to understand "my" language.
Sorry, but my english sucks! :
No I don't have any problems with your english, I have a problem with that you have presented a suggestion with no explanation for why its necessary, no analysis as to the impact it would have, and no discussion of why it is a better suggestion than any other solution to the problem.
In balance, the burden of proof is on you to show your suggestion a) does what you say it will do, b) won't disrupt balance elsewhere, and c) isn't retarded beyond belief. Until you show these three things, the last may be assumed.
Yeah I'm mad, why is Gauntlet so overpowered? He got a high damage nuke, a all in one stun/hook/COME WITH ME skill that if you get a pk it would make a Andromeda jelly (comparing to her ultimate), he got a passive that totally destroys any carry and a pyro ultmate with almost the same damage, lower cooldown, lower manacost and it disables in aoe around the target. And hey, he's ****ing tank that only needs to get a pk and survivability items.
Seriously, why so much on the same hero? Heroes like Gauntlet that make Dota ported heroes looks so awful. It's the definition of power creep.
Retired after the deportation system announced by S2 games. If you are a latin and have any self esteem, uninstall tthis game and play something else.
http://fighters.com.br
At level 16 his total active burst is
320
220
500
840 magic damage
Pyro's ulti at level 16
950 damage, and he has 2 other skills, both being AoE, and one being a stun.
Gaunt also has mana problems, needs levels to gank well, No good farming skills (his nuke burns mana) to get "a pk and survivability items" his ulti is quite hard to hit multiple targets if the other team knows what they're doing and can be disjointed without much effort if you have a blink, his hook is also quite hard to hit if the other teams knows how to dodge.
"Greenman101, spittin opinions like they're facts since '11 yo" -ZipperBear 2013
On level 6, the 150magic damage difference will not make a huge impact, specially when it will cost 100 mp on a 80 seconds cooldown, while pyro will cost 280mp on 150 seconds cooldown.
His ultimate damage matters on early/mid game. By level 16 he'll just use his ultimate as a aoe disable, and then his anti-carry funcions will start to shine.
No hero has mana problems on this game, with so many mana recover items as chalice, most gankers need levels besides level 1 roamers.
About "dificult to land on multiple targets" or "dificult to hook", dificulty shouldn't be part of a balance discussion. What it matters is what the hero can do.
Retired after the deportation system announced by S2 games. If you are a latin and have any self esteem, uninstall tthis game and play something else.
http://fighters.com.br
150 magic damage at level 6 is a lot. 3/1/1/1 Build at level 6 drains almost both of the manapools.
It's very meh as a disable and if the other team has half decent postitioning, you'd be lucky hitting more than two targets.
Yes, but even with chalice, he's not going to have the best of times mana wise. Gauntlet, until level 6 is prone to ganks himself.
Glad must be OP by this logic. Gaunt's skill shot relies on bad potitioning, and other than a lucky hook or two, you're not going to get much done.
Gaunt is really just a noobstomper , and I'm guessing you just came in here right after getting stomped yourself.
"Greenman101, spittin opinions like they're facts since '11 yo" -ZipperBear 2013
150 magic damage at level 6 is not a big deal when your ultimate disables. When you can just get on a lane, ulti someone, run on his back and grapple him to your team. And yes, it should drain his manapool at level 6.
You don't need to disable the whole team for the disable to be effective. If your ultimate land on their carry + a witch slayer, is already a great ultimate.It's very meh as a disable and if the other team has half decent postitioning, you'd be lucky hitting more than two targets.
If he have mana problems, which I never have playing with him, that's a good thing. I'm sick of heroes spamming skills non stop without even need to care about mana pool.Yes, but even with chalice, he's not going to have the best of times mana wise. Gauntlet, until level 6 is prone to ganks himself.
I got another logic to think Glad is OP. Actually I really think he's not, but the fact that he's seen on comp scene not only on Hon but on Dota 2, makes me think he should be OP.Glad must be OP by this logic.
Portal Key.Gaunt's skill shot relies on bad potitioning
I won't answer personal attacks.Gaunt is really just a noobstomper , and I'm guessing you just came in here right after getting stomped yourself.
Last edited by SirVH; 07-11-2012 at 10:44 AM.
Retired after the deportation system announced by S2 games. If you are a latin and have any self esteem, uninstall tthis game and play something else.
http://fighters.com.br
Actively recruiting people who aren't retarded for a balance subdivision of SBT. Your requirement is to impress me of your worth as an addition to this subdivision in giving detailed feedback, also with respect to being able to work with S2 on a multitude of diverse projects. I am the first, last and only judge of who's worthy of this or not, and I will be judging you with respect to your posting ability in this sub-forum. Sucking up pretty much instantly disqualifies you.
I'm judged by my wild image a lot
And everybody seems to think I have a sinister plot
I do! Be offended by every sentence I jot
I got some militant thoughts, and you ain't killin' 'em off!
So listen...
Has a rubber duck named "Mr. Quackers."
Rudra || Plaguebringer || Bastion || Castor/Pollux || Arcane Assassin || Smoke
Blog yo
http://www.youtube.com/watch?v=Sk-HkA0P88A& Cast with Anakha and yours truly. Sorry about the noise in the background. We're getting dem casts rollin'.