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Thread: Customization of Newerth - The New Age - 3.0

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  1. #521
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    Quote Originally Posted by Frionosolhos View Post
    I'm getting the same error luckly, i'll have a look at it asap

    Quote Originally Posted by gogonelos View Post
    can someone help me...i can;t make this mod to work
    here;s a picture for the error i get every time i try to apply the mod with honmanager
    http://www.picz.ro/show-image.php?id...5939bdb1703e3d
    also phoenix ra isn;t in the list...need some assistance plz...thanks
    1. This is a application/software;
    2. Did you read the requirements?;
    3. Phoenix ra is not a unit;

  2. #522
    oke good to know you answer quick...
    i know it;s an application...
    just so i;m sure i installed java before posting first time
    what happens is that every time i try to apply mod with hon manager it gives me an error.

  3. #523
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    Quote Originally Posted by gogonelos View Post
    oke good to know you answer quick...
    i know it;s an application...
    just so i;m sure i installed java before posting first time
    what happens is that every time i try to apply mod with hon manager it gives me an error.
    Well, i guess you didn't read the requirement then...
    Quote Originally Posted by Wiggy_boy View Post
    Java(Java is totally free and should fit in almost any platform)
    Run As Administrer(Make sure you or Java has the administrer rights)
    HoNModManager(Java)

  4. #524
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    Quote Originally Posted by Frionosolhos View Post
    Okey, i found your problem, there's really nothing wrong with the client, it's doing exactly what it's told, and someone, or something or CoN but i doubt it's CoN, have inserted data telling CoN that moraxus's avatar 0 should be modified to avatar 1, which doesn't exist, therefore you get this error.

    Solution, well just run CoN head down to moraxus and u'll see his radio is on avatar 1, put it on avatar 0 and it should be solve'd

  5. #525
    Worked perfectly after doing what you said.
    Thank you for all your help, and sorry for giving you so much work just to fix this problem.

  6. #526
    still doesn;t work...it;s saying CoN mod is out of date
    thanks anyways

  7. #527
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    Quote Originally Posted by Frionosolhos View Post
    Worked perfectly after doing what you said.
    Thank you for all your help, and sorry for giving you so much work just to fix this problem.
    ^^' it is my pleasure,

    Quote Originally Posted by gogonelos View Post
    still doesn;t work...it;s saying CoN mod is out of date
    thanks anyways
    Ofc it will, it's incompatible with your AoE mods.

  8. #528
    hmm..it;s a known bug?interferes with all range mods?

  9. #529
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    Quote Originally Posted by gogonelos View Post
    hmm..it;s a known bug?interferes with all range mods?
    Hmm idd, i cannot tell which exact AoE mods are incompatible but if you wna go futher into that you might wna look what people says below...
    Quote Originally Posted by Over8000 View Post
    How I make this mod work with AoE RI ?
    Quote Originally Posted by ChillyWater View Post
    Quick thing... One of the following heroes conflicted with another mod (aoe ri) (gladicus) (leprecaun) (frost rider) (EA). I made a CoN.honmod with those heroes and some more, i removed those heroes and it didn't conflict any more... Might want to check it out?
    Quote Originally Posted by ChillyWater View Post
    I'm not sure what you mean...
    The CoN.honmod conflicted with Aoe RI by He... (i think that what you want)
    Quote Originally Posted by Chuanjiao View Post
    Hi
    I like this App.
    BUT ! it not work with this mode:
    http://forums.heroesofnewerth.com/sh...d.php?t=169981
    with "AoE Range Indicators"

    can someone help ? i rly neeed AOE indicator (and other too ofc, but other is working)!
    Quote Originally Posted by DKM` View Post
    Incompitable issue for me with

    AoE RI Mod

    and

    Valkyrie Old Javelin Trail and Sound Mod
    http://forums.heroesofnewerth.com/sh...6#post13139366

    pls have a look

    all hail wiggy_boy
    Quote Originally Posted by NakedChef View Post
    update fix my issue but now my aoe range indicator is incompatible with con can you fix the compatibility

    this is the aoe indicator mod that i use http://www.mediafire.com/?z27q6vcir55czc7

  10. #530
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    Final update have come, This will be the last, all bugs reported now ill be fixed and after that CoN 2.0 unleashing the beast will be offical. So please report anything that isn't working but hopefully everything is working ^^'.

    For you who are intressted CoN is now up on google code.

  11. #531
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    No confirm if things still work, so i asume they do so now i'm announcing 2.0 Unleashing the beast is offical and everything have been moved to google code.

  12. #532
    Thank you for your great work wiggy.
    I'd like to report a few bugs:
    -Valkyrie 2nd alt
    -Voodoo Jester alt
    -Rhapsody alt
    -Grave Keeper alt
    -Witch Slayer alt
    They all dont show projectiles.

    Also, if i try to add announcers in the (CoN).honmod I wont be able to include it in Java Hon ModManager.
    Without announcers, it can be added and works.

    Thanks again.

  13. #533
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    Quote Originally Posted by Panglicar View Post
    Thank you for your great work wiggy.
    I'd like to report a few bugs:
    -Valkyrie 2nd alt
    -Voodoo Jester alt
    -Rhapsody alt
    -Grave Keeper alt
    -Witch Slayer alt
    They all dont show projectiles.

    Also, if i try to add announcers in the (CoN).honmod I wont be able to include it in Java Hon ModManager.
    Without announcers, it can be added and works.

    Thanks again.
    When looking at the bug I found out it wasn't just these heroes, it was all ranged heroes, either way it's fixed now.

    Click here to read the changelog.

  14. #534
    meh i do get error code #3 when starting the program. Also i couldn't find the ini file

    %appdata%/Lindholm/Customization_of_newerth/config.ini

    that you described on page 26.

  15. #535
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    Quote Originally Posted by Serenas View Post
    meh i do get error code #3 when starting the program. Also i couldn't find the ini file

    %appdata%/Lindholm/Customization_of_newerth/config.ini

    that you described on page 26.
    1. Please look at the CoN wiki at google code, it includes pages like Error code list
    2. Also if i'm unserstand you correctly the software are continuing it's runtime process after the error. If so the reason why you cannot find the config.ini file is becouse it haven't saved it yet, click any hero and it should store the current data which should lead to the file's creation
    3. Please keep in mind that pages doesn't mean anything. For example I only have 14 pages in this thread, it's different due your personal settings and next time please Quete.
    Last edited by Wiggy_boy; 03-08-2012 at 12:29 PM.

  16. #536
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    BUG:
    Hero:Amun-ra
    Althoenix
    when you revive after ult, shadow of amun-ra is in him.

  17. #537
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    Quote Originally Posted by eshmoot View Post
    BUG:
    Hero:Amun-ra
    Althoenix
    when you revive after ult, shadow of amun-ra is in him.
    Fixed along with the new alt ^^'

    Changelog

  18. #538
    When I start the java i got this error:
    "An error hac occured during runtime of this software.
    Error Code:#3

    Exception caught and logged."

    and my Compile button is grey .

  19. #539
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    Quote Originally Posted by Demigod` View Post
    When I start the java i got this error:
    "An error hac occured during runtime of this software.
    Error Code:#3

    Exception caught and logged."

    and my Compile button is grey .
    You don't say?, If you look just like 3-4 post above you you'll the same link, but just to make sure you don't miss it, i'm gna put it here again.

    And the solution is not far back but here you go.
    Quote Originally Posted by Wiggy_boy View Post
    * 3 = Could not read HoN resources.s2z; File not found?; Access denied?; Corrupted file?;

    I'm working on making things smoother, so you can set new value's when errors like this accurs, anyway for now you'll have to fix it thro open the following file;
    Code:
    %appdata%/Lindholm/Customization_of_newerth/config.ini
    and find "hondir=" and set the value to your correct dir;
    Example: Mine is following;
    Code:
    C\:\\Program Files (x86)\\Heroes of Newerth\\

  20. #540
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    Okey people, I'm going to start making the indicators for CoN, so here's a list of what indicators i'm going to support If i've missed any you'd like me to add, just tell me and I'll see if it's possible. Also the indicators have different colors for what kinda of indicator it is, if you have any thoughts of what could be a better color just tell me.

    Unit(Well & tower)
    Code:
    Attack Range - Gray
    Exp Range - Purple
    1st ability AoE & Cast - What color?
    2st ability AoE & Cast - What color?
    3st ability AoE & Cast - What color?
    4st ability AoE & Cast - What color?
    Wards
    Code:
    Sight & Reavel  Range - Yellow
    EDIT: PLUS something good to know for you people that are using He's indicators, My cast/AoE indicators will be visable at all time which his ain't. This I'm dng cuz when I play I'd like to see if my partner has range, not only if I have.
    Last edited by Wiggy_boy; 03-12-2012 at 01:15 PM.

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