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Thread: Pyr's Void Plate

View Poll Results: I would like to see this item implemented

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  • Yes

    2 66.67%
  • No

    1 33.33%
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  1. #1
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    Aug 2009
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    Pyr's Void Plate

    Please vote on the concept. If the numbers bother you please post suggestions


    Pyr's Void Plate

    Void Talisman - 1500 gold

    Platemail - 1400 gold

    Mystic Vestments - 400 gold

    Recipe - 1200 gold


    Pyr's Void Plate

    +10 Each Stat
    +10 Armour

    Passive - When hit with physical damage there is a 20% chance to activate Pyr's Void.

    Pyr's Void - Renders one immune to physical damage for 1 second. Cooldown of 2 seconds.


    So first of one might ask why is Mystic Vestments part of the recipe. Well with the Void Talisman one of its effects is -6.9 Magic Armour when its activated. So my thinking is this Item has to have something that "counters" that. So I added Mystic Vestments and "removed" the magic armour debuff.

    This item is an anti-carry item. The more physical damage someone does the more physical damage you can avoid.
    Its Hammertime

  2. #2
    Sounds like an alternate way to calculate evasion. A 20 percent chance that physical damage will "miss" for 1 second.

  3. #3
    The problem with these kinds of items you can get near invulnerable heroes since it is a different form of evasion. Imagine Chronos with wingbow, HotB and this. That is 25% rewind, then 22,5% chance of evasion (0,3 * 0,75) then 10,5 chance to activate this (0,525 * 0,2) and if that doesn't work (60% chance to negate all incoming damage) then you get a 70% chance to block 40 incoming damage. Not even counting all the armor he has.

    With the cooldown of 2 secs it is like being invulnerable 50% of the time (imagine this one legionaire for example) so the cooldown definitely needs to be increased imho.

    The concept is interesting though.
    MORE PLAYING, LESS WHINING!!!

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