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Thread: Vindicator questions

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  1. #1

    Vindicator questions

    I really like to play vindicator, hurts burst reliant teams a lot when they can't combo. But he's got two huge issues, he's not very mobile, and he can't farm well. He really benefits from steamboots for extra stats and attack speed, but that leaves him at 350 movespeed all game, he has a hard time keeping up with a team that likes to roam and gank. If I can afford a post haste that's great, but it's rarely an opportunity. Does anybody get ghost marchers or even firebrand in order to move around faster?

    Money management is tough, but just do your best not to die and last hit best you can. I used to get alch bones on him, but farming the 1900 is usually too difficult and not worth it. Also, hope that your team doesn't ask you to ward, he's very item dependent and has no easy way to farm.

  2. #2
    I go for steamboots and use either tablet or cyclone staff to increase his mobility. Both items increase his damage and speed while also providing his main stat INT, so both are good choices for him.
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  3. #3
    He is support. Play him that way. Yeah it may be fun to deal you int in true damage, but you cant use a carry with 1.1 k hp and 350 mvps, instead buy wards and use your ult to win games
    "I bring pandamonium!"

  4. #4
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    he is my favourite hero. and shroud is my favourite item.

    that automatically makes me an expert in all things vindi & shroud.

    so i present you the thread-ending reply: build shroud.

    thank me later (anyone remember this?)

  5. #5
    Quote Originally Posted by killershadow View Post
    He is support. Play him that way. Yeah it may be fun to deal you int in true damage, but you cant use a carry with 1.1 k hp and 350 mvps, instead buy wards and use your ult to win games
    I kind of disagree with you here. Since the damage output of a farmed vindicator is incredibly huge, you can easily use this guy playing as a carry with the right team around you.

    Just go for some survivability and the damage u deal mid to late game is insane, while you still be useful in team fights with your passive and ultimate early to mid.

  6. #6
    Quote Originally Posted by killershadow View Post
    He is support. Play him that way.
    No stun
    No slow
    No real nuke
    No buffs
    No heals
    Ulti very easy to waste and it's JUST A SILENCE
    Aura makes him a prime target

    Anyone pushing Vindi to get by without farm hasn't done any actual thinking on the matter and just wants to convince himself "yeah it's okay to pick another carry, we got Vindi" or "it's never okay to take Dev's kills!"

    Building him up isn't just about the true damage, it's about building a custom skillset (and survival)
    Last edited by Epidemilk; 08-29-2011 at 04:06 PM.

  7. #7
    Get tablet and other surviving/supporting items.
    Stay in all the teamfight for + n' - int.
    Stack dem intelligence.
    ???
    Profit.

  8. #8
    Quote Originally Posted by Epidemilk View Post
    No stun
    Ulti very easy to waste and it's JUST A SILENCE
    ... notsureifserious
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    TSR is porn for people who masturbate over statistics.

  9. #9
    this
    I go for steamboots and use either tablet or cyclone staff to increase his mobility. Both items increase his damage and speed while also providing his main stat INT, so both are good choices for him.
    i like vindi much since dota, he is not a hard carry, he is a hybrid hero which can be useful at any time of the game (but not in/vs all lineups). he can carry if needed, he can support if needed. tablet is my personal favourite on him, a really cheap int + increase of his mobility. you will have to rely on your stunners anyway, there is no way to make him move faster other than cyclone/tablet. dont EVER try to make post haste, its too expensive and doesnt give much for this price on him. my build is usually steams (astro) tablet sheepstick. sheepstick is way better than hellflower any day. then ill go survival items or more dmg, depending on the situation. just be in teamfights and dont expect to quadkill, you still hit really hard, but be sure to give the kills to your real carry.

    also forget alch bones man, you need to be in as much fights as possible since you have ur passive int steal, alch delays this

  10. #10
    but he is no way a pure support, he CAN posssibly fill the support role, but its like asking valk or hammer to support. semi-carry

  11. #11
    Quote Originally Posted by Shogun`shog View Post
    but he is no way a pure support, he CAN posssibly fill the support role, but its like asking valk or hammer to support. semi-carry
    Except that Hammerstorm is actually support.

  12. #12
    yea man, hammerstorm is usually picked just for his stun. I've seen him in pro games as a part of a trilane/roaming so he can use his excellent aoe 2 second stun.

    I played a recent game with him here:
    http://replays.heroesofnewerth.com/m...p?mid=58737859
    Don't mind me, I got kinda mad about people whining and dying...

    He's not really a good support. He has zero disables and is slow, not the kind of person you want warding, striders is not a good choice here. If by support you mean having spend 100 g on a ward every 10 minutes or so, sure, but he's a poor farmer, no disables, slow, and needs items.

    I've thought about stormspirit, it does offer intelligence, but also mana regen which he doesn't really need that much of, and gives zero hp, which he does need. Tablet is great though, always a good pickup on him.

    In most cases I tend to think of him as supportive-dps, so I guess a semi-carry who also has an effective silence and can stop combo spells. In the game I posted it went on a long time, I was doing +120 true damage by the end of it, so he does get powerful if you've got good initiation to hold them down, he's not really a good chaser.

  13. #13
    My support vindi item build:
    Steamboots, (2x talisman of exile), tablet of command, sheepstick

    My carry vindi item build:
    Steamboots, (2x talisman of exile), tablet of command, sheepstick
    Quote Originally Posted by Anonymous
    Plus, if we look at zombies as a species, they are pretty much designed for failure. Their main form of reproduction is also their only source of food and their top predator. If they want to eat or reproduce, they have to go toe to toe with their number one predator every single time.

  14. #14
    Quote Originally Posted by Mellkbringer View Post
    I kind of disagree with you here. Since the damage output of a farmed vindicator is incredibly huge, you can easily use this guy playing as a carry with the right team around you.

    Just go for some survivability and the damage u deal mid to late game is insane, while you still be useful in team fights with your passive and ultimate early to mid.
    His damage output dosent matter when jumps him and takes him out in 3 hits with ease, or when scout comes out of invis 4 hitting him. the team dosent really matter, you will allways get focused down by better players.

    No stun
    No slow
    No real nuke
    No buffs
    No heals
    Ulti very easy to waste and it's JUST A SILENCE
    Aura makes him a prime target

    Anyone pushing Vindi to get by without farm hasn't done any actual thinking on the matter and just wants to convince himself "yeah it's okay to pick another carry, we got Vindi" or "it's never okay to take Dev's kills!"

    Building him up isn't just about the true damage, it's about building a custom skillset (and surviva
    You sir are an idiot
    Ulti is easy to waste and JUST a silence? the ult is why he is picked to counter tempest and ss. His aura makes hi indeed a prime target so why make him even more likely to be targeted by giving him carry items? Tablet dosent fix his moveaility, and by the time you got null sotne and shrunken head you've allready lost the game
    "I bring pandamonium!"

  15. #15
    Quote Originally Posted by killershadow View Post
    His damage output dosent matter when jumps him and takes him out in 3 hits with ease, or when scout comes out of invis 4 hitting him. the team dosent really matter, you will allways get focused down by better players.



    You sir are an idiot
    Ulti is easy to waste and JUST a silence? the ult is why he is picked to counter tempest and ss. His aura makes hi indeed a prime target so why make him even more likely to be targeted by giving him carry items? Tablet dosent fix his moveaility, and by the time you got null sotne and shrunken head you've allready lost the game
    Gee, I wonder how Flint and Puppet players deal with preds 3-hitting them with ease, or scout 4-hits them out of invisibility. Blame it on better players?

    You act as if it's impossible to keep Vindicator alive through proper positioning, support and escape mechanisms like tablet, etc.

    Your second statement shows your arrogance. Vindicator is picked for a multitude of reasons, namely:

    1) Shutting down high mana cost or cd heroes during the laning phase like blacksmith, gladiator, corrupted disciple, maliken.

    2) crippling combo-dependent heroes like monkey king, pandamonium, hag, demented shaman, etc.

    3) a superior magic global silence

    4) Impressive DPS if allowed to snowball on a hero that is basically harder to kill because of massive amounts of silence.

    If he fulfils purpose 1 properly, he can transition into purpose 2 which leads to purpose 4.

    The way you reccomend to build him, he doesn't dominate a lane because he is spending all game warding, he has no survivability (Something tablet astrolabe and sheepstick all give as well as carry potential.), so he can't fulfil option 2 or 4. He becomes a walking ultimate.

    Remind you of anyone? KotF before his remake, maybe?

  16. #16
    Firstly, you can't really argue what the standard 'high tier' build or playstyle is for vindi. He's a fringe pick, at best. Chalice was a pretty big nerf for vindi.

    You could use him as a hard support in BD/SD in a pinch. If he's a hard support he'll pretty much be halfway between the fountain and the actual teamfight, cast his ulti, and try to get close enough to have his aura proc once his ulti/bkbs wear off


    Really, if you're going to pick up vindi you need to play him as a tanky semi-carry for his aura/ulti. HoTbl, astro, idol, heart, etc.

    He just can't cut it as a hard carry--he hits pretty hard, but the lack of attack modifier makes him just get outclassed.

  17. #17
    Honestly Vindicator benefits the team immensely with just his aura. Just by positioning yourself well in a team battle and surviving should help your team win.

    Since he's a bit squishy, I always get Steamboots and then Tablet of Command which helps in various situations. Just get involved in as many ganks or team battles as you can and get that +int. Later, even without any items, you'll do a LOT of damage with the orb attack.

  18. #18
    Vindi starts out as a support. At the start of the game get at least 1 point in your aura then participate in ganks as best you can. The important thing is you get that glorious +int.

    If you go ghost marchers you might consider void, or nullstone, and if you go steams then tablet is pretty nice. You could also go with an energizer as it gives some mana, health, and a ghostwalk on demand.

    If the game you're in hits the later stages then you transition to an auto attack, right click hero. This is where if you've been doing decently you start to shine. Your auto attacks will begin doing massive damage, and if they ignore you then you wreck them, and if they focus you then your team wrecks them while they do that.

    In short start supporting if no one else is, and then transition if the game allows in the later stages to super mega hard carry mode. Pew pew. Just don't go into the game with the thoughts that you're the carry for the team, and you'll be miles ahead.

  19. #19
    Whether you want to tank and abuse aura to the max or straight out dps, (or both) Vindi requires a lot of farm to be effective and be worth a pick aside from ending up as ult-on-a-stick.

    He's also a terrible farmer, and he has ZERO support capability (just try to compare him to myrmidon or andro for a second). Even valk would be a far better supporter than Vindi is if anyone tried playing her as one.

    Conclusion? there are few things in the game that are worse than taking Vindi and playing him as hard support.

    In terms of farm priority he's probably right next to sand wraith. It's the combination of being a horrible farmer early, and scaling extremely well with items.

    I would say core is steamboots tablet sheepstick, this is by no means easy given his farming disability and it certainly doesn't help matters if you're letting him do the support as well or take farm away from him with all other 4 heroes.
    "Proclamation was made, in the King's Name, for all Persons to keep Silence" - House of Lords Journal, Volume 20, 24 June 1717

  20. #20
    Quote Originally Posted by killershadow View Post
    He is support. Play him that way. Yeah it may be fun to deal you int in true damage, but you cant use a carry with 1.1 k hp and 350 mvps, instead buy wards and use your ult to win games
    There´s one problem with this. if you go full support with Vindicator, he ends up as frag meat from lvl 9... He has no HP, no stun, no escape mechanism... So after 20 minutes you end up with a feeding, useless hero that can place 1 ward and die. Yeah his ulti is still good, but a hero that has only one usefull spell he can use (once every two minutes or something) is pretty useless!
    Though Vindicator is one of the last picks you should get when you need a carry, he can become really powerfull and because of his 2nd move, his carry potential in (very) late game becomes great. The damage output can be epic in the right hands. You do need a good farm for that though...

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