Seems like well made Balphagore guide. Why isn't this premium?
Sandwraithis an auto attacker that relies on constantly attacking you. Since he will target you, it makes it easier for your creeps to focus him down. HisDeserted skill only works when you are alone, and a good Balphagore player is never without his creeps.
uhm,deserted now applies if you are affected by desert's power.also nymphora is an excellent lanemate for him since she can heal,replenish mana and stun(since balphy has no stuns,has high mana costs and his creeps and your lanecreeps need heals for the push).midas is also nice since he can push the creepwave and let you get the tower,and has minor heal,but nymph is still better.AND later,you can ult with nymph and sneaky backdoor a tower!!!!very important!
very nice indeed stealing the overview of this guide
If One of my suggestion gets impelented i will rest in peace
Wouldn't you say that Balphagore is 100% wasted on lane? Since he needs level advantage to stomp midgame.. You dont stomp midgame on a sidelane.. You put heroes on sidelanes who're good lategame.. When lvl 11 balpagore ulti against lvl 7 glacius he just melts 1hit him.. Hope you get my point, and maybe u should link to 2k+ mmr games how he is played. I remember an epic game with balphagore played by EG against MSI where balpha went immortal. Long time ago but his skills havent changed..
I've been playing with balphagore on my sub account more lately and I find the following build works very well:
1: Corpse Conversion
3: Corpse Conv.
4: Demonic Pathogen
5: Corpse Conversion
7: Corpse Conv.
8-10: Demonic Pathogen
This build allows you to have a strong presence in the laning phase, often pushing down the other easily depending on your lane partner. Since the slow percentage doesn't get any better, and the silence (in my opinion) is better than the extra 100 damage, especially since the silence can propagate. Getting the silence earlier allows you to have a stronger presence in 2-5 man ganks, in my opinion. Try it out and let me know what you think
The extra 100 damage means that a creepwave takes 100 extra aoe damage...
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Suggestion: Assists for effective heals; Accursed solution: http://forums.heroesofnewerth.com/sh...ffective-Heals
Melee Agility Support Initiator: http://dream.heroesofnewerth.com/hero/Sherwood/Loki
Ranged Strength Support Initiator: http://dream.heroesofnewerth.com/hero/Sherwood/Drone
Pusher/Support with potential global presence: http://dream.heroesofnewerth.com/her...ood/Luminarium
Sherwood: If all you're doing is pushing, I'd agree the silence is wasted. However, alot of that will depend on your team and enemy team. If you do need to gank, the silence is 3.5 seconds long, just a half a second shy of hellflower. It also can propegate to his/her team mates. I would put this in as an alternate, semi-ganking oriented skill build, not an "all in" push build.
That mana ring... looking very good
I'd agree, though one of the things I've noticed is that if youre playing balphagore right, you typically have a pretty good amount of farm (just due to tower push). Also, the great part about balphagore is if for some reason your support is being an ass, you can always buy the wards cuz your farm isn't really mission critical.
Try putting more than one strategy build in there for different types of games/enemy team lineup. Also, hellflower or sheepsticks are great items for balphagore especially since he farms well.
I strongly disagree with the proclaimed necessity of Ring of Sorcery. Since I'm guessing you are laning middle (pretty sure you never explicitly state which lane this guide is intended for), a Bottle and a Blood Chalice is both cheaper and more effective. Your minions have no leash range, so rune control is easily attained by sending your minions to one rune spot to deny and guessing the other. So a 1435 cost Ring of Sorcery compared to a 1225 cost Bottle + Blood Chalice is definitely inferior. I also think that Ghost Marchers don't even deserve a mention when Plated Greaves is on the table due to its synergy with your minions.
I feel you are mistaken in your assertion that he is not a tank. On the contrary, keeping him at the front lines and forcing the enemy team to use their abilities to burst down your minions is a great way to gain charges for your ultimate. You also seem to have disregarded Barbed Armor, which is an excellent choice to help you tank, as well as deal massive damage to the enemy heroes thanks to your (assumed) high health with some combination of Heart and/or Helm of the Black Legion.