Yes. It's not coherent with the game and...
No. It's fine as it is because...
It needs some changes like...
Straight to the point: IMHO Rhapsody's "Disco Inferno" skill is both annoying due the high volume of the effect, and because it's not really coherent with the theme of this game, being a grim, dark, post-apocalyptic war.
Let's take a loot at her actual skill:
Here's the deal:
Without eliminating the aoe pushing-healing-DoT, change her skill into something more coherent.
Rhapsody seems to be some kind of Bard, inspiring troops with her music. So her second skill should be something more like a "Medieval carnival". My idea is a Maypole
She summons a maypole with some medieval music, which has a quadruple function.
Each unit under the maypole gets a ribbon, and depending on the unit's actions and faction, gets affected by them.
If static: the ribbons heal
If moving: the ribbons give bonus armor
If static: the ribbons deal damage
If moving: the ribbons lower armor, or microstun or something.
So the skill is basically the same, but more coherent and a quad function, of course tweaking a bit the numbers (which I'm not really an expert at doing so)
IMHO she doesn't need a nerf or a boost, she's fine, but that disco thing... just annoys me a little.
This is hon! HON IS SERIOUS BUSINESS!! NO DANCE! NO DISCO!
So you want a maypole instead..?
Love the picture by the way. Truly meets the grim, dark, post-apocalyptic war thing you're going for.
Anyways, I love that song! Rhapsody's skill is fine as it is because... it is. It doesn't need to be changed just because it annoys you.
Swiftblade's fake accent annoys me. I'm not gonna make a poll about it to change his voice, I'm just not going to use him.