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Firstly, I don't feel like dealing with it, so just shut up and QQ when HoN crashes on you in Windows, you haters.
Moving on...
I'm using a MacBook Pro and everything is fine and dandy. I want to add a mod to my game, but there is no "mods" folder in the "game" folder. I tried creating it myself, but got nothing out of it. I'm not really sure what to do. I tried putting the unzipped folder and the .honmod zip folder into the mods folder that I made and the original game folder. No luck. Can anyone help me out here? Thanks.
-Deranged
... .honmod files are for use with HoN Mod Manager. They won't work without it. You might have to run it with mono, cause it was built for Windows.
The mod manager should work with mac if you have mono installed; if this is not the case please give detailed feedback so I can do something against this - I have received no feedback whatsoever so far.
Ah alright, did not know that I needed the ModMan. =/ I installed Mono, but have no idea on how to work it. If it's alright, would you please explain what to do here?
That's what the description said on their website, but I have NO idea what I'm doing with it. I'm not going to mess with it until I get some info on what to do. Seems a little tricky. O_O
Anyways, thanks a lot for the response!Hopefully I'll get a little tutorial on what to do soon, hehe.
My best guess is just install it and run hon modman...
I checked their site, and I found this: http://mono-project.com/Mono:OSX
At the bottom, it says "Running mono applications on MaxOSX", I assume that's what you're looking for.
Last edited by MaxGhost; 10-16-2009 at 12:21 AM.
Hmm, I thought I was in the clear, but it's now telling me that it's not detecting HoN's version number. It is also not creating the "mods" folder, so I can't toss the mod into there. I even tried making my own "mods" folder, but that didn't do anything.
You probably didn't set the path correctly. The path needs to go to the main HoN directory (not sure how mac's directories work) but yeah.
This might help:
Mac:
1. Press Finder
2. Press Applications
3. Right click 'Heroes of Newerth', and press Show containing files
4. Open Game folder
5. Open mods folder
6. Move *.honmod files here
Nope, I made sure the directory was correct. ModMan isn't reading that the mod is in there, nor creating a mods folder of its own.
Error reads:
"Could not detect Heroes of Newerth version. Version checks have been disabled."
I get this error when I state where my HoN.app is located (in my applications folder).
Set the folder to the app itself if you can, instead of the Applications folder.
It's actually not even possible to find the my applications folder, that's why I have to manually type in the directory.
Edit: Misunderstood what you said. I tried to type in the application name as well, but it didn't work either.
Last edited by DerangedMind; 10-16-2009 at 04:46 AM.
Exact same problem as OP. I have mono going and the manager but it keeps saying it cannot detect the version number and that version checks have been disabled.
On a side note it does not seem I can load the mods into ModMan while it is running.
If you mean by adding mods to the mods folder, hit F5 to refresh the list. It doesn't automatically refresh, except for when you drag it in.
Edit: Did a little googling, and I think you might be wanting "/System/Applications/Heroes Of Newerth" as your path, or "/Local/Applications/Heroes Of Newerth".
Last edited by MaxGhost; 10-16-2009 at 04:05 PM.
Still nothing. I even tried deleting the "/Heroes of Newerth" path. Total of 4 extra areas, and it still can't find it. =/
Edit: I'm going to talk to you through this post as opposed to the other; it's a bit too cluttered over there.
I did try typing in the "/Applications/Heroes of Newerth" path, but that didn't work. All of these pathes give me the same error message.
Last edited by DerangedMind; 10-16-2009 at 04:35 PM.
Oh god MaxGhost... you should understand what you're talking about before posting! There is no "/System/Applications/" or "/Local/Applications/"!
For most users of OSX, Heroes of Newerth will be in their /Applications/ folder. On OSX, HoN is different from the Windows and Linux versions in that the thing you'd normally consider the HoN folder is the application itself. In OSX, Applications are basically renamed folders with a specific structure inside of them including the real binary. This means that to open the "HoN folder", you have to locate your HoN application, right click on it, and click "Show Package Contents" to access the 'inside' of the application. This can cause some weirdness when you try to point something else to a file or foder inside the Application, because some things get confused with the whole "it's an app, not a folder!" thing.
Not all OSX apps are structured this way, a lot have the supporting files in a folder along with the app, just like regular windows programs, but a lot of games (such as HoN and UT2004) do it this way for some reason.
Edit: MaxGhost, next time read your sources more carefully. This is at the top of the page of your source in easy-to-read writing:Note the Mac OS X Server and released prior to May 2001.Note: This article pertains to Mac OS X Server versions 1.x, which were released prior to May 2001.![]()
Last edited by slime73; 10-16-2009 at 04:47 PM.
Well my disclaimer in post 5 pretty much covers it. I don't use a mac, so I can't give an answer I'm 100% sure about.
DerangedMind, can you try putting this in for the HoN folder path in ModMan?
And if that doesn't work, tryCode:/Applications/Heroes of Newerth.app/
And if that doesn't work, try removing the last / after the .app... and if that doesn't work, try hitting it with a stick!Code:/Applications/Heroes\ of\ Newerth.app/![]()
*Tears a little and pulls out the dusty stick from underneath his desk*
Edit: Wait!!! One of these did work! I just have to figure out which one! The mods folder was created! :O
"Great Success"
I LOVE YOUUUU!!!! Thank you so much!
This is the string you will need on a mac:
/Applications/Heroes of Newerth.app
However, now my problem is on how to install the mods because it doesn't seem like it's working.
Last edited by DerangedMind; 10-16-2009 at 05:34 PM.