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Thread: [Mod] Chess of Newerth

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  1. #1
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    [Mod] Chess of Newerth

    Hello there Newerthlings, check this out :

    I bring you the alpha version of the Chess of Newerth custom map. I made the core of the game, polishing it is the next step.

    What it should look like :
    Watch it on youtube

    What it actually does look like :
    Watch it on youtube
    My first video ever, don't mock me

    Features :
    - basic movement of all 6 pieces (Pawn, Rook, Knight, Bishop, King, Queen)
    - only fixed positions of the field are possible (location gadgets)
    - turn-based gameplay
    - I think you cannot cheat at the moment (unless you buy portal key and purge in the menu -.-), so I disabled all illegal movement.
    - ...

    Todo :
    - advanced moves : castling, en passant, promotion
    - check check (took me waaaay too long )
    - polish : (meh)
    - new map layout with decorations
    - the pieces now use auto-attacks to kill opponents, i want them to use the ingame combo's
    - game messages (quite a bit of work)
    - better icons and some effects (meh)


    Conclusion :
    The map looks quite ugly now, but that is next on the list.
    The todo's are rather easy when you have the first part (imo), so it won't be long before this is fully finished. I'm looking for someone to make a map layout with nice decorations, the only important thing is that you add a grid of 128 or 256 for the positioning, like there is in the current map.

    How to play this ?
    Download the map, put it in .../game/maps folder
    Start a practice game with the map "Chess of Newerth"
    or use
    Code:
    startgame practice "noname" "map:CoN_v1"
    Use the 1st spell to see where you can move, use it again on a red dot to actually move there or on a valid enemy to attack him.
    At the moment you have to play with both your own and your opponents units -.-
    After all this fun, get back to this topic and leave a comment please !

    Thank you list :
    The active peoples in honscience IRC :
    Tojooko, Schm0ftie, asdf, Oloko, Elementuser, jonathan
    And the idea came from Flamephoenix.
    Last edited by Tafelpoot; 08-13-2011 at 05:08 PM.
    My Custom Maps
    Rampage Runner (SP) - showthread.php?t=255701
    SokoHoN (SP) - showthread.php?t=246141
    Chess of Newerth (MP) - showthread.php?t=312907

  2. #2
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    Me gusta.

  3. #3
    lol'd.. epic **** is epic

  4. #4
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    I really love your map and i can really imagine playing it!
    i would suggest you to add some badass and big effects when killing some enemy, this auto attack seems quite boring to me.
    Nevertheless it already seems to be a working chess map and its great!
    keep you great work up

  5. #5
    Quote Originally Posted by Tafelpoot View Post
    ...I'm looking for someone to make a map layout with nice decorations, the only important thing is that you add a grid of 128 or 256 for the positioning, like there is in the current map.
    I did work a simple laylout, if you like it I can continue to improve it. Don't
    know if this will fit into pathing of your units (regardign 128/256).

    Let me know what you think.

    Download

    PS: Had do host the map because I can't take any screenshots in editor...
    or at least I fail at it...

    Btw. almost forgot. Great Workt dude!

    [Custom Map]
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  6. #6
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    Awesome !
    Somehow my vid_terrainshowgrid function is broken, so it was hard to test it.
    I found out that there is a 64 64 off-set on your map, which puts everything in the cross sections instead of in the middle of the squares.
    There are 2 solutions :
    - draw it again, while moving the squares half a position right (of left) and down (or up). The code is designed for 128 atm.
    - make a 256 version (this was 128) and I will fix it later. I want to add spell animations, so a bigger field might be a good option.

    Since I didn't use the editor to create the map, the units don't have a model for some unknown reason. That makes it even harder for you

    To help you I give the position of the rooks :
    the bottom left field should have 2688 2176 as center
    the top left has 2688 3072 as center
    the bottom right has 3584 2176 as center
    and top right has 3584 3072 as center.

    Thanks !
    My Custom Maps
    Rampage Runner (SP) - showthread.php?t=255701
    SokoHoN (SP) - showthread.php?t=246141
    Chess of Newerth (MP) - showthread.php?t=312907

  7. #7
    any updates on this?

  8. #8
    I want it to look like that

  9. #9
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    They broke the linux map editor since the 2.1 patch -.-
    This means no shiny playfield for now. The update will come when it is fully working.
    My Custom Maps
    Rampage Runner (SP) - showthread.php?t=255701
    SokoHoN (SP) - showthread.php?t=246141
    Chess of Newerth (MP) - showthread.php?t=312907

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