Secondly, you are wrong, so very wrong. There is ABSOLUTELY NO REASON TO REMOVE THIS 5 SECOND COUNTDOWN. Sometimes all it takes is 1 team fight to begin the momentum to victory or change the tide of the game. That you don't understand this shows how ill-equipped you are to make suggestions on how the game should be changed.
You suggest that at every pause BOTH teams will have an equal advantage, which will NEVER be the case.
I know exactly how I would use this in a pub. I would pause right as the enemy team is momentarily out of position, then our team would discuss exactly how to take advantage of it, and then execute the plan. HoN is about thinking on your toes, intuition, anticipating not only your enemies's but your allies's actions, and so much more.
This IS what will happen if this change were made. You can imagine all you want that this is a good idea, but S2 WILL NEVER IMPLEMENT THIS. because they aren't stupid and can understand this simple truth, which you would deny. Why do you think a countdown was even put into the game in the first place?
Last edited by Niltech; 08-22-2011 at 04:21 PM.
Improved Player Kicking Functionality to Enhance Gameplay by Adding Method to Remove Feeders - http://forums.heroesofnewerth.com/showthread.php?t=323623
And reason y they dont have equal advantage? Youre only denying this idea with ONE reason and if i were in a pub (and if you would play in a pub you would know that you cant communicate with everyone bcs someone has to be a douche or is ignorant) and see someone pause i could do the same thing as you do.
I would see someone out of postition and i think you paused to discuss how to use this to your advantage then we would base our actions on this assumption.
On the other hand you only have 3 pauses. And not every teamfight wins the game but you dont know what teamfight is important unless its like a 60 minute game.