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  1. #1
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    Monkey King Sound Creation Blog

    Hello, I posted a blog on the sound work for monkey king.
    Includes samples and of course his voice by Matthew Mercer:
    http://audiotorygaming.blogspot.com/...key-do_26.html

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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    Wonder how the sounds for heroes of newerth are made?
    Go to www.auditorygaming.com and have a look!
    You can also follow me on twitter: @soundwizard

  2.   This is the last staff post in this thread.   #2
    Definitely check out the awesome sound work here!

    New Twitter and Blog addresses!

  3. #3
    Thanks. I'd be more interested in the direct development / coding but this sounds cool as well.

  4. #4
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    will do

  5. #5
    I want to know who voiced .

  6. #6
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    I'm not keen of the 2nd skill sounds, other than that it's great.

  7. #7
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    Awesome <3

    I love it when we get some insight.

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

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  8. #8
    How about yes, okay.
    If you see what is small as it sees itself, and accept what is weak for what strength it has, and use what is dim for the light it gives, then all will go well.

  9. #9
    I looosst!

    Who will win evo? Fei long or the twins?

  10. #10
    1st page.

    PD: Really nice

  11. #11
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    Don't really like the voice, the voice is too young , while the character itself its a old monkey.

  12. #12
    nice

    Lelouche, do you know why snow is white? It's because it has forgotten what color it once was...

  13. #13
    Quote Originally Posted by Limited View Post
    Don't really like the voice, the voice is too young , while the character itself its a old monkey.
    Eternal youth, how does it work?
    If you see what is small as it sees itself, and accept what is weak for what strength it has, and use what is dim for the light it gives, then all will go well.

  14. #14
    This Mercer fellow does a good monkey call...
    I finally found out where to edit my signature...Well, I'm out of ideas.

  15. #15
    If you didn't like the voice for the character, as a sound designer, why go with it? If you're not happy you shouldn't release it IMO. Anyways thanks for the insight.
    Just like the others I think the second ability sound a bit too silly.

    pce

    Listening to it again I think the second ability is good just except the synth (?) sounds at the end. Dno if it fits.
    Last edited by Qiwi; 07-26-2011 at 08:18 PM.

  16. #16
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    Some of the best sound effects Ive ever heard in this game +1
    My goal is for at least one of my heroes to be ported into HoN! Help my cause and get S2 to see these!
    Check out "IsmaelVera's Vault of Heroes" in the Hero Drafts section!
    http://i.imgur.com/XaDGr.jpg
    IsmaelVera, President of the HoN Forums

  17. #17
    Hi there, let me start by thanking you for sharing with us this insight onto how the sounds, which we often take for granted, come to fruition. Firstly I'd like to comment on what I really liked; The metallic sheen you've incorporated into the sounds to represent his staff sound great. I think the twangs you've used for his second skills are brilliant. The icing on the cake definitely has to be his ultimate, the soft breath that breathes life into his cloud accompanied by the delicate bells and the ever present howl really create the feeling that you're flying. Brilliant.
    There were only two minor points I found myself disliking though, hopefully you can ponder upon then. The slide-whistle that's incorporated into the second skill, I don't think it really fits the personality of the hero or the underlying motif of the other skill sounds. I think that the "Yahoo!" he shouts during his leap along with the other voice files you used convey enough of a joviality without detracting from his persona. I think the slide whistle only serves to lessen him. I seem to be rambling about it so I'm going to stop! The other minor note was the sound played when his ultimate despawns. Whilst I feel the current sound is perfectly suited to describe the conjuring of a cloud I think a lower "whoosh" sound would portray an image of the cloud getting 'blown out', especially if it happens because he is hit by an enemy Hero.
    Nitpicking aside I'm elated to say that I shall look forwards to playing as The Monkey King, and understanding where his sounds came from, so thank you.
    Last edited by Noxulus; 07-26-2011 at 08:33 PM.
    If you see what is small as it sees itself, and accept what is weak for what strength it has, and use what is dim for the light it gives, then all will go well.

  18. #18
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    Nicely done.
    :chiprel:

  19. #19
    Quote Originally Posted by BreedCancer View Post
    I looosst!



    I looooooooost!
    YOU HAVE CAPTAIN DIOMEDES. YOU ARE READY FOR WAR NOW. YOU ARE READY TO EXCEL.

  20. #20
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    The slide-whistle that's incorporated into the second skill, I don't think it really fits the personality of the hero or the underlying motif of the other skill sounds. I think that the "Yahoo!" he shouts during his leap along with the other voice files you used convey enough of a joviality without detracting from his persona. I think the slide whistle only serves to lessen him, cheapen him somewhat. I seem to be rambling about it so I'm going to stop!
    This is what I was referring to.

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