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I feel the same way about this. I played about 4-5 games with him yesterday and while I really enjoyed getting nulfire blade, each time I remembered that I'd start having to build mock, I'd think, "F*** 3800 gold now" Plus, if he's more of a ganker, I feel like the mock isn't getting its full effect in such a quick battle and that theres quicker routes. Plus, like kuroYMT says, he's not gaining any stats.
I didn't realize till later reading in the forums that the Geobane is a great item so I've yet to try it on him but I can see how it would useful for him.
Mock is just too God damn expensive and isn't the best fit for this guy. Plus the guy has a sick short sword for shanking fools, he don't wanna carry around that hamma! I really like his animation too btw. Short and quick how it should be.
Yea, the heart I totally understand, I just got out of a game that was probably about 45-50 mins. After geobane, your farming is so rediculously easy its not that tough to get behem heart. By the time I got it though our creeps were in their base and the game was over. This is all coming from a 1500-1600psr player though so I dont know.
that comment made me lol hes prob one of the best gankers in the game aside from scout.
anyway i find this build over fun
early runes and pretenders
enhanced
midgame
axe or mock depending on how much time i got to farm
geometer
heart
late game if it goes that far nulls for fun and usually crit or to add more overkill doombringer
Last edited by Zeroseraph; 10-11-2009 at 04:40 PM.
I usually go vanguard, a couple of bracelets & enh marchers, then geometeres followed by heart if game lasts that long.
Prefer vanguard due to the fact that it scales fairly well with his dissipation for physical attacks, also allows him to chase people without getting whacked by reinforcements..and the health is nice.
Do build him as a tank-chaser.
Because Pestilence should never help his team, he can carry!
Carries should never gank!
Playing 4v5 waiting while some guy gets farmed is fun!
Don't take any opportunity to help your team in teamfights or ganks and maybe help win the game earlier even though your skillset lets you do so!
Just farm the entire game!
Yeah, sounds like you guys are right...carries should never help their teams, makes perfect sense.
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I clap my hand off to you sir because you just described what every carry does farm the whole game and never help out. Then they have the nerve to say the team won because of the carry thats such bs carriers don't make the team it the people who are playing stopping enemy advancements with only 4 players.
Last edited by Zeroseraph; 10-11-2009 at 11:08 PM.
I've seen like one correct build in this entire thread.
Nullfire
STR Steamboots
Mock
Geo/Heart in whichever order needed.
Sand Wraith is one of the best hard carries because he can literally farm all game and still participate in all team battles. You might be in a few ganks but SW is not a ganker.
You can actually try this builds, its cheap and easy to get.
It's pretty fun too
Enhanced Marcher
Elder Parasite
Slash
You'll get an 522 Movement speed, and attack real fast.
Really good for chasing.
Also, he maybe not meant to tank, but he actually really does well in tanking.
Get a heart and when you're killed, you probably have their lives all down to half as well.
Last edited by Fritsc; 10-11-2009 at 11:58 PM.
that would describe zephyr actually, hero was born to rice and can't do much else.
You have to be good at farming to be good with SW, period. I've pulled off stuff like 45 min treads (steamboots), radiance (mock) OLD manta (geometer's bane) and behemoth's heart so it is viable. Just gotta play smart and play well.
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