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Thread: Super Towers

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  1. #1

    Super Towers

    Any consideration to bringing Super Towers into the game? It seemed to help the game last a tad longer at times, and make things more tricky.

  2. #2
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    Your name truly offends me.

    Also, what are these super towers of which you speak?

  3. #3
    Hah. Sorry about the name. ^-^

    Also Super Towers was in Dota. Basically it allowed the towers to hit a bit harder, have a bit more health, and they also regained health.

    It made early pushes harder. Also if you defended the tower on it's last ounce of health, and pushed back the enemy, it would start to regen, which is somewhat rewarding I guess you can say.

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    Towers are a joke, they need to be seriously buffed, to at least two hit melee creeps.

  5. #5
    Quote Originally Posted by Moti View Post
    Towers are a joke, they need to be seriously buffed, to at least two hit melee creeps.
    Going back on topic.

    An option like Super Towers would be a great addition. It's like Super Creeps...But their Towers!

  6. #6
    How would one attain a "Super Tower"? Could you please expand on this idea? Would it be a certain gamemode?

    As for Tower Health Regen, this remindes me of DotA and how a tower would slowly regen health if creeps didn't first attack a tower. Is this what you are refering to?

  7. #7
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    Quote Originally Posted by Killandburn View Post
    As for Tower Health Regen, this remindes me of DotA and how a tower would slowly regen health if creeps didn't first attack a tower. Is this what you are refering to?
    Towers don't regenerate HP anymore in DotA (unless a hero does damage to a tower without any creeps nearby, in which case it activate their "special armor" for backdoor)

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  8. #8
    Quote Originally Posted by ElementUser View Post
    Towers don't regenerate HP anymore in DotA (unless a hero does damage to a tower without any creeps nearby, in which case it activate their "special armor" for backdoor)
    Exactly what I was refering to. I always thought that the creeps had to do damage to a tower first in order to prevent it's regen from kicking in.

  9. #9
    It was a game mode I guess you could say. -st

    Just like Super Creeps. It just made the towers hit harder, take more damage, and regan health. Simple as that. I thought many more would know about this option. :-D

  10. #10
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    Game mode option. sounds interesting, I would like the option to have it there for sure
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    If super towers were an option, I'd enable it every time. As it stands, the towers are too weak. When less than level 10s can push down two towers within a minute, that's too fast. This was not EM, either.
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  12. #12
    Towers are put there for YOU to defend it, not for the tower to DEFEND you.

    Thanks Vahn

  13. #13
    Something like this would force planned team pushing, which is probably preferable to the current "oh look my creep got this tower down to 1/2 health by sheer luck I'll go get the gold" scheme.

  14. #14
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    Given that it was an option in DotA, at best it will just end up being an advanced option in HoN too..

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    ITT: People who don't understand what a tower is for. Towers don't defend themselves, they give you places where you can TP to so that you can defend the tower yourself.

  16. #16
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    How about a mode where the tree of life stands up and fights to defend the heroes. We could use a new graphics engine and market it as a whole new game!

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    I think the towers are slightly week, altho they are fine to stay how they are, on one consideration. Any player can heal them with helth potions, because you can heal others, i think it would be cool to heal towers

  18. #18
    It's not like the towers regen health at like 100 HP a second. It was a small regen that kept the game interesting. It forced you to really hit the tower hard in-order to push on. Also they hit a bit harder which prevented those early game pushes that are so easy to do now.

    Again it can just be a game option. I had it on every game in Dota.

  19. #19
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    Quote Originally Posted by crayze View Post
    ITT: People who don't understand what a tower is for. Towers don't defend themselves, they give you places where you can TP to so that you can defend the tower yourself.
    So you TP to defend something that needs defending but doesn't do anything except give the enemy money.

    I let the catapults attack my tower till its in deny range(if its already somewhat low) so they don'y get money. But I should wanna defend it because its a Tower..Towers defend.

  20. #20
    The towers right now are weaker because i believe the ai on them is worse then it is in dota i feel the towers dont babysit the heros as much (1-7) like they did in dota

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