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Click here to go to the first staff post in this thread. Thread: The OFFICIAL DOTA2 Thread

View Poll Results: Bad poll is bad

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  • Yes

    9,001 50.01%
  • No

    8,999 49.99%
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  1. #2581
    Quote Originally Posted by aelgborje View Post
    Imagine if SS or Pebbles was released today, by S2 and not from DotA. Oh the whine..
    Thank you.
    Honestly, that's all anyone can say, S2 original heroes are somewhat fine, with the exception of for clear reasons.

  2. #2582
    Quote Originally Posted by Dokramuh View Post
    S2 has said countless times that they have intellectual property on every hero they release and have released. So dota2 will not have lina, stormspirit and other DotA trademark heroes.
    Uhh... explain this to me then: http://www.google.co.uk/search?hl=en...og&sa=N&tab=wi

  3. #2583
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    I don't think they would want to even if they could.
    I don't want to blame it all on 9/11, but it certainly didn't help.

  4. #2584
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    Quote Originally Posted by Millen` View Post
    Why would they port S2's OP heroes, no1 wants

    I'll take my Dota heroes, the way it's meant to be.
    OP:fors:

  5. #2585
    So dota2 will not have lina
    Wrong for obvious reasons.
    My tactics never fail.

  6. #2586
    Quote Originally Posted by aelgborje View Post
    Imagine if SS or Pebbles was released today, by S2 and not from DotA. Oh the whine..
    So true

  7. #2587
    Are there people who actually think Warbeast was made by S2? "Warbeast" is in DotA, did you hear about Lycanthrope? Idiots.

  8. #2588
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    Quote Originally Posted by skeloperch View Post
    OH THE IRONY

    The only really imbalanced heroes are IF heroes. Try proving how Silly hat is better than Hag or Dr. Repulsor. Try proving how Myrmidon or Aluna are better than Valk. They're not. IceFrog sucks at balancing.
    Then explain me why QoP (ported as Hag) and PotM (Valk) rarely see any play in DotA, yes, there are more counters to them. There are more counters in DotA than in HoN. While it may be true that heroes may be somewhat OP when released or remade, that is compensated by the fact they are not in the CM pool for further balance adjustments, others who receive major buffs and are still in CM pool aren't picked either way. Frequently picked heroes see little nerfs every now and then while underused ones see frequent buffs. These nerfs include even such "minor" things like armor and basedamage which are a huge deal in lane if you haven't heard. Making the laning phase worse does not mean making the mid or lategame capability or a hero worse, just the time that he needs to get there. An Invoker may be powerful, but an Invoker behind in farm and exp is nowhere near. You needn't go and destroy the hero in one go just because he's OP on release. Maybe that's how you'd do it. I think it's fine how IF does it.

    Quote Originally Posted by ismaelvera View Post
    This. Icefrog makes retardedly random changes that look important through volume, but are basically single digit non-game changing ideas, mostly to hide the fact that his yearly updates are nothing. LOOK AT HIM STEALING FAYDE's BURNING SHADOWS FFS. S2 has big cajones for being the bigger person about it.
    Name some random changes and I will gladly explain them to you. Also note if S2 takes abilities from DotA why not let IF take abilities from HoN, oh yeah, because he's a retard, obviously. And if you think the DotA updates are nothing feel free to compare 6.69c (peaked with 780cs on ZSMJ's turtle Medusa) with the version today and see how much the game has shifted to a more aggressive towerpushing style. But you won't because DotA clearly is a retarded game since it's made by a retarded developer.

    Quote Originally Posted by aelgborje View Post
    Imagine if SS or Pebbles was released today, by S2 and not from DotA. Oh the whine..
    Same scenario, but in DotA. Oh the whine because these heroes seemed so underpowered. Tiny no mana and no armor, melee, gl surviving in lane against heroes like AA or Invoker. Shadowfiend no disable, no hp, low basedamage, gl surviving in lane against heroes like Batrider or Lich.


    People do not see the game as a whole, they only see this and that hero is OP, needs nerf. Without considering that heroes can only shine in their environment. Alchemist was a top pick in DotA in 6.69c. Because he had huge regen and HP from his ultimate and although he had low armor there were only one or two heroes viable that could lower armor. The came the advent of Weaver and AA. Weaver with his huge AoE armorreductionskill, AA with his regenstopping ult and Coldfeet as counter to all melees as well as Medallion of courage a cheap source of minus armor. Alchemist without any changes fell into oblivion. From OP to UP in a heartbeat, again without being touched.
    Medusa was the OP carry number one back in 6.69c, wasn't changed at all (I think .2 str less per level woopdedoodle) with the transition to the 6.70 series. But guess what, many strong pushers suddenly came up and games were decided in less than maybe 30 minutes, no time to farm all the golden items you want. Smoke made the ungankable Medusa gankable all of a sudden. Invoker was in nearly every game, draining 400 mana every 20s made a siege for Medusa nearly impossible since her manashield, her main source of reduction was completely countered and she was left with low hp and insignificant damage.

    Ways of balancing are variable, you do not need to touch certain heroes directly to nerf their game. Sometimes it is just an item or another hero that completely counters the other. Icefrog has made a good job in bringing heroes back and trying to change balance by adjusting hero interaction. Not only raw numbers.

    Sidenote: I do not agree on everything IF does, I do not worship him as a God, but I think his approach to balancing is very good. Most people just prefer to see changes immediately in the changelog and do not want to think about how a change could possibly affect the major gameplan and certain heroes all at once. It's a hammermethod, oh gj nerfed that hero while in IF's changelogs you see, omg so insignificant changes, you suck. And intelligent people reread this and think, wait, that somehow made sense. Even if it's not much, keep it coming. People will come to realize other heroes are good as well and this hero might not be 4 tiers above them anymore.

    But people are stupid and superficial. It cannot be helped, especially on the internet.

    To the OP: Why should they port HoN heroes? They will make their own heroes. They most likely want to be different from HoN. Like HoN tries to be from DotA atm. And I doubt they would get permission if they ever tried to.

    Pusher, my man

    DOTACOMMENTARIES.COM #1 in professional DotA commentating

    I'd appreciate some feedback


  9. #2589
    Will Valve be allowed to port Chipper?
    No.

    Will Valve be allowed to make a hero that fires projectiles that damage and ministun, with an aoe slow, and a lowish cooldown ult that does aoe damage and slow in a line?
    Of course.

    Will they bother copying S2 heroes when they will undoubtedly have more money and more manpower than S2? Probably not.
    ---There are tanks in HoN | BDing is legit | LoL has overtaken WoW as most played game ---
    --> Your argument is invalid <--

  10. #2590
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    Quote Originally Posted by Magiks View Post
    :fors: isn't ever used either... lot of better heroes out there.
    Wanna bet that FA is used? Play vs my team and get raped by our FA-strat kthxbye.

  11. #2591
    Quote Originally Posted by skeloperch View Post
    OH THE IRONY

    The only really imbalanced heroes are IF heroes. Try proving how Silly hat is better than Hag or Dr. Repulsor. Try proving how Myrmidon or Aluna are better than Valk. They're not. IceFrog sucks at balancing.
    That dude is quite retarded.
    >S2 keep on making bad&useless heroes
    >The existent (and formers) heroes are too good and outshine the new ones
    >IF sucks at balancing


    that's some great reasonning here

    and anyway trying to prove the point by saying QoP/storm are imbalanced on the real game is hilarious, since none of them are picked nor banned frequently in competitive plays (neither are trolls, slarks, FYI haters, but heh, let's talk about things we don't know right?)
    Last edited by Cencenlol; 06-08-2011 at 07:53 AM.

  12. #2592
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    Well,first of all,this theard is useless again...
    secondly: PAHAHAHAHAHAHAHAHAHA H
    Why the **** should he do that? What heroes? Myrmidon,Aluna...SCOUT?!
    Seriously,won't happen

  13. #2593
    Quote Originally Posted by M8master View Post
    Fayde is a DotA hero. Anub'arach. Or something like that. ^_^ Same damage values on ultimate, the stun and mana drain are the same, pretty much. Pretty much coped right off except for the fact that fayde's does damage over time.

  14. #2594
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    Quote Originally Posted by Moneen View Post
    Fayde is a DotA hero. Anub'arach. Or something like that. ^_^ Same damage values on ultimate, the stun and mana drain are the same, pretty much. Pretty much coped right off except for the fact that fayde's does damage over time.
    Anub`arak - The Nerubian Assassin

    But still, not really the same.

  15. #2595
    Quote Originally Posted by Moneen View Post
    Fayde is a DotA hero. Anub'arach. Or something like that. ^_^ Same damage values on ultimate, the stun and mana drain are the same, pretty much. Pretty much coped right off except for the fact that fayde's does damage over time.
    http://www.playdota.com/heroes/nerubian-assassin

    NA's manaburn is way more devastating, also better map control & impaling stun.

  16. #2596
    DotA2? What's that? The website launched about a year ago that hasn't been updated even slightly in just as long a time?
    - Certified Peggle GrandMaster -
    - HoN Forum White Knight -

  17. #2597

  18. #2598
    Quote Originally Posted by unholy1 View Post
    when is the release of DOTA2?
    Noone knows. Last update on their dev. blog is from november 2010. I got no idea why people keep imagining the realese is gonna be "this fall" because that is complete and utter bullshit. Cant remember last time in history a game got developed and there was (and I emphasise) NO OFFICIAL INFO for 6 months when, the common belief is that the game is being released in a few months. Before that, there was frequent updates; why stop?

    Just face the facts that its probably 18+ months untill a eventual release. Thats getting close to 2 years ladies and gents.

    Why people would even believe valve would release a game after 1 year of development is also beyond me.

    EDIT: And not to mention. If DotA 2 was being released this year, it would be on E3. IF confirmed himself it was'nt.

    My guess is they saw that the market is to much of a nieche, where LoL, HoN and others allready have to big of a cockhold allready.
    Last edited by Achillion; 06-08-2011 at 08:59 AM.

  19. #2599
    I like how people whine about the imbalance from S2's new heroes, whereas DotA experienced exactly the same problems, if not bigger. Warlock and Alchemist at release comes to mind, anyone?

  20. #2600
    Quote Originally Posted by Tyrael View Post
    Without dota there is no hon.

    Facethatruth.com
    Without a caveman whacking a rock there would be no drums :O

    Facethatruth.com

    Just because something was a predecessor doesn't mean you will rule out all future accounts of it..

    Dota HAD PROBLEMS if anyone denies this...fools.
    HoN fixed THOSE problems, but has it's OWN problems.
    Dota2 Will fix THOSE problems and have it's OWN problems.
    (insert next MoBA) (Insert Problems)
    (insert next MoBA) (Insert Problems)
    (insert next MoBA) (Insert Problems)

    You see the pattern here?

    Dota Great game
    HoN Great Game
    Dota2 Will be a great game too, doesn't make it BETTER just makes it fun.

    Get over the mass HON SUCKS, you think so? Get off the forums get off the game.
    Last edited by EternalNova; 06-08-2011 at 08:55 AM.
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