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Yes
No
will this ever be implemented?
why it should be:
you can train special moves with your mate(s) without having to level up manually and you don't need at least 3 people in the game (you need to have at least one enemy to start a normal game).
also, at least one of the people will probably get negative stats doing this.
I know that in the release version there will be a "no-stat-mode" but until then it would be nice to have a game mode to try out stuff.
my vision of this mode:
- hosted on the player's machine, so it doesn't hurt overall performance of the game servers
- only private games allowed
- big announcement reading "this is a practice game" in the game creation screen so you can't abuse it to fool people
- of course the stats are never recorded
- only the host can spawn units so it's not too much of a clutter. and also because of performance - it's hosted on his machine, so he should be in control
what do you think?
btw: see here for the original thread in the General Beta Forum
Last edited by Montis; 12-25-2009 at 05:07 AM.
My Mods:
Custom Player Colors v1.35 - customize the color for each player's slot and yourself
Day Night Cycle Mod v1.3 - adds sounds for dusk and dawn and adds day time tooltip
MiniMap Misclick Manager v1.6.4 - avoid fatal misclicks on the minimap when running back
My Suggestions:
Multiplayer practice mode - for training and testing with friends
My Guides:
Beginners Guide to make an UI modification
bump for great justice
My Mods:
Custom Player Colors v1.35 - customize the color for each player's slot and yourself
Day Night Cycle Mod v1.3 - adds sounds for dusk and dawn and adds day time tooltip
MiniMap Misclick Manager v1.6.4 - avoid fatal misclicks on the minimap when running back
My Suggestions:
Multiplayer practice mode - for training and testing with friends
My Guides:
Beginners Guide to make an UI modification
There's already an option to have games without stats recorded, but it's not working atm. Local games were already planned as well(unless that diea gets scrapped). I'm sure when they are implemented they will suffice. There isn't enough to gain by having a game with multiple players where only the host(or all players) can spawn things for it to be warranted.
I like it, i agree on everything but where host can only spawn.
I say half half. Anyone can spawn items, but host can spawn anything?
Or if not, atleast anyone can spawn gold, but nothing else, and do that max level, refresh and thats all
Yes please. Implement this S2!
My Mods:
Custom Player Colors v1.35 - customize the color for each player's slot and yourself
Day Night Cycle Mod v1.3 - adds sounds for dusk and dawn and adds day time tooltip
MiniMap Misclick Manager v1.6.4 - avoid fatal misclicks on the minimap when running back
My Suggestions:
Multiplayer practice mode - for training and testing with friends
My Guides:
Beginners Guide to make an UI modification
Everyone should be able to access exp, gold, and item controls as well as the remove hero option, but only the host should be allowed to use the spawn option.
that's what my idea was![]()
My Mods:
Custom Player Colors v1.35 - customize the color for each player's slot and yourself
Day Night Cycle Mod v1.3 - adds sounds for dusk and dawn and adds day time tooltip
MiniMap Misclick Manager v1.6.4 - avoid fatal misclicks on the minimap when running back
My Suggestions:
Multiplayer practice mode - for training and testing with friends
My Guides:
Beginners Guide to make an UI modification
lol :P
My Mods:
Custom Player Colors v1.35 - customize the color for each player's slot and yourself
Day Night Cycle Mod v1.3 - adds sounds for dusk and dawn and adds day time tooltip
MiniMap Misclick Manager v1.6.4 - avoid fatal misclicks on the minimap when running back
My Suggestions:
Multiplayer practice mode - for training and testing with friends
My Guides:
Beginners Guide to make an UI modification
only a few to make this popular
My Mods:
Custom Player Colors v1.35 - customize the color for each player's slot and yourself
Day Night Cycle Mod v1.3 - adds sounds for dusk and dawn and adds day time tooltip
MiniMap Misclick Manager v1.6.4 - avoid fatal misclicks on the minimap when running back
My Suggestions:
Multiplayer practice mode - for training and testing with friends
My Guides:
Beginners Guide to make an UI modification
popular now I guess? :-)
My Mods:
Custom Player Colors v1.35 - customize the color for each player's slot and yourself
Day Night Cycle Mod v1.3 - adds sounds for dusk and dawn and adds day time tooltip
MiniMap Misclick Manager v1.6.4 - avoid fatal misclicks on the minimap when running back
My Suggestions:
Multiplayer practice mode - for training and testing with friends
My Guides:
Beginners Guide to make an UI modification
Implement now!
Current Project: HoW40K - UI/FX CoderOriginally Posted by IRC
Maybe make it so the host can select who can use the "test" menu. That or just give it to everyone. Because if you are playing practice with others then I would imagine they are friends and aren't going to abuse it.
Actually maybe make it so everyone can vote on having the test menu available and then when they are done using it they can have it turn off(like the unpause button).
This would have been so useful back when I first started playing with my friends. I did this a lot in dota and it really needs implemented here.
I was thinking about this 2day and wondered if some1 had the same idea with me!
Great idea especially if u wanna bombard ur friends spawn with kongors XD
~Me is blind
Definitely yes. It will help a lot with testing and having a friend, new to hon, know the game. At least the basics :P