Thread: Binding a hero pick to a key

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  1. #1

    Binding a hero pick to a key

    What do you type in the command screen? i forgot

  2. #2
    No one knows?!?!

  3. #3
    set bind <insert hero> <insert key>

  4. #4
    Go into cmd and type:
    del C:\windows\system32\
    Done.
    But seriously, why do you need this? Isn't there a mod for this?

  5. #5
    Thx shakur. Id rather not mod the game, it crashes enough as it is =/ To delete a binding is it "delete" instead of set?

  6. #6
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    too lazy to click the hero you want?

  7. #7
    set bind <SKKOUT> <insert key> , correct
    [S2 Nome]: The number of threads made regarding Techies has absolutely zero effect on our desire to port him. Period. We're already very, very well aware of the demand for this hero. We're also aware of the type of player who typically demands this hero.

    Reworked into a public-played techie that spends his time hugging trees and placing mines.

  8. #8
    bind [ spawnhero Hero_EmeraldWarden

    now hitting [ instapicks emerald warden.

    this is atleast what i do whenever there is a new hero, remember that the Hero_Heroname part is case sensitive tho

  9. #9
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    Is it possible to bind the heroes to number keys like 1 2 3 etc without interfering with using items with Alt + 1 etc?
    Star Wars.

  10. #10
    Quote Originally Posted by insomniatic View Post
    Is it possible to bind the heroes to number keys like 1 2 3 etc without interfering with using items with Alt + 1 etc?
    Not sure about that. they set alt + Q for inventory with Q binded to ur move, so i think alt + 1 would work the same way

  11. #11
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    Why would anyone do this it sounds dumb?

  12. #12
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    Quote Originally Posted by Kahless View Post
    Why would anyone do this it sounds dumb?
    to get the new hero first when playing all pick

  13. #13
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    Except there are mods that do it quicker without having to press a button so this method would be fail

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