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Ehm, sorryi have a problem since the server went down. Everytime when I join a game in hon .. the real game after hero choosing and so on after the loading part i get directly a K2 Crash Report and canīt play hon.
Hope you can help me![]()
Try Technical Support.
Hello. I have some noob questions for ya:
Neutrals spawn time?
Creeps spawn time?
Number of banned heroes in Banning pick mode on Grims crossing?
Can u activate the shrunken head when u are stunned?
Shrunked head effect duration?
What can u do if someone have a nullstone?
What gives u more money, a creep wave or a orange neutral camp? (how much each)
If u dont last hit a tower, do u recieve money?
Could u tell me the maximum and minimum gold obtained per hero kill?
Is there any formulae to calculate the hero spawn time (is it based on the level?)?
Good heroes to kill rampage, zephyr or armadon?
Which are the fastest heroes of the game? And the slowest?
Which are the best early, mid and latter game heroes (All of it. heroes that scales well)?
Wich are the most difficult heroes to use?
Thanks in advance ;-)
0:30, respawn every minute 1:00
0:00, respawn every 30 seconds :30, 1:00
map is not played, but why would it be different than caldavar bp
no
10 seconds, loses 1 second after each use, minimum 5 seconds
burn the nullstone with a bad spell (mana drain) or an item (tablet of command)
creep wave
yes, the team as a whole recieves more money, when a player last hits that player gets extra money and the team as a whole recieves less
a lot
yes 6 seconds per level or somethin (i think)
heroes that do damage and stun..... those are bad heroes...
moon queen blood hunter plague rider are fastest, devourer is slowest, but i dont see why that matters...
intellect heroes, and a few agility and strength heroes
agility heroes
somebodys gonna have to go into more detail on your last few
Last edited by Jacka; 06-20-2011 at 09:38 PM.
You won't make it here 'less ya heart pop ice.
Thanks a lot Jacka.
I know that grims crossing and 3v3 is not as popular as 5v5 in caldavar, but im going to play a tornament on it. I dont know how many heroes are banned in caldavar either. I have never player BP. I thought that in 3v3 u ban less heroes (just speculation). Could u give the number please?
Speed of the heroes is just curiosity. I thought that invi scout, flying pestilence and warbeast in beast form were the fastest and Thunderbringer one of the slowest
If Booboo gets exp and wildsoul is out of exp range, does he get exp too?
Good heroes to kill rampage, zephyr or armadon?
Those three heroes are usually weak picks that destroy very unskilled/disortanized teams. Wards show you charges incoming, and allies TPing in should be able to turn a rampage gank. Zephyr and Armadon can both fairly easily be shut down in lane by any dual ranged combo that can harass them away from the creeps, a kill lane such as mag+pyro, or just ganks in general.
Which are the best early, mid and latter game heroes (All of it. heroes that scales well)?
Heroes that focus on disables or utility are strong pretty much the entire game--Witch, andro, hellbringer, tempest, etc.
Heroes that have a lot of static damage nukes are very strong early and taper off as the game progresses (pyromancer, chipper, TB, pebbles)
Then there are carry heroes--heroes that scale with items. Carry heroes often have a 'peak' time when they are at thier strongest. For example Soulstealer with a fast shrunken head+pkey at 22 minutes or whatever can dominate easily, but even if he maintains a strong farm, he'll lose to an equally farmed flint at 55 minutes.
Midgame carry heroes include
lateame carry heroes, or hard carries include:chro:
Wich are the most difficult heroes to use?
Hard to say. There are heroes where you need really good positioning, timing, skillshots, last hitting, map awareness, etc. Pretty much every hero is hard to play to its peak effectiveness.
These heroes, however, are pretty easy to have some level of effectiveness with.:jera:
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Which of these counts towards your leave percentage?
- leaving a non-stat
- leaving a stat
- afking then being kicked in non-stat
- afking then being kicked in stat
- votekicked in non-stat
- votekicked in stat
- being "timed out" in non-stat
- being "timed out" in stat
Timed out is your internet fails I think.
Thanks in advance!
Ones in red give leaves, for leaving/timing out (they really count of the same thing) the hero has to be terminated for it to give the leave.
I believe no-stats is currently a little bugged and occasionally records leaves. Which it shouldn't be doing and will hopefully be fixed soon.
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Hello,
I was looking at predator guides mostly the top 5 and each one of them tells u a different story
first the top guide tells u sh is core but others dont
then some tell u to get steam and some ghost boots
and some tell u to get sb and some frost burn
some tell u that after u get demonic and some savage
so whats the best build ?
Pred in the midgame carry list, but panda, nomad and maliken in the hard carry list? wtf is this crap?
OT: I would say the heroes that are the hardest to play are heroes with very important spells, that require perfect timing likeor heroes which requires a good amount of microing skills
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It depends, if you are facing ALOT of CC/ magic damage, a shrunken head can be a good pickup, but it's never a core item for predator. Steamboots vs ghostmarchers depends, I like steamboots more, because it gives you attackspeed which predator scales very well with, it also gives hp and a little damage. Shieldbreaker vs frostburn depends on your lineup/enemy lineup. If your team lacks CC or is facing an enemy team with great mobility likeetc, you should get a frostburn. However, sheildbreaker is better if your team has alot of CC, and the enemy team lacks mobility. You may ask why? Well it's because a frostburn gives less dps, but it gives you better ToT(time on target) which is crucial to maintain dps.
So with a lineup where you can hold your enemy in place, a shieldbreaker is better, but in a lineup with little cc, a frostburn is better so the enemy will have a hard time outrunning you.
Both daemonic and savage mace are good luxury items on predator, I would even consider both of them a must have. Though, I will get the deamonic first unless the enemy team has evasion(wingbow etc)
you should be banning only 4 heroes
99% of the guides are bad and wont get you past 1600
i prefer :Steamboots::HackNSlash:, then work at :AbyssalSkull::Insanitarius::Wingbow::SavageMace:aemonicBreastplate:BehemothsHeart::Mock: in no particular order, depends on how the game is going, i would say :BehemothsHeart:
aemonicBreastplate are pretty good in almost every game though
Last edited by Jacka; 06-21-2011 at 01:12 PM.
You won't make it here 'less ya heart pop ice.
Pred should get a SH in pretty much every game. I'm talking 99%. As his second item mostly, sometimes first or 3rd (big item that is)
Steamboots if you feel you will go into late game, ghost marchers if you stay in early-mid and finish it at that point (or lose at that point)
Good pickups then are Insan->SH->SB or Icebrand->SH->Demonic/FWS
Bad pickups are Firebrand, wingbow, beasthard, mock. (from the list above me). You don't need agi, you don't need agi, beastheart is very late game and you already have survivability, you're more useful as auto attack carry rather than tanky carry.
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I know item builds are different for people because of the obvious difference in gameplay style..
Personally, if I have the farm- get midas before anything- He has 3 survival skills.. so you won't die easily. Once you get Midas- work towards a basher, and parasite/WH to Breastplate. (Bash gives you HP, but not enough- so skip this if you don't like Bash, and instead, get more survival items if you are afraid of dying-).. there are other important reasons but I'm too lazy to type them all here.
With the Amount of Attack speed you get from Midas/Steam/Ult/(Maybe Plate), with your passive HP leech/ Lifesteal, you probably don't have to get Heart, but SH in couple situations.
(Orb-effects such as Frostburn/Shieldbreaker is Awesome on Pred, but I prefer getting Nullfire on him Just because of the cheap cost/ recent butt on charges- Purging enemys for quick pick-up + your 1st skill slow will work GREAT. (Believe me) If you still want the HP boost and very tiny Movement speed buff, and 15% slow, It is up to you).
Again.. this is what I prefer on Pred- and I wouldn't be surprised if you disagree- That is all.
For more Training advices, coaching, etc-
You can contact me here: http://forums.heroesofnewerth.com/sh...d.php?t=251004
Does the 'reveal' aspect of wards of revelation have clearvision? For example, if I put a WoR on one side of some trees, and enemy invis scout and I are on the other side of the trees, can I see him?
:Portalkey:
Yes, you can think of the reveal as an unobstructed AoE. As long as the target is within the AoE, and you have vision on it/him, then you will be able to detect them.