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Q) Why does Legionnaires Ult not kill Amun-RA if his ultimate is off cool-down?
Q) Why does his spells take off Sage's Lore? They don't cost any mana?
Every hero below has one or more new ability effects, Check them out:
FESTER: http://forums.heroesofnewerth.com/showthread.php?492343
FRIGID: http://forums.heroesofnewerth.com/showthread.php?488679
FAITH: http://forums.heroesofnewerth.com/showthread.php?456864
FANGHORN: http://forums.heroesofnewerth.com/showthread.php?487251
FAUST: http://forums.heroesofnewerth.com/showthread.php?487077
FENDER: http://forums.heroesofnewerth.com/showthread.php?453333
Q#1) A: I've been killed byulti with ra's ulti off cd b4 so idk what you're referring to.
Q#2) A: You just need to cast spells period. It's not specific that spells cost mana. Simple. If ra couldn't remove spells, every team would pick vindi vs him and he could have NO chance
Every hero below has one or more new ability effects, Check them out:
FESTER: http://forums.heroesofnewerth.com/showthread.php?492343
FRIGID: http://forums.heroesofnewerth.com/showthread.php?488679
FAITH: http://forums.heroesofnewerth.com/showthread.php?456864
FANGHORN: http://forums.heroesofnewerth.com/showthread.php?487251
FAUST: http://forums.heroesofnewerth.com/showthread.php?487077
FENDER: http://forums.heroesofnewerth.com/showthread.php?453333
a1) because ra is not accursed? because ra "really dies" while accursed does not?
q) does the ulti reset sacrificial stone charges?
q) how can possibly someone with 1700 mmr have such stupid questions
Last edited by HCLivess; 06-05-2011 at 08:00 PM.
Q: Does Ra's Ashes to Ashes AoE damage deal damage to individual targets directly? If not, then is it supposed to proc Nomad's No Retreat?
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nomads no retreat procs on everything, aoe or not :> well, not dot dmg.
Q: is it just my imagination of can Ra deny himself with welltimed use of spells or not? :O in practise mode i can't get him below 1 hp, but does the way damage is calculated during a frame make it possible to deny yourself ? :>
Last edited by PH34RST3R; 06-06-2011 at 06:24 PM.
Details: He realy dies, the <onkilled> tag is used but he is not "death" because of
<protecteddeath target="source_entity" />. Since things like Vindis Passive does
trigger at <onkilled> tag he loses int twice. Furthermore all debuffs/buffs are gone
because he was killed.
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Yes, when he is on path created with first skill he can walk through anything
Because Amun-Ra's ultimate doesn't trigger untill after he dies. If you notice how vindicator's aura works with Ra, he does die, but he gets revived, they probably based it off of the same code as token because of the similar mechanics. He DOES die, he just revives.
Because Sage's lore is removed by casting a non attack modifying spell. Arachna's webshot won't take it off due to it merely modifying her attack. They may not cost mana, but they cost a large enough chunk of his health if they are used improperly.
If it is similar to the mechanic for how token of revival is, it should not in fact reset charges until you have a death recorded against you.q) does the ulti reset sacrificial stone charges?
Q: Does Ra's Ashes to Ashes AoE damage deal damage to individual targets directly? If not, then is it supposed to proc Nomad's No Retreat?
It seems that it targets all units within his aoe individually only if they fall under the scheme of being an enemy unit.Code:<?xml version="1.0" encoding="UTF-8"?> <state name="State_Ra_Ability3" icon="icon.tga" passiveeffect="" ishidden="false" effecttype="" maxcharges="20,30,40,50" attackspeedpercharge="0.01" > <onframe> <areaofeffect radius="350" targetselection="all" targetscheme="enemy_units" effecttype="Magic" > <applystate name="State_Ra_Ability3_Damage" continuous="true" timeout="frametime" pushentity="true" /> <setcharges entity="stack_entity" a="charges" /> </areaofeffect> <condition test="charges ge 40 and charges le 50"> <setactivemodifierkey name="Rassj4" /> </condition> <condition test="charges ge 30 and charges lt 40"> <setactivemodifierkey name="Rassj3" /> </condition> <condition test="charges ge 20 and charges lt 30"> <setactivemodifierkey name="Rassj2" /> </condition> <condition test="charges ge 10 and charges lt 20"> <setactivemodifierkey name="Rassj1" /> </condition> <condition test="charges gt 0 and charges lt 10"> <setactivemodifierkey name="Rassj0" /> </condition> </onframe> <modifier key="Rassj1" modpriority="100" passiveeffect="effects/state1.effect" > </modifier> <modifier key="Rassj2" modpriority="100" passiveeffect="effects/state2.effect" > </modifier> <modifier key="Rassj3" modpriority="100" passiveeffect="effects/state3.effect" > </modifier> <modifier key="Rassj4" modpriority="100" passiveeffect="effects/state4.effect" > </modifier> <onexpired> <setcharges entity="this_proxy_entity" a="0" /> </onexpired> </state>
I only lurk anymore..
A) Nomad's ult shouldn't be proccing on damage that can't be controlled by the enemy at all. This is most likely an oversight.
B) Afaik Amun-Ra cam't kill himself with spells. I've used both his skills at critical HP and it just puts you at 1.
ye, I dont get how but
I managed to deny my self a lot of time with both skill (ignite and path of destru)
I too have denied myself, it may be an overlap in the delay of the second spell, it seems thats when it happens most often,as well as there has to be some sort of fight going on at the time as well.
I only lurk anymore..
It is possible to deny yourself, you just need to have someone doing nonlethal damage at the same time. Same bug as slither getting kills with his ulti; the game doesnt check if damage dealt is lethal or not when calculating who should get kill credit.
So if you have f.ex. magmus dealing 1 damage each frame with his steam bath and deal 20% of your health as damage then you will almost always get yourself denied even though magmus was the reason you died.