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Thread: Glossary - HoN Terms

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  1. #81
    IAS is missing from the original post (?)

  2. #82
    IAS stood for Innate Attack Speed in DotA, which is described as BAT or Base Attack Time in HoN. IAS more commonly refers to Increased Attack Speed in HoN, though some still use it to describe Innate Attack Speed.

    EDIT: I have been corrected by ElementUser; IAS has always stood for Increased Attack Speed, even in DotA.
    Last edited by Tripwyr; 02-11-2010 at 08:05 PM.

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  3. #83
    I think a description of the game modes (like the descriptions of hero roles) would help newer players. :>
    Last edited by Siyana; 02-14-2010 at 06:00 PM.

  4. #84
    Quote Originally Posted by Tripwyr View Post
    IAS stood for Innate Attack Speed in DotA, which is described as BAT or Base Attack Time in HoN. IAS more commonly refers to Increased Attack Speed in HoN, though some still use it to describe Innate Attack Speed.

    EDIT: I have been corrected by ElementUser; IAS has always stood for Increased Attack Speed, even in DotA.
    bullshit, typical mods, delete anything that makes them look like idiots. i posted a link to a Dota glossary that clearly stated IAS as innate attack speed. IAS has stood for Innate attack speed long before it stood for increased attack speed in the gaming world, but what would i know, im not a mod so i cant just ignore things that make me look stupid.

  5. #85
    A really common name for accursed nowadays is acc.

  6. #86
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    Add ''oj - orange coloured player''
    Quote Originally Posted by NubbyMcNub View Post
    HoN's cliff has no footholds and has people at the top insulting your mum.
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    If id have proper teammates id easily be 2000-2100

  7. #87
    Add "Sighted" to the effects: it means you can see the target (Ramp charge, Succu ulti, etc.)
    Check out this awesome Pebbles guide made by [NoK]CptJesus.

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    As long as it will be implemented. Any ETA?!
    After I finish with your mom.


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