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Thread: HoN Modification Manager 1.3.6

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  1. #461
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    Wiebbe, I'm guessing it's because uac protects program files but not your games folder that you used for installing.

  2. #462
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    But, when you run the program as admin you do not need to change a damn thing. =\ I was running the program as admin all the time and with UAC on, on minimum level.
    [suggestion]Implement SmartCast keys:
    http://forums.heroesofnewerth.com/sh...d.php?t=384829

  3. #463
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    im running win 7 works just fine for me uac is on, and im not running as admin so idk wut the problem is
    in loving memory of Rikimaru

  4. #464
    Quote Originally Posted by NiGHTsC View Post
    Is there any way to tell HoNMod to apply our mod at last? and not by alphabet?
    Cause we are using "find+replace" to edit ""entities_en.str" and we have to do it at last so it could be compatible with other ""entities_en.str" mods.
    I can however add an "X" at beginning of mod name to have it being the last, but I hope there is better solution.

    Thank you in advance.
    Answer please

    PS. Notausgang, your inbox is so full, lol

  5. #465
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    disregard this post
    Last edited by Yipee; 10-29-2009 at 05:04 AM.

  6. #466
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    Read the posts above... -.-
    Quote Originally Posted by IRC
    20:11:48 | Sephinator: I got a small window.
    20:11:53 | Sephinator: I hate clouds.
    20:13:59 | SoundWizard: I hate sephiroth wannabes
    20:14:35 | @Warchamp7: i c wut u did
    Current Project: HoW40K - UI/FX Coder

  7. #467
    Updated the first post with a "Troubleshooting" section. If you are still having problems it might help you.
    Also added a section with hints for mac users.

    Quote Originally Posted by NiGHTsC View Post
    Is there any way to tell HoNMod to apply our mod at last? and not by alphabet?
    Cause we are using "find+replace" to edit ""entities_en.str" and we have to do it at last so it could be compatible with other ""entities_en.str" mods.
    I can however add an "X" at beginning of mod name to have it being the last, but I hope there is better solution.
    There currently is no other way to achieve this, than the unofficial and undocumented one you mentioned (which might not work like that forever).
    I don't see why a mod would need to be applied after others without always requiring the others to be present. Why is that necessary in your example?

  8. #468
    Cause other mods are using "copyfile name=entities_en.str" instead of "find+replace", so if our mod applied first, others would not be able to copyfile due to the file already existed issue.

  9. #469
    Well, in that case the other mods are just poorly written. Using copyfile is meant to explicitly state, that this file was completely replaced and any other mods trying to change it should throw an error.

  10. #470
    Well, copyfile is the easiest way to do the job, IF there is no other mods using same files
    I'll just add an "x" as the temp fix


    Thank you Notausgang

  11. #471
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    Sorry I don't know if there is already a post about my problem.

    When I want to apply mods I get a error message:

    "Channel Loader" caused a problem:

    Could not find string starting with "<!--Banner / MOTD -->" as sought by C:\Program Files\Heroes of Newerth\game\mods\channelloader.honmod/mod.xml

    It would be very nice if you could help me. Thx

  12. #472
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    Maybe you got a old version of it?
    They may have changed the game lobby in patch 0.1.5.
    Quote Originally Posted by IRC
    20:11:48 | Sephinator: I got a small window.
    20:11:53 | Sephinator: I hate clouds.
    20:13:59 | SoundWizard: I hate sephiroth wannabes
    20:14:35 | @Warchamp7: i c wut u did
    Current Project: HoW40K - UI/FX Coder

  13. #473
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    Game version: 0.1.50.1

    And if I disable this mod another one have the same problem

    Edit: Ups my mistake it's the reason ^^'
    Last edited by Natsuko; 10-28-2009 at 04:27 PM.

  14. #474
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    wtf

    "Could not detect Heroes of Newerth version. Version checks have been disabled."

    my hon is already close and im using vista

  15. #475
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    Quote Originally Posted by Yipee View Post
    "Could not detect Heroes of Newerth version. Version checks have been disabled."

    my hon is already close and im using vista
    Please read the above posts and you will find it.
    Quote Originally Posted by IRC
    20:11:48 | Sephinator: I got a small window.
    20:11:53 | Sephinator: I hate clouds.
    20:13:59 | SoundWizard: I hate sephiroth wannabes
    20:14:35 | @Warchamp7: i c wut u did
    Current Project: HoW40K - UI/FX Coder

  16. #476
    I'll quote the part I added to the first post so it's "at the back" here too:
    Quote Originally Posted by Notausgang View Post
    Troubleshooting

    When I run the program I get an error reading "Could not detect Heroes of Newerth version. Version checks have been disabled.".

    This may have several causes:
    • You set the HoN install path wrong, and it thus couldn't find the game files. This can be solved by setting the correct path: note that you should NOT point it to the \game or the \game\mods sub-folder, but the main folder!
      Examples: "C:\Program Files\Heroes Of Newerth" under Windows, "/home/<username>/HoN" under Linux and "/Applications/Heroes of Newerth.app" under Mac OS.
    • The HoN install path is set correctly, but the program is missing read privileges on the files. This can be solved by either running the program as admin, or turning off User Access Control (UAC) or explicitly adding read privileges for the files in the HoN installation directory.
    • You have HoN running, which locks access to its game files. Simply close HoN before running the mod manager.


    When I run the program I get an error reading "The application failed to initialize properly (0xc0000135). Click on OK to terminate the application.".

    This error usually means you haven't got the .NET Framework 2.0 installed. You can download it here: 32-bit/64-bit.

  17. #477
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    still cant make it work , even turning off my AV and UAC and firewall , it still doesnt work , oh well

  18. #478
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    Run as admin!
    [suggestion]Implement SmartCast keys:
    http://forums.heroesofnewerth.com/sh...d.php?t=384829

  19. #479
    Quote Originally Posted by Amplirage View Post
    still cant make it work , even turning off my AV and UAC and firewall , it still doesnt work , oh well
    In that case I'm pretty damn sure it must be the wrong path

  20. #480
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    Quote Originally Posted by MaxGhost View Post
    For your first error, I'm 99% sure you didn't set the path to the game folder correctly. You need to go in options->change path manually->paste this into it: C:\Program Files\Heroes of Newerth


    For People Having the Error Just do as it says above still run as admin of course but make sure you have the file as above the default is set as c:/program files/Heroes Of Newerth/Mods or something so thats why it doesnt allow you to install the mod or run the exe...

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