The zip file I downloaded is corrupted / gives me CRC errors.
There was a problem with the download server until recently (did not affect the Mediafire mirror though). If you are still experiencing problems be sure to use up-to-date zip software.
When I run the program I get an error reading "Could not detect Heroes of Newerth version. Version checks have been disabled.".
This may have several causes:
- You set the HoN install path wrong, and it thus couldn't find the game files. This can be solved by setting the correct path: note that you should NOT point it to the \game or the \game\mods sub-folder, but the main folder!
Examples: "C:\Program Files\Heroes Of Newerth" under Windows, "/home/<username>/HoN" under Linux and "/Applications/Heroes of Newerth.app" under Mac OS. - The HoN install path is set correctly, but the program is missing read privileges on the files. This can be solved by either running the program as admin, or turning off User Access Control (UAC) or explicitly adding read privileges for the files in the HoN installation directory.
- You have HoN running, which locks access to its game files. Simply close HoN before running the mod manager.
When I run the program I get an error reading "The application failed to initialize properly (0xc0000135). Click on OK to terminate the application.".
This error usually means you haven't got the .NET Framework 2.0 installed. You can download it
here.
.honmod files I download appear as folders or as zip files!
Use another browser to download the .honmod files. Or rename the zip file back to end on .honmod, if you got a zip file.
When I try to apply mods I get error messages reading "<mod name> caused a problem: Could not find string starting with [...]".
This indicates that at least two of the mods you have got enabled are not compatible with each other. You need to figure out which ones and disable either.
For example a mod that completely revamps (= replaces) the in-game interface like "Tiny UI" usually won't work with mods editing aspects of the default UI like "Auto Ability Learning", unless they take special measures.
It crashes with a dubious InvalidOperationException; oh, and I also have Left 4 Dead installed.
There have been reports that this weird crash could be solved by reinstalling your fonts:

Originally Posted by
Ohman
ive also had left 4 dead that screwed up my fonts and this must be the problem. I dont know how u did to reinstall the fonts but i did this windows/font -> file -> install new font -> selected font folder -> selected all and clicked OK -> boxes appeared all the time that i already had this font installed but clicked ok all the way. I also tried deleting fonts and did alot of wierd things and now it worked for some reason, atleast it works!
I can't open it, it crashes. Please help me!
Without a proper descriptive error message (easy to recognize by the fact that it says something about an "Exception" at the top) you cannot be helped.
If you got one, great! Just post in this thread and it will be taken care of.
If not, you're probably on your own. Maybe you didn't see the full error message, try different buttons on the error window. I will try to provide some diagnostic programs soon, but don't rely on it. There's something wrong with your setup!
My mod won't show up in the mod manager!
Make sure that
- your mod.xml contains valid XML; a single wrong character can already break it. When asking for help be sure to always provide your mod.xml so a more trained eye can have a look. This is the #1 problem.
- the mod.xml is at the root of your .honmod ZIP file.
- it's not a WinRAR or 7-Zip archive, but actually a ZIP.
I'm using Mac and I get this error message in the terminal:
Unhandled Exception: System.NotImplementedException: The requested feature is not implemented.
at System.Windows.Forms.XplatUICarbon.AudibleAlert () [0x00000] in <filename unknown>:0
at System.Windows.Forms.XplatUI.AudibleAlert () [0x00000] in <filename unknown>:0
at System.Windows.Forms.MessageBox+MessageBoxForm.Run Dialog () [0x00000] in <filename unknown>:0
You need to update a component of your Mono install to the newest version:

Originally Posted by
Sylvac
1. Go to http://mono.ximian.com/daily/ and download monocharge-20100115.tar.gz
2. Go to where the download file was placed ( for me it was /Users/SeanEvans/Downloads) and double click on the .tar.gz file to unzip it.
3. Open the now folder named monocharge-20100115 and search for the file named "System.Windows.Forms.dll"
4. go to http://support.apple.com/kb/HT1528 to figure out how to enable root user for your account. (NOTE: If you do not enable root user, then you can't continue past this point)
5. Once you have enabled the root user, open Terminal (Applications/Utilities/Terminal) and type this exactly: sudo gacutil -i (at this point drag and drop the System.Windows.Forms.dll file into the Terminal window. This will insert the file path into terminal. Mine looked like this: sudo gacutil -i /Users/SeanEvans/Desktop/System.Windows.Forms.dll) and press RETURN.
6. If you typed it correctly, then you should be prompted for your password in Terminal, so insert the password that you chose for the ROOT USER when you were enabling it, and press RETURN.
If all went well, you should get a message similar to this:
Installed /Users/SeanEvans/Desktop/System.Windows.Forms.dll into the gac (/Library/Frameworks/Mono.framework/Versions/2.6.1/lib/mono/gac)
Once that is done, type: mono (file path for HoN_ModMan.exe here) and press return, enable the addons, and choose File -> Apply Mods, and you're finished! 
IMPORTANT: Do NOT forget to disable root user once you are done.
I'm running ModMan using Mono and get an error message with this stacktrace:
at (wrapper managed-to-native) System.Drawing.GDIPlus.GdipCreateFontFamilyFromNam e (string,intptr,intptr&) <0x00004>
at (wrapper managed-to-native) System.Drawing.GDIPlus.GdipCreateFontFamilyFromNam e (string,intptr,intptr&) <0x00004>
at System.Drawing.FontFamily..ctor (string,System.Drawing.Text.FontCollection) <0x00044>

Originally Posted by
BlaatMekker
This basically means that you have font problems. I got my problem fixed by removing fontconfig and fontcache files. They are ~/.fontconfig and ~/.font-cache-1 though I'm not entirely sure about the last name (~/.font* should be safe-ish).
When you next run modman it will probably take a bit longer as some cache need to be re-generated; one-time only.
I'm running ModMan using Mono and get this error message:
** (HoN_ModMan.exe:3004): WARNING **: The following assembly referenced from <path>/HoN_ModMan.exe could not be loaded:
Assembly: Microsoft.VisualBasic (assemblyref_index=0)
Version: 8.0.0.0
Public Key: b03f5f7f11d50a3a
The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable, or in the location of the executing assembly (<path>/).
** (HoN_ModMan.exe:3004): WARNING **: Could not load file or assembly 'Microsoft.VisualBasic, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies.
Unhandled Exception: System.TypeLoadException: A type load exception has occurred.
You need to install libmono-microsoft-visualbasic.