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Thread: HoN Modification Manager 1.3.6

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  1. #1561
    Need help plz

  2. #1562
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    If you are at Vista or 7, try installing .Net framework 4 and re-downloading the ModManager after that.

  3. #1563
    I have windows xp

  4. #1564
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    Try downloading .Net framework 3.5 for WinXP (or 3.0, I don't remember wich of them supports XP).

  5. #1565
    Hello guys. I'm having a problem here, this is what appears:
    "Srs Bnsn" caused a problem:
    Could not find string starting with "color="0 1 0"" as sought by line 440 of C:\...\mods\Srs Bsns.honmod\mod.xml
    This may be caused by mod being outdated or by an incompability with another enabled mod.

    There is the problem, this is the first time I downloaded it and the HoN Modification Manager, there is no other enabled mod, i'm just trying to enable this one -.-'

    Any idea?

    EDIT: Problem solved, the problem was that Srs Bsns was going to change Forsaken Archer to DotA Ranger, and my FA was modified by blackryu patch, Ysera, so they got conflict.
    Last edited by Fuin; 04-02-2011 at 11:26 PM.

  6. #1566
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    Quote Originally Posted by Fuin View Post
    EDIT: Problem solved, the problem was that Srs Bsns was going to change Forsaken Archer to DotA Ranger, and my FA was modified by blackryu patch, Ysera, so they got conflict.
    Exactly . You can use <!-- --> for the FA code if you wanna use BlacRyus model instead.

  7. #1567
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    Thank you, very good topic. Got my error fixed in sec when looked this topic

  8. #1568
    Ok, So I have literally looked through this whole thread and the FAQ's but I still can't get mine right!

    The thing is when I want my Manager to find the TinyUI mods.. it doesnt.
    I've tried "drag 'n' drop" to the Manager window but it only shows that hatefull little red circle with a line throug it.

    I've moved the manager to diffrent folders and vise versa with the TinyUI folders/files.

    I've also read about the .PNG and .XML files that they represent the .honmod in some way (If i got it right.. wich i think not).

    Im completely clueless! Some help would be awesome

  9. #1569
    You don't seem to download the .honmod file correctly (you shouldn't have "TinyUI folders/files", just a single .honmod file). I'll best refer you to the FAQ entry.

  10. #1570
    Ill just try re.d/l it then.. otherwise ill just keep playing with the original UI :P

  11. #1571
    My ModMan all of a sudden stopped working. Everytime i try to open it it just says 'HoN Mod Manager has stopped working' and it never opens. Please help?

  12. #1572

  13. #1573
    I love it :=)

  14. #1574
    For some reason I can't drag mods into the manager window. Instead of a small (+) sign on my cursor, it shows a "not possible" icon. I'm running 64bit Windows 7.

    Edit: As a workaround I can simply double-click on the mods and refresh the program.
    Last edited by Acdervis; 05-01-2011 at 09:00 AM.

  15. #1575
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    Is this program still being worked on, or should I switch over to the Java implementation?

  16. #1576
    I consider it to be in a stable, fully functional state. (albeit a few people reporting issues using it)
    So, right now it is not "being worked on", but at some point in the future I might work on making the interface prettier, adding minor features or refactoring the code to make it more reusable.

    If both the Java version and this one work for you, it probably doesn't matter too much which one you take - choose by preference.

  17. #1577
    Ty very much I use without any problems.

  18. #1578
    Just a quick question.

    How come when I use .honmod to apply my music mod they don't work ingame and I get the error due to them being "uncompressed". Yet if I take my music files and copy them directly into the resource999.s2z that honmod creates my music works?

  19. #1579
    Quote Originally Posted by Rodshyo View Post
    Just a quick question.

    How come when I use .honmod to apply my music mod they don't work ingame and I get the error due to them being "uncompressed". Yet if I take my music files and copy them directly into the resource999.s2z that honmod creates my music works?
    Whatever tool you are using to "take and copy directly" is actually compressing the files (most zip applications do this by default).

  20. #1580
    Just using winrar to put it in the honmod and in the .s2z

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