|
|
Featuring:
- Custom Model
Notes:
Download:
current version: 1.1
resources_octavian.s2z (White Knight)
resources_octavian2.s2z (Black Knight)
resources_octavian3.s2z (Blood Knight)
Changelog:
Feedback appreciated, if there is some bug or anything let me know.
Last edited by Rean; 05-18-2011 at 06:09 PM.
Awesome, finally something shiny for Jera
edit: Tried them in practice, White Knight is kinda bright white, can barely makeout the yellow/golden details. Black Knight is perfect. Blood Knight could use a darker/deeper shade of red in the details.
Attack animation aint that bad tbh, there are way worse ones ingame allready ^^
Last edited by Sneakylittle; 04-17-2011 at 07:48 AM.
good work but i think the running animation feels a bit like he's gliding through the ground. if you can work on making his running more natural, perhaps speed up the strides, it would be perfect.
good job
ok,i'll take a look.
is it just me or when you try to ulti the hero animation just stands still kinda gayish..
probably forgot to include animation in final pack.
when i get to my pc i will check that aswell
Really cool but too white and shiney (I thought there was something wrong with the white version at first because it was so shiney and white). Not that I mind white but there should maybe be something more there - like a symbol or a crest (like the templar's red cross etc.). Anyway other than that great model but the end of his attack animation is too stiff. It just ends like that - no smooth ending if you know what I mean. Keep the good work up though!
loco icon is too ugly,besides default suits him well
Good Job, really like XD
"Wow! Somebody even lazier than I am."
:fors:
Hot damn
You are on a ROLL
This one is perfect
-------------------
Okay
Just tried it
1. The model works well and looks good, other then white knight being too bright.
2. The cast animation for his ultimate is missing.
3. There are no bones for special effects attachment
4. His attack animation is just fine, I don't see why people think it's awkward
Last edited by Durandal_; 04-17-2011 at 03:05 PM.